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/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <errno.h>
#include "unit.h"
#include "unit-name.h"
#include "timer.h"
#include "dbus-timer.h"
#include "special.h"
#include "bus-errors.h"
static const UnitActiveState state_translation_table[_TIMER_STATE_MAX] = {
[TIMER_DEAD] = UNIT_INACTIVE,
[TIMER_WAITING] = UNIT_ACTIVE,
[TIMER_RUNNING] = UNIT_ACTIVE,
[TIMER_ELAPSED] = UNIT_ACTIVE,
[TIMER_FAILED] = UNIT_FAILED
};
static void timer_init(Unit *u) {
Timer *t = TIMER(u);
assert(u);
assert(u->load_state == UNIT_STUB);
t->next_elapse = (usec_t) -1;
}
static void timer_done(Unit *u) {
Timer *t = TIMER(u);
TimerValue *v;
assert(t);
while ((v = t->values)) {
LIST_REMOVE(TimerValue, value, t->values, v);
free(v);
}
unit_unwatch_timer(u, &t->timer_watch);
unit_ref_unset(&t->unit);
}
static int timer_verify(Timer *t) {
assert(t);
if (UNIT(t)->load_state != UNIT_LOADED)
return 0;
if (!t->values) {
log_error("%s lacks value setting. Refusing.", UNIT(t)->id);
return -EINVAL;
}
return 0;
}
static int timer_add_default_dependencies(Timer *t) {
int r;
assert(t);
if (UNIT(t)->manager->running_as == MANAGER_SYSTEM) {
if ((r = unit_add_dependency_by_name(UNIT(t), UNIT_BEFORE, SPECIAL_BASIC_TARGET, NULL, true)) < 0)
return r;
if ((r = unit_add_two_dependencies_by_name(UNIT(t), UNIT_AFTER, UNIT_REQUIRES, SPECIAL_SYSINIT_TARGET, NULL, true)) < 0)
return r;
}
return unit_add_two_dependencies_by_name(UNIT(t), UNIT_BEFORE, UNIT_CONFLICTS, SPECIAL_SHUTDOWN_TARGET, NULL, true);
}
static int timer_load(Unit *u) {
Timer *t = TIMER(u);
int r;
assert(u);
assert(u->load_state == UNIT_STUB);
if ((r = unit_load_fragment_and_dropin(u)) < 0)
return r;
if (u->load_state == UNIT_LOADED) {
if (!UNIT_DEREF(t->unit)) {
Unit *x;
r = unit_load_related_unit(u, ".service", &x);
if (r < 0)
return r;
unit_ref_set(&t->unit, x);
}
r = unit_add_two_dependencies(u, UNIT_BEFORE, UNIT_TRIGGERS, UNIT_DEREF(t->unit), true);
if (r < 0)
return r;
if (UNIT(t)->default_dependencies)
if ((r = timer_add_default_dependencies(t)) < 0)
return r;
}
return timer_verify(t);
}
static void timer_dump(Unit *u, FILE *f, const char *prefix) {
Timer *t = TIMER(u);
TimerValue *v;
char
timespan1[FORMAT_TIMESPAN_MAX];
fprintf(f,
"%sTimer State: %s\n"
"%sResult: %s\n"
"%sUnit: %s\n",
prefix, timer_state_to_string(t->state),
prefix, timer_result_to_string(t->result),
prefix, UNIT_DEREF(t->unit)->id);
LIST_FOREACH(value, v, t->values)
fprintf(f,
"%s%s: %s\n",
prefix,
timer_base_to_string(v->base),
strna(format_timespan(timespan1, sizeof(timespan1), v->value)));
}
static void timer_set_state(Timer *t, TimerState state) {
TimerState old_state;
assert(t);
old_state = t->state;
t->state = state;
if (state != TIMER_WAITING)
unit_unwatch_timer(UNIT(t), &t->timer_watch);
if (state != old_state)
log_debug("%s changed %s -> %s",
UNIT(t)->id,
timer_state_to_string(old_state),
timer_state_to_string(state));
unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], true);
}
static void timer_enter_waiting(Timer *t, bool initial);
static int timer_coldplug(Unit *u) {
Timer *t = TIMER(u);
assert(t);
assert(t->state == TIMER_DEAD);
if (t->deserialized_state != t->state) {
if (t->deserialized_state == TIMER_WAITING)
timer_enter_waiting(t, false);
else
timer_set_state(t, t->deserialized_state);
}
return 0;
}
static void timer_enter_dead(Timer *t, TimerResult f) {
assert(t);
if (f != TIMER_SUCCESS)
t->result = f;
timer_set_state(t, t->result != TIMER_SUCCESS ? TIMER_FAILED : TIMER_DEAD);
}
static void timer_enter_waiting(Timer *t, bool initial) {
TimerValue *v;
usec_t base = 0, delay, n;
bool found = false;
int r;
n = now(CLOCK_MONOTONIC);
LIST_FOREACH(value, v, t->values) {
if (v->disabled)
continue;
switch (v->base) {
case TIMER_ACTIVE:
if (state_translation_table[t->state] == UNIT_ACTIVE)
base = UNIT(t)->inactive_exit_timestamp.monotonic;
else
base = n;
break;
case TIMER_BOOT:
/* CLOCK_MONOTONIC equals the uptime on Linux */
base = 0;
break;
case TIMER_STARTUP:
base = UNIT(t)->manager->startup_timestamp.monotonic;
break;
case TIMER_UNIT_ACTIVE:
if (UNIT_DEREF(t->unit)->inactive_exit_timestamp.monotonic <= 0)
continue;
base = UNIT_DEREF(t->unit)->inactive_exit_timestamp.monotonic;
break;
case TIMER_UNIT_INACTIVE:
if (UNIT_DEREF(t->unit)->inactive_enter_timestamp.monotonic <= 0)
continue;
base = UNIT_DEREF(t->unit)->inactive_enter_timestamp.monotonic;
break;
default:
assert_not_reached("Unknown timer base");
}
v->next_elapse = base + v->value;
if (!initial && v->next_elapse < n) {
v->disabled = true;
continue;
}
if (!found)
t->next_elapse = v->next_elapse;
else
t->next_elapse = MIN(t->next_elapse, v->next_elapse);
found = true;
}
if (!found) {
timer_set_state(t, TIMER_ELAPSED);
return;
}
delay = n < t->next_elapse ? t->next_elapse - n : 0;
if ((r = unit_watch_timer(UNIT(t), delay, &t->timer_watch)) < 0)
goto fail;
timer_set_state(t, TIMER_WAITING);
return;
fail:
log_warning("%s failed to enter waiting state: %s", UNIT(t)->id, strerror(-r));
timer_enter_dead(t, TIMER_FAILURE_RESOURCES);
}
static void timer_enter_running(Timer *t) {
DBusError error;
int r;
assert(t);
dbus_error_init(&error);
/* Don't start job if we are supposed to go down */
if (UNIT(t)->job && UNIT(t)->job->type == JOB_STOP)
return;
if ((r = manager_add_job(UNIT(t)->manager, JOB_START, UNIT_DEREF(t->unit), JOB_REPLACE, true, &error, NULL)) < 0)
goto fail;
timer_set_state(t, TIMER_RUNNING);
return;
fail:
log_warning("%s failed to queue unit startup job: %s", UNIT(t)->id, bus_error(&error, r));
timer_enter_dead(t, TIMER_FAILURE_RESOURCES);
dbus_error_free(&error);
}
static int timer_start(Unit *u) {
Timer *t = TIMER(u);
assert(t);
assert(t->state == TIMER_DEAD || t->state == TIMER_FAILED);
if (UNIT_DEREF(t->unit)->load_state != UNIT_LOADED)
return -ENOENT;
t->result = TIMER_SUCCESS;
timer_enter_waiting(t, true);
return 0;
}
static int timer_stop(Unit *u) {
Timer *t = TIMER(u);
assert(t);
assert(t->state == TIMER_WAITING || t->state == TIMER_RUNNING || t->state == TIMER_ELAPSED);
timer_enter_dead(t, TIMER_SUCCESS);
return 0;
}
static int timer_serialize(Unit *u, FILE *f, FDSet *fds) {
Timer *t = TIMER(u);
assert(u);
assert(f);
assert(fds);
unit_serialize_item(u, f, "state", timer_state_to_string(t->state));
unit_serialize_item(u, f, "result", timer_result_to_string(t->result));
return 0;
}
static int timer_deserialize_item(Unit *u, const char *key, const char *value, FDSet *fds) {
Timer *t = TIMER(u);
assert(u);
assert(key);
assert(value);
assert(fds);
if (streq(key, "state")) {
TimerState state;
if ((state = timer_state_from_string(value)) < 0)
log_debug("Failed to parse state value %s", value);
else
t->deserialized_state = state;
} else if (streq(key, "result")) {
TimerResult f;
f = timer_result_from_string(value);
if (f < 0)
log_debug("Failed to parse result value %s", value);
else if (f != TIMER_SUCCESS)
t->result = f;
} else
log_debug("Unknown serialization key '%s'", key);
return 0;
}
static UnitActiveState timer_active_state(Unit *u) {
assert(u);
return state_translation_table[TIMER(u)->state];
}
static const char *timer_sub_state_to_string(Unit *u) {
assert(u);
return timer_state_to_string(TIMER(u)->state);
}
static void timer_timer_event(Unit *u, uint64_t elapsed, Watch *w) {
Timer *t = TIMER(u);
assert(t);
assert(elapsed == 1);
if (t->state != TIMER_WAITING)
return;
log_debug("Timer elapsed on %s", u->id);
timer_enter_running(t);
}
void timer_unit_notify(Unit *u, UnitActiveState new_state) {
Iterator i;
Unit *k;
if (u->type == UNIT_TIMER)
return;
SET_FOREACH(k, u->dependencies[UNIT_TRIGGERED_BY], i) {
Timer *t;
TimerValue *v;
if (k->type != UNIT_TIMER)
continue;
if (k->load_state != UNIT_LOADED)
continue;
t = TIMER(k);
/* Reenable all timers that depend on unit state */
LIST_FOREACH(value, v, t->values)
if (v->base == TIMER_UNIT_ACTIVE ||
v->base == TIMER_UNIT_INACTIVE)
v->disabled = false;
switch (t->state) {
case TIMER_WAITING:
case TIMER_ELAPSED:
/* Recalculate sleep time */
timer_enter_waiting(t, false);
break;
case TIMER_RUNNING:
if (UNIT_IS_INACTIVE_OR_FAILED(new_state)) {
log_debug("%s got notified about unit deactivation.", UNIT(t)->id);
timer_enter_waiting(t, false);
}
break;
case TIMER_DEAD:
case TIMER_FAILED:
break;
default:
assert_not_reached("Unknown timer state");
}
}
}
static void timer_reset_failed(Unit *u) {
Timer *t = TIMER(u);
assert(t);
if (t->state == TIMER_FAILED)
timer_set_state(t, TIMER_DEAD);
t->result = TIMER_SUCCESS;
}
static const char* const timer_state_table[_TIMER_STATE_MAX] = {
[TIMER_DEAD] = "dead",
[TIMER_WAITING] = "waiting",
[TIMER_RUNNING] = "running",
[TIMER_ELAPSED] = "elapsed",
[TIMER_FAILED] = "failed"
};
DEFINE_STRING_TABLE_LOOKUP(timer_state, TimerState);
static const char* const timer_base_table[_TIMER_BASE_MAX] = {
[TIMER_ACTIVE] = "OnActiveSec",
[TIMER_BOOT] = "OnBootSec",
[TIMER_STARTUP] = "OnStartupSec",
[TIMER_UNIT_ACTIVE] = "OnUnitActiveSec",
[TIMER_UNIT_INACTIVE] = "OnUnitInactiveSec"
};
DEFINE_STRING_TABLE_LOOKUP(timer_base, TimerBase);
static const char* const timer_result_table[_TIMER_RESULT_MAX] = {
[TIMER_SUCCESS] = "success",
[TIMER_FAILURE_RESOURCES] = "resources"
};
DEFINE_STRING_TABLE_LOOKUP(timer_result, TimerResult);
const UnitVTable timer_vtable = {
.suffix = ".timer",
.object_size = sizeof(Timer),
.sections =
"Unit\0"
"Timer\0"
"Install\0",
.init = timer_init,
.done = timer_done,
.load = timer_load,
.coldplug = timer_coldplug,
.dump = timer_dump,
.start = timer_start,
.stop = timer_stop,
.serialize = timer_serialize,
.deserialize_item = timer_deserialize_item,
.active_state = timer_active_state,
.sub_state_to_string = timer_sub_state_to_string,
.timer_event = timer_timer_event,
.reset_failed = timer_reset_failed,
.bus_interface = "org.freedesktop.systemd1.Timer",
.bus_message_handler = bus_timer_message_handler,
.bus_invalidating_properties = bus_timer_invalidating_properties
};