| /* SPDX-License-Identifier: LGPL-2.1-or-later */ |
| #pragma once |
| |
| #include <stdbool.h> |
| |
| #include "macro.h" |
| |
| /* The enum order is used to order unit jobs in the job queue |
| * when other criteria (cpu weight, nice level) are identical. |
| * In this case service units have the highest priority. */ |
| typedef enum UnitType { |
| UNIT_SERVICE, |
| UNIT_MOUNT, |
| UNIT_SWAP, |
| UNIT_SOCKET, |
| UNIT_TARGET, |
| UNIT_DEVICE, |
| UNIT_AUTOMOUNT, |
| UNIT_TIMER, |
| UNIT_PATH, |
| UNIT_SLICE, |
| UNIT_SCOPE, |
| _UNIT_TYPE_MAX, |
| _UNIT_TYPE_INVALID = -1 |
| } UnitType; |
| |
| typedef enum UnitLoadState { |
| UNIT_STUB, |
| UNIT_LOADED, |
| UNIT_NOT_FOUND, /* error condition #1: unit file not found */ |
| UNIT_BAD_SETTING, /* error condition #2: we couldn't parse some essential unit file setting */ |
| UNIT_ERROR, /* error condition #3: other "system" error, catchall for the rest */ |
| UNIT_MERGED, |
| UNIT_MASKED, |
| _UNIT_LOAD_STATE_MAX, |
| _UNIT_LOAD_STATE_INVALID = -1 |
| } UnitLoadState; |
| |
| typedef enum UnitActiveState { |
| UNIT_ACTIVE, |
| UNIT_RELOADING, |
| UNIT_INACTIVE, |
| UNIT_FAILED, |
| UNIT_ACTIVATING, |
| UNIT_DEACTIVATING, |
| UNIT_MAINTENANCE, |
| _UNIT_ACTIVE_STATE_MAX, |
| _UNIT_ACTIVE_STATE_INVALID = -1 |
| } UnitActiveState; |
| |
| typedef enum FreezerState { |
| FREEZER_RUNNING, |
| FREEZER_FREEZING, |
| FREEZER_FROZEN, |
| FREEZER_THAWING, |
| _FREEZER_STATE_MAX, |
| _FREEZER_STATE_INVALID = -1 |
| } FreezerState; |
| |
| typedef enum AutomountState { |
| AUTOMOUNT_DEAD, |
| AUTOMOUNT_WAITING, |
| AUTOMOUNT_RUNNING, |
| AUTOMOUNT_FAILED, |
| _AUTOMOUNT_STATE_MAX, |
| _AUTOMOUNT_STATE_INVALID = -1 |
| } AutomountState; |
| |
| /* We simply watch devices, we cannot plug/unplug them. That |
| * simplifies the state engine greatly */ |
| typedef enum DeviceState { |
| DEVICE_DEAD, |
| DEVICE_TENTATIVE, /* mounted or swapped, but not (yet) announced by udev */ |
| DEVICE_PLUGGED, /* announced by udev */ |
| _DEVICE_STATE_MAX, |
| _DEVICE_STATE_INVALID = -1 |
| } DeviceState; |
| |
| typedef enum MountState { |
| MOUNT_DEAD, |
| MOUNT_MOUNTING, /* /usr/bin/mount is running, but the mount is not done yet. */ |
| MOUNT_MOUNTING_DONE, /* /usr/bin/mount is running, and the mount is done. */ |
| MOUNT_MOUNTED, |
| MOUNT_REMOUNTING, |
| MOUNT_UNMOUNTING, |
| MOUNT_REMOUNTING_SIGTERM, |
| MOUNT_REMOUNTING_SIGKILL, |
| MOUNT_UNMOUNTING_SIGTERM, |
| MOUNT_UNMOUNTING_SIGKILL, |
| MOUNT_FAILED, |
| MOUNT_CLEANING, |
| _MOUNT_STATE_MAX, |
| _MOUNT_STATE_INVALID = -1 |
| } MountState; |
| |
| typedef enum PathState { |
| PATH_DEAD, |
| PATH_WAITING, |
| PATH_RUNNING, |
| PATH_FAILED, |
| _PATH_STATE_MAX, |
| _PATH_STATE_INVALID = -1 |
| } PathState; |
| |
| typedef enum ScopeState { |
| SCOPE_DEAD, |
| SCOPE_RUNNING, |
| SCOPE_ABANDONED, |
| SCOPE_STOP_SIGTERM, |
| SCOPE_STOP_SIGKILL, |
| SCOPE_FAILED, |
| _SCOPE_STATE_MAX, |
| _SCOPE_STATE_INVALID = -1 |
| } ScopeState; |
| |
| typedef enum ServiceState { |
| SERVICE_DEAD, |
| SERVICE_CONDITION, |
| SERVICE_START_PRE, |
| SERVICE_START, |
| SERVICE_START_POST, |
| SERVICE_RUNNING, |
| SERVICE_EXITED, /* Nothing is running anymore, but RemainAfterExit is true hence this is OK */ |
| SERVICE_RELOAD, |
| SERVICE_STOP, /* No STOP_PRE state, instead just register multiple STOP executables */ |
| SERVICE_STOP_WATCHDOG, |
| SERVICE_STOP_SIGTERM, |
| SERVICE_STOP_SIGKILL, |
| SERVICE_STOP_POST, |
| SERVICE_FINAL_WATCHDOG, /* In case the STOP_POST executable needs to be aborted. */ |
| SERVICE_FINAL_SIGTERM, /* In case the STOP_POST executable hangs, we shoot that down, too */ |
| SERVICE_FINAL_SIGKILL, |
| SERVICE_FAILED, |
| SERVICE_AUTO_RESTART, |
| SERVICE_CLEANING, |
| _SERVICE_STATE_MAX, |
| _SERVICE_STATE_INVALID = -1 |
| } ServiceState; |
| |
| typedef enum SliceState { |
| SLICE_DEAD, |
| SLICE_ACTIVE, |
| _SLICE_STATE_MAX, |
| _SLICE_STATE_INVALID = -1 |
| } SliceState; |
| |
| typedef enum SocketState { |
| SOCKET_DEAD, |
| SOCKET_START_PRE, |
| SOCKET_START_CHOWN, |
| SOCKET_START_POST, |
| SOCKET_LISTENING, |
| SOCKET_RUNNING, |
| SOCKET_STOP_PRE, |
| SOCKET_STOP_PRE_SIGTERM, |
| SOCKET_STOP_PRE_SIGKILL, |
| SOCKET_STOP_POST, |
| SOCKET_FINAL_SIGTERM, |
| SOCKET_FINAL_SIGKILL, |
| SOCKET_FAILED, |
| SOCKET_CLEANING, |
| _SOCKET_STATE_MAX, |
| _SOCKET_STATE_INVALID = -1 |
| } SocketState; |
| |
| typedef enum SwapState { |
| SWAP_DEAD, |
| SWAP_ACTIVATING, /* /sbin/swapon is running, but the swap not yet enabled. */ |
| SWAP_ACTIVATING_DONE, /* /sbin/swapon is running, and the swap is done. */ |
| SWAP_ACTIVE, |
| SWAP_DEACTIVATING, |
| SWAP_DEACTIVATING_SIGTERM, |
| SWAP_DEACTIVATING_SIGKILL, |
| SWAP_FAILED, |
| SWAP_CLEANING, |
| _SWAP_STATE_MAX, |
| _SWAP_STATE_INVALID = -1 |
| } SwapState; |
| |
| typedef enum TargetState { |
| TARGET_DEAD, |
| TARGET_ACTIVE, |
| _TARGET_STATE_MAX, |
| _TARGET_STATE_INVALID = -1 |
| } TargetState; |
| |
| typedef enum TimerState { |
| TIMER_DEAD, |
| TIMER_WAITING, |
| TIMER_RUNNING, |
| TIMER_ELAPSED, |
| TIMER_FAILED, |
| _TIMER_STATE_MAX, |
| _TIMER_STATE_INVALID = -1 |
| } TimerState; |
| |
| typedef enum UnitDependency { |
| /* Positive dependencies */ |
| UNIT_REQUIRES, |
| UNIT_REQUISITE, |
| UNIT_WANTS, |
| UNIT_BINDS_TO, |
| UNIT_PART_OF, |
| |
| /* Inverse of the above */ |
| UNIT_REQUIRED_BY, /* inverse of 'requires' is 'required_by' */ |
| UNIT_REQUISITE_OF, /* inverse of 'requisite' is 'requisite_of' */ |
| UNIT_WANTED_BY, /* inverse of 'wants' */ |
| UNIT_BOUND_BY, /* inverse of 'binds_to' */ |
| UNIT_CONSISTS_OF, /* inverse of 'part_of' */ |
| |
| /* Negative dependencies */ |
| UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */ |
| UNIT_CONFLICTED_BY, |
| |
| /* Order */ |
| UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */ |
| UNIT_AFTER, |
| |
| /* On Failure */ |
| UNIT_ON_FAILURE, |
| |
| /* Triggers (i.e. a socket triggers a service) */ |
| UNIT_TRIGGERS, |
| UNIT_TRIGGERED_BY, |
| |
| /* Propagate reloads */ |
| UNIT_PROPAGATES_RELOAD_TO, |
| UNIT_RELOAD_PROPAGATED_FROM, |
| |
| /* Joins namespace of */ |
| UNIT_JOINS_NAMESPACE_OF, |
| |
| /* Reference information for GC logic */ |
| UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */ |
| UNIT_REFERENCED_BY, |
| |
| _UNIT_DEPENDENCY_MAX, |
| _UNIT_DEPENDENCY_INVALID = -1 |
| } UnitDependency; |
| |
| typedef enum NotifyAccess { |
| NOTIFY_NONE, |
| NOTIFY_ALL, |
| NOTIFY_MAIN, |
| NOTIFY_EXEC, |
| _NOTIFY_ACCESS_MAX, |
| _NOTIFY_ACCESS_INVALID = -1 |
| } NotifyAccess; |
| |
| char *unit_dbus_path_from_name(const char *name); |
| int unit_name_from_dbus_path(const char *path, char **name); |
| |
| const char* unit_dbus_interface_from_type(UnitType t); |
| const char *unit_dbus_interface_from_name(const char *name); |
| |
| const char *unit_type_to_string(UnitType i) _const_; |
| UnitType unit_type_from_string(const char *s) _pure_; |
| |
| const char *unit_load_state_to_string(UnitLoadState i) _const_; |
| UnitLoadState unit_load_state_from_string(const char *s) _pure_; |
| |
| const char *unit_active_state_to_string(UnitActiveState i) _const_; |
| UnitActiveState unit_active_state_from_string(const char *s) _pure_; |
| |
| const char *freezer_state_to_string(FreezerState i) _const_; |
| FreezerState freezer_state_from_string(const char *s) _pure_; |
| |
| const char* automount_state_to_string(AutomountState i) _const_; |
| AutomountState automount_state_from_string(const char *s) _pure_; |
| |
| const char* device_state_to_string(DeviceState i) _const_; |
| DeviceState device_state_from_string(const char *s) _pure_; |
| |
| const char* mount_state_to_string(MountState i) _const_; |
| MountState mount_state_from_string(const char *s) _pure_; |
| |
| const char* path_state_to_string(PathState i) _const_; |
| PathState path_state_from_string(const char *s) _pure_; |
| |
| const char* scope_state_to_string(ScopeState i) _const_; |
| ScopeState scope_state_from_string(const char *s) _pure_; |
| |
| const char* service_state_to_string(ServiceState i) _const_; |
| ServiceState service_state_from_string(const char *s) _pure_; |
| |
| const char* slice_state_to_string(SliceState i) _const_; |
| SliceState slice_state_from_string(const char *s) _pure_; |
| |
| const char* socket_state_to_string(SocketState i) _const_; |
| SocketState socket_state_from_string(const char *s) _pure_; |
| |
| const char* swap_state_to_string(SwapState i) _const_; |
| SwapState swap_state_from_string(const char *s) _pure_; |
| |
| const char* target_state_to_string(TargetState i) _const_; |
| TargetState target_state_from_string(const char *s) _pure_; |
| |
| const char *timer_state_to_string(TimerState i) _const_; |
| TimerState timer_state_from_string(const char *s) _pure_; |
| |
| const char *unit_dependency_to_string(UnitDependency i) _const_; |
| UnitDependency unit_dependency_from_string(const char *s) _pure_; |
| |
| const char* notify_access_to_string(NotifyAccess i) _const_; |
| NotifyAccess notify_access_from_string(const char *s) _pure_; |