| /* SPDX-License-Identifier: LGPL-2.1-or-later */ |
| #pragma once |
| |
| #include <stdbool.h> |
| |
| #include "sd-event.h" |
| |
| #include "list.h" |
| #include "unit-name.h" |
| |
| typedef struct Job Job; |
| typedef struct JobDependency JobDependency; |
| typedef enum JobType JobType; |
| typedef enum JobState JobState; |
| typedef enum JobMode JobMode; |
| typedef enum JobResult JobResult; |
| |
| /* Be careful when changing the job types! Adjust job_merging_table[] accordingly! */ |
| enum JobType { |
| JOB_START, /* if a unit does not support being started, we'll just wait until it becomes active */ |
| JOB_VERIFY_ACTIVE, |
| |
| JOB_STOP, |
| |
| JOB_RELOAD, /* if running, reload */ |
| |
| /* Note that restarts are first treated like JOB_STOP, but |
| * then instead of finishing are patched to become |
| * JOB_START. */ |
| JOB_RESTART, /* If running, stop. Then start unconditionally. */ |
| |
| _JOB_TYPE_MAX_MERGING, |
| |
| /* JOB_NOP can enter into a transaction, but as it won't pull in |
| * any dependencies and it uses the special 'nop_job' slot in Unit, |
| * it won't have to merge with anything (except possibly into another |
| * JOB_NOP, previously installed). JOB_NOP is special-cased in |
| * job_type_is_*() functions so that the transaction can be |
| * activated. */ |
| JOB_NOP = _JOB_TYPE_MAX_MERGING, /* do nothing */ |
| |
| _JOB_TYPE_MAX_IN_TRANSACTION, |
| |
| /* JOB_TRY_RESTART can never appear in a transaction, because |
| * it always collapses into JOB_RESTART or JOB_NOP before entering. |
| * Thus we never need to merge it with anything. */ |
| JOB_TRY_RESTART = _JOB_TYPE_MAX_IN_TRANSACTION, /* if running, stop and then start */ |
| |
| /* Similar to JOB_TRY_RESTART but collapses to JOB_RELOAD or JOB_NOP */ |
| JOB_TRY_RELOAD, |
| |
| /* JOB_RELOAD_OR_START won't enter into a transaction and cannot result |
| * from transaction merging (there's no way for JOB_RELOAD and |
| * JOB_START to meet in one transaction). It can result from a merge |
| * during job installation, but then it will immediately collapse into |
| * one of the two simpler types. */ |
| JOB_RELOAD_OR_START, /* if running, reload, otherwise start */ |
| |
| _JOB_TYPE_MAX, |
| _JOB_TYPE_INVALID = -1 |
| }; |
| |
| enum JobState { |
| JOB_WAITING, |
| JOB_RUNNING, |
| _JOB_STATE_MAX, |
| _JOB_STATE_INVALID = -1 |
| }; |
| |
| enum JobMode { |
| JOB_FAIL, /* Fail if a conflicting job is already queued */ |
| JOB_REPLACE, /* Replace an existing conflicting job */ |
| JOB_REPLACE_IRREVERSIBLY,/* Like JOB_REPLACE + produce irreversible jobs */ |
| JOB_ISOLATE, /* Start a unit, and stop all others */ |
| JOB_FLUSH, /* Flush out all other queued jobs when queueing this one */ |
| JOB_IGNORE_DEPENDENCIES, /* Ignore both requirement and ordering dependencies */ |
| JOB_IGNORE_REQUIREMENTS, /* Ignore requirement dependencies */ |
| JOB_TRIGGERING, /* Adds TRIGGERED_BY dependencies to the same transaction */ |
| _JOB_MODE_MAX, |
| _JOB_MODE_INVALID = -1 |
| }; |
| |
| enum JobResult { |
| JOB_DONE, /* Job completed successfully (or skipped due to a failed ConditionXYZ=) */ |
| JOB_CANCELED, /* Job canceled by a conflicting job installation or by explicit cancel request */ |
| JOB_TIMEOUT, /* Job timeout elapsed */ |
| JOB_FAILED, /* Job failed */ |
| JOB_DEPENDENCY, /* A required dependency job did not result in JOB_DONE */ |
| JOB_SKIPPED, /* Negative result of JOB_VERIFY_ACTIVE or skip due to ExecCondition= */ |
| JOB_INVALID, /* JOB_RELOAD of inactive unit */ |
| JOB_ASSERT, /* Couldn't start a unit, because an assert didn't hold */ |
| JOB_UNSUPPORTED, /* Couldn't start a unit, because the unit type is not supported on the system */ |
| JOB_COLLECTED, /* Job was garbage collected, since nothing needed it anymore */ |
| JOB_ONCE, /* Unit was started before, and hence can't be started again */ |
| _JOB_RESULT_MAX, |
| _JOB_RESULT_INVALID = -1 |
| }; |
| |
| #include "unit.h" |
| |
| struct JobDependency { |
| /* Encodes that the 'subject' job needs the 'object' job in |
| * some way. This structure is used only while building a transaction. */ |
| Job *subject; |
| Job *object; |
| |
| LIST_FIELDS(JobDependency, subject); |
| LIST_FIELDS(JobDependency, object); |
| |
| bool matters:1; |
| bool conflicts:1; |
| }; |
| |
| struct Job { |
| Manager *manager; |
| Unit *unit; |
| |
| LIST_FIELDS(Job, transaction); |
| LIST_FIELDS(Job, dbus_queue); |
| LIST_FIELDS(Job, gc_queue); |
| |
| LIST_HEAD(JobDependency, subject_list); |
| LIST_HEAD(JobDependency, object_list); |
| |
| /* Used for graph algs as a "I have been here" marker */ |
| Job* marker; |
| unsigned generation; |
| |
| uint32_t id; |
| |
| JobType type; |
| JobState state; |
| |
| sd_event_source *timer_event_source; |
| usec_t begin_usec; |
| usec_t begin_running_usec; |
| |
| /* |
| * This tracks where to send signals, and also which clients |
| * are allowed to call DBus methods on the job (other than |
| * root). |
| * |
| * There can be more than one client, because of job merging. |
| */ |
| sd_bus_track *bus_track; |
| char **deserialized_clients; |
| |
| JobResult result; |
| |
| unsigned run_queue_idx; |
| |
| bool installed:1; |
| bool in_run_queue:1; |
| bool matters_to_anchor:1; |
| bool in_dbus_queue:1; |
| bool sent_dbus_new_signal:1; |
| bool ignore_order:1; |
| bool irreversible:1; |
| bool in_gc_queue:1; |
| bool ref_by_private_bus:1; |
| }; |
| |
| Job* job_new(Unit *unit, JobType type); |
| Job* job_new_raw(Unit *unit); |
| void job_unlink(Job *job); |
| Job* job_free(Job *job); |
| Job* job_install(Job *j); |
| int job_install_deserialized(Job *j); |
| void job_uninstall(Job *j); |
| void job_dump(Job *j, FILE *f, const char *prefix); |
| int job_serialize(Job *j, FILE *f); |
| int job_deserialize(Job *j, FILE *f); |
| int job_coldplug(Job *j); |
| |
| JobDependency* job_dependency_new(Job *subject, Job *object, bool matters, bool conflicts); |
| void job_dependency_free(JobDependency *l); |
| |
| int job_merge(Job *j, Job *other); |
| |
| JobType job_type_lookup_merge(JobType a, JobType b) _pure_; |
| |
| _pure_ static inline bool job_type_is_mergeable(JobType a, JobType b) { |
| return job_type_lookup_merge(a, b) >= 0; |
| } |
| |
| _pure_ static inline bool job_type_is_conflicting(JobType a, JobType b) { |
| return a != JOB_NOP && b != JOB_NOP && !job_type_is_mergeable(a, b); |
| } |
| |
| _pure_ static inline bool job_type_is_superset(JobType a, JobType b) { |
| /* Checks whether operation a is a "superset" of b in its actions */ |
| if (b == JOB_NOP) |
| return true; |
| if (a == JOB_NOP) |
| return false; |
| return a == job_type_lookup_merge(a, b); |
| } |
| |
| bool job_type_is_redundant(JobType a, UnitActiveState b) _pure_; |
| |
| /* Collapses a state-dependent job type into a simpler type by observing |
| * the state of the unit which it is going to be applied to. */ |
| JobType job_type_collapse(JobType t, Unit *u); |
| |
| int job_type_merge_and_collapse(JobType *a, JobType b, Unit *u); |
| |
| void job_add_to_run_queue(Job *j); |
| void job_add_to_dbus_queue(Job *j); |
| |
| int job_start_timer(Job *j, bool job_running); |
| |
| int job_run_and_invalidate(Job *j); |
| int job_finish_and_invalidate(Job *j, JobResult result, bool recursive, bool already); |
| |
| char *job_dbus_path(Job *j); |
| |
| void job_shutdown_magic(Job *j); |
| |
| int job_get_timeout(Job *j, usec_t *timeout) _pure_; |
| |
| bool job_may_gc(Job *j); |
| void job_add_to_gc_queue(Job *j); |
| |
| int job_get_before(Job *j, Job*** ret); |
| int job_get_after(Job *j, Job*** ret); |
| |
| DEFINE_TRIVIAL_CLEANUP_FUNC(Job*, job_free); |
| |
| const char* job_type_to_string(JobType t) _const_; |
| JobType job_type_from_string(const char *s) _pure_; |
| |
| const char* job_state_to_string(JobState t) _const_; |
| JobState job_state_from_string(const char *s) _pure_; |
| |
| const char* job_mode_to_string(JobMode t) _const_; |
| JobMode job_mode_from_string(const char *s) _pure_; |
| |
| const char* job_result_to_string(JobResult t) _const_; |
| JobResult job_result_from_string(const char *s) _pure_; |
| |
| const char* job_type_to_access_method(JobType t); |
| |
| int job_compare(Job *a, Job *b, UnitDependency assume_dep); |