- d7c3513 render fixes under linux by Florian Nücke · 11 years ago
- 9a8da53 catching npe when library is not present and starting computer in single player; fixed iron nugget not being used via oredict by Florian Nücke · 11 years ago
- 3ebda93 fixed redlogic interface stripping by Florian Nücke · 11 years ago
- 78e22a0 fixed fs possibly being nil when os lib is loaded by Florian Nücke · 11 years ago
- 03eedec updated eris to latest version, also for linux libraries by Florian Nücke · 11 years ago
- d0e97e8 tinting robots based on their level; including distance of zero in normal network messages to have a uniform signal signature by Florian Nücke · 11 years ago
- eee27e4 changed robot.xp to robot.level; checking for pausedness in start from lua callbacks to avoid computers forcing resumption when forced to be paused (e.g. avoids computers breaking a robots pause after some action); small pause in command block after trigger to ensure the action was executed; fixed note block pitch getter returning non-offsetted value by Florian Nücke · 11 years ago
- 23135ff little cleanup in fs lib and resetting shell working directory if the filesystem containing the working path is unmounted by Florian Nücke · 11 years ago
- 5233a8d checking for nei's text field being focused in robot gui to avoid typing text on the computer while it is by Florian Nücke · 11 years ago
- 90f6756 less render glitchiness on moving robots by Florian Nücke · 11 years ago
- 426239f allow robots to interact (inventory) and break mine carts by Florian Nücke · 11 years ago
- c54f285 moved custom Lua methods from os table to new 'computer' table; some typos in config comments by Florian Nücke · 11 years ago
- 039b3cc fixed crafting upgrade crafting computing the max amount of crafted items but ignoring it... by Florian Nücke · 11 years ago
- f3d020c non-busy wait in dig program when drop chest is full by Florian Nücke · 11 years ago
- 476eb58 fixed recursion into drop-off logic of dig program. probably. by Florian Nücke · 11 years ago
- 14f47fd clearing robot afterimages in a scheduled block update, which should be a bit more stable... should. minecraft. whatever; catching error in analyzer if node has no address; added setting to allow robots to ignore cobwebs, the most stupid invention ever (hardness of four without tools? seriously?), defaults to on; fixed threading issue with setBlockBoundsBasedOnState, hopefully resolving robot suicides by Florian Nücke · 11 years ago
- 76f3e03 fixed robot double chests interaction (screw you minecraft, seriously, use your bloody interfaces right); fixed breaking of moving robots; dropping robots with tag when they have xp but no energy left (oops); tried stabilizing robot movement a bit, robots still seem to spontaneously commit suicide occasionally, though... by Florian Nücke · 11 years ago
- d17bc2e robot level has an influence on how fast robots can harvest blocks; max level is now technically 31 - i.e. robots can level up 30 times. if they're level 0 no level info is shown in tooltip. by Florian Nücke · 11 years ago
- bc8ebd2 using actual break time based on equipped tool for robots when breaking blocks; swing time is only used for attacking and extinguishing fires; fixed fire extinguishing by robots by Florian Nücke · 11 years ago
- 7b13618 checking new against current component in setPrimary to avoid unnecessary work; fixed timing issue in primary.lua by Florian Nücke · 11 years ago
- 5171b14 fixed unicode.lower and upper (were string.lower and upper); fixed serialization of negative infinity; allowing serialization of the same table multiple times (multiple references) by Florian Nücke · 11 years ago
- 0403d5b basic robot leveling logic by Florian Nücke · 11 years ago
- cfb8849 split component.primary into component.getPrimary and component.setPrimary by Florian Nücke · 11 years ago
- 3d343ec fixed a typo in the robot lib; made count and space direct callbacks and allowing to specify a slot to check for (defaults to selected one); prioritizing living entities in robot detection and fixed entity detection sidedness; added simple excavation program; general cleanup by Florian Nücke · 11 years ago
- f94022c sorted crafting items to be somewhat logically grouped; fixed crafting upgrade by Florian Nücke · 11 years ago
- 28fa4c3 don't return the bucket when crafting acid but do return it when crafting a pcb by Florian Nücke · 11 years ago
- 08a412b more tooltips, removed posion (because it needs netherwart, dammit) and replaced it with... acid. so to speak; by Florian Nücke · 11 years ago
- 3617b71 setting for whether lua gc should run each time the state is resumed; allowing to pass pitch in note block trigger to save a tick by Florian Nücke · 11 years ago
- d0c5ffa fixed fs autorun and catching bad reads (negative number of bytes) by Florian Nücke · 11 years ago
- 7c15fbe moved http requests into a tiny lib with one function that returns an iterator over the lines of the response, or throws an error if something went wrong by Florian Nücke · 11 years ago
- 2bb0cca made the robot texture a little more gritty by Florian Nücke · 11 years ago
- a764a8a trying to get a little bit of... structure into image names; cleaned up some shell stuff; added pastebin downloader by Florian Nücke · 11 years ago
- 63a18f0 added a (subtle) brightness gradient to some older item graphics to better match the style of the newer ones by Florian Nücke · 11 years ago
- 7a67f89 fixed math.rand; gave cables and robots a block texture for when they are broken (default texture was used there, because they are purely rendered using their tile entity renderer) by Florian Nücke · 11 years ago
- 41fd42b fixed some client crashes from trying to send packets the wrong way by Florian Nücke · 11 years ago
- 85e5aae forgot fields can't be sided... by Florian Nücke · 11 years ago
- 729331f recipes for the remaining blocks and items by Florian Nücke · 11 years ago
- cbf1760 showing user list of computers in their analyzer result; some (theoretical) improvements to computer ownership (I really should test this somewhen); reduced range of included players for sending some packets by Florian Nücke · 11 years ago
- 5ea8d07 sending username in click event by Florian Nücke · 11 years ago
- c174d7c repeated clicks when dragging on a screen gui by Florian Nücke · 11 years ago
- 6ee7cfd cable recipe by Florian Nücke · 11 years ago
- 81042a5 disk drive and robot recipes by Florian Nücke · 11 years ago
- 326460a screen recipes by Florian Nücke · 11 years ago
- 6c2ebfb recipes for computer cases by Florian Nücke · 11 years ago
- 0338631 adjusted transistor recipe a bit to make the redstone costs less ridiculous by Florian Nücke · 11 years ago
- d867b05 automatically trying all faces if none is specified for use, swing and place actions of robots; fixed target picking for robots by Florian Nücke · 11 years ago
- 2a3f55e reformatted the recipes class a bit because my ocd wouldn't let me sleep otherwise by Florian Nücke · 11 years ago
- 6de115c hdd, floppy by Johannes Lohrer · 11 years ago
- 831f997 disc image by Florian Nücke · 11 years ago
- f23ab68 moar recipes again by Johannes Lohrer · 11 years ago
- f7adc39 network cards by Johannes Lohrer · 11 years ago
- 1252242 graphics cards recipes by Johannes Lohrer · 11 years ago
- 379947a card recipe by Johannes Lohrer · 11 years ago
- da9d0c3 recipe changes by Johannes Lohrer · 11 years ago
- 432c20f Merge branch 'master' of cil.li:oc by Florian Nücke · 11 years ago
- 15c178c card graphic, minor touch-up to existing cards by Florian Nücke · 11 years ago
- 770658d removed tiers from cards by Johannes Lohrer · 11 years ago
- 21fa5ba Merge branch 'master' of cil.li:oc by Johannes Lohrer · 11 years ago
- 0b0579b added sticks to cutting wire by Johannes Lohrer · 11 years ago
- 585f316 graphics for printed circuit board; sorted localizations and fixed a small typo by Florian Nücke · 11 years ago
- 3d24c36 circuit board graphics by Florian Nücke · 11 years ago
- ea4332f Merge branch 'master' of cil.li:oc by Florian Nücke · 11 years ago
- 96629ec ore dictionary for poison by Johannes Lohrer · 11 years ago
- 10ee625 cutting wire image by Florian Nücke · 11 years ago
- 012a4bd Merge branch 'master' of cil.li:oc by Johannes Lohrer · 11 years ago
- c97440d renamed cards by Johannes Lohrer · 11 years ago
- 1a021ca formatting by Florian Nücke · 11 years ago
- 0540897 Merge branch 'master' of cil.li:oc by Florian Nücke · 11 years ago
- a077cca Merge branch 'master' of cil.li:oc by Johannes Lohrer · 11 years ago
- 2d4d9b3 keyboard part graphics by Florian Nücke · 11 years ago
- 27743d4 more localization by Johannes Lohrer · 11 years ago
- 91d91ef reworked graphics for alu, cu and cpu by Florian Nücke · 11 years ago
- 6d34cc7 Merge branch 'master' of cil.li:oc by Johannes Lohrer · 11 years ago
- 15ce4d4 preliminary cpu, alu and cu graphics; refactored alu class by Florian Nücke · 11 years ago
- ac79b3c circuit board names by Johannes Lohrer · 11 years ago
- e4dadba Iron Nugget by Johannes Lohrer · 11 years ago
- 0f55bd0 transistor and chipset graphics by Florian Nücke · 11 years ago
- 41084dc better recipes by Johannes Lohrer · 11 years ago
- 9513b1e moar recipes by Johannes Lohrer · 11 years ago
- 8212cd1 Merge branch 'master' of cil.li:oc by Johannes Lohrer · 11 years ago
- 70d62f1 removed unnecessary spaces in recipes by Johannes Lohrer · 11 years ago
- bf1beb5 minor formatting by Florian Nücke · 11 years ago
- 9fef877 Merge branch 'master' of cil.li:oc by Florian Nücke · 11 years ago
- afd383d it clicks! screens of tier 2 and 3 now support "clicks", either via gui or by right-clicking on a screen without a keyboard ingame by Florian Nücke · 11 years ago
- 36f771d more recipes by Johannes Lohrer · 11 years ago
- 073ba60 Merge branch 'master' of cil.li:oc by Johannes Lohrer · 11 years ago
- 3791bc3 made shears loose durability and return empty bottles if it's used in a crafting recipe by Johannes Lohrer · 11 years ago
- d990618 cleaned up item delegator/delegate; marked things in delegates as client only where appropriate (i.e. where they are in their "real" counterparts - block and item) by Florian Nücke · 11 years ago
- e05a26c moved config loading into the try-catch in which it was supposed to be in all along... by Florian Nücke · 11 years ago
- b2b5641 cleaned up block delegate a bit, since its probably here to stay after all (mostly naming stuff and sorting) by Florian Nücke · 11 years ago
- dddf238 suppressing analyzer results for some more blocks where it is meaningless to get the address and that have nothing to say for themselves (yet) by Florian Nücke · 11 years ago
- 0ef8577 fixed charges not forgetting their robots by Florian Nücke · 11 years ago
- 083e7c2 added setting for size of tmpfs; enabled tag sharing for items after all, it's impossible/way too painful to get the tags and labels to display on the client reliably otherwise. fixed disks saving their content in their item nbt to make this not a huge problem (kinda hacky, but whatever) by Florian Nücke · 11 years ago
- e837c43 lua program to change screen resolution by Florian Nücke · 11 years ago
- 40755b9 fixed keyboard detection on multiblock screens; fixed screen gui not being centered by Florian Nücke · 11 years ago
- 19c2f7d fixed the glitch with items flying towards the player when robots harvested blocks by Florian Nücke · 11 years ago
- b66223c note block driver (somehow my dev env doesn't want to make any sound whatsoever right now, but the note above the block pops up, so I assume it works); fixed robot picking on dedicated (player.raytrace *and* player.getPosition is client side... seriously?) by Florian Nücke · 11 years ago
- 47e6d6a removed peripheral driver and component by Florian Nücke · 11 years ago
- 27e205d made floppy size configurable by Florian Nücke · 11 years ago
- 0c778af fixed a fix; fixed power updates sending every time in robot gui (forgot saving last sent state...) by Florian Nücke · 11 years ago