blob: 96151ffbf8cc5c13058f0e0149cb8e60a9946f93 [file] [log] [blame] [raw]
/* SPDX-License-Identifier: LGPL-2.1+ */
#include <errno.h>
#include <fcntl.h>
#include <ftw.h>
#include <langinfo.h>
#include <libintl.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include "def.h"
#include "dirent-util.h"
#include "env-util.h"
#include "fd-util.h"
#include "hashmap.h"
#include "locale-util.h"
#include "path-util.h"
#include "set.h"
#include "string-table.h"
#include "string-util.h"
#include "strv.h"
#include "utf8.h"
static char *normalize_locale(const char *name) {
const char *e;
/* Locale names are weird: glibc has some magic rules when looking for the charset name on disk: it
* lowercases everything, and removes most special chars. This means the official .UTF-8 suffix
* becomes .utf8 when looking things up on disk. When enumerating locales, let's do the reverse
* operation, and go back to ".UTF-8" which appears to be the more commonly accepted name. We only do
* that for UTF-8 however, since it's kinda the only charset that matters. */
e = endswith(name, ".utf8");
if (e) {
_cleanup_free_ char *prefix = NULL;
prefix = strndup(name, e - name);
if (!prefix)
return NULL;
return strjoin(prefix, ".UTF-8");
}
e = strstr(name, ".utf8@");
if (e) {
_cleanup_free_ char *prefix = NULL;
prefix = strndup(name, e - name);
if (!prefix)
return NULL;
return strjoin(prefix, ".UTF-8@", e + 6);
}
return strdup(name);
}
static int add_locales_from_archive(Set *locales) {
/* Stolen from glibc... */
struct locarhead {
uint32_t magic;
/* Serial number. */
uint32_t serial;
/* Name hash table. */
uint32_t namehash_offset;
uint32_t namehash_used;
uint32_t namehash_size;
/* String table. */
uint32_t string_offset;
uint32_t string_used;
uint32_t string_size;
/* Table with locale records. */
uint32_t locrectab_offset;
uint32_t locrectab_used;
uint32_t locrectab_size;
/* MD5 sum hash table. */
uint32_t sumhash_offset;
uint32_t sumhash_used;
uint32_t sumhash_size;
};
struct namehashent {
/* Hash value of the name. */
uint32_t hashval;
/* Offset of the name in the string table. */
uint32_t name_offset;
/* Offset of the locale record. */
uint32_t locrec_offset;
};
const struct locarhead *h;
const struct namehashent *e;
const void *p = MAP_FAILED;
_cleanup_close_ int fd = -1;
size_t sz = 0;
struct stat st;
size_t i;
int r;
fd = open("/usr/lib/locale/locale-archive", O_RDONLY|O_NOCTTY|O_CLOEXEC);
if (fd < 0)
return errno == ENOENT ? 0 : -errno;
if (fstat(fd, &st) < 0)
return -errno;
if (!S_ISREG(st.st_mode))
return -EBADMSG;
if (st.st_size < (off_t) sizeof(struct locarhead))
return -EBADMSG;
p = mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0);
if (p == MAP_FAILED)
return -errno;
h = (const struct locarhead *) p;
if (h->magic != 0xde020109 ||
h->namehash_offset + h->namehash_size > st.st_size ||
h->string_offset + h->string_size > st.st_size ||
h->locrectab_offset + h->locrectab_size > st.st_size ||
h->sumhash_offset + h->sumhash_size > st.st_size) {
r = -EBADMSG;
goto finish;
}
e = (const struct namehashent*) ((const uint8_t*) p + h->namehash_offset);
for (i = 0; i < h->namehash_size; i++) {
char *z;
if (e[i].locrec_offset == 0)
continue;
if (!utf8_is_valid((char*) p + e[i].name_offset))
continue;
z = normalize_locale((char*) p + e[i].name_offset);
if (!z) {
r = -ENOMEM;
goto finish;
}
r = set_consume(locales, z);
if (r < 0)
goto finish;
}
r = 0;
finish:
if (p != MAP_FAILED)
munmap((void*) p, sz);
return r;
}
static int add_locales_from_libdir (Set *locales) {
_cleanup_closedir_ DIR *dir = NULL;
struct dirent *entry;
int r;
dir = opendir("/usr/lib/locale");
if (!dir)
return errno == ENOENT ? 0 : -errno;
FOREACH_DIRENT(entry, dir, return -errno) {
char *z;
dirent_ensure_type(dir, entry);
if (entry->d_type != DT_DIR)
continue;
z = normalize_locale(entry->d_name);
if (!z)
return -ENOMEM;
r = set_consume(locales, z);
if (r < 0 && r != -EEXIST)
return r;
}
return 0;
}
int get_locales(char ***ret) {
_cleanup_set_free_ Set *locales = NULL;
_cleanup_strv_free_ char **l = NULL;
int r;
locales = set_new(&string_hash_ops);
if (!locales)
return -ENOMEM;
r = add_locales_from_archive(locales);
if (r < 0 && r != -ENOENT)
return r;
r = add_locales_from_libdir(locales);
if (r < 0)
return r;
l = set_get_strv(locales);
if (!l)
return -ENOMEM;
r = getenv_bool("SYSTEMD_LIST_NON_UTF8_LOCALES");
if (r == -ENXIO || r == 0) {
char **a, **b;
/* Filter out non-UTF-8 locales, because it's 2019, by default */
for (a = b = l; *a; a++) {
if (endswith(*a, "UTF-8") ||
strstr(*a, ".UTF-8@"))
*(b++) = *a;
else
free(*a);
}
*b = NULL;
} else if (r < 0)
log_debug_errno(r, "Failed to parse $SYSTEMD_LIST_NON_UTF8_LOCALES as boolean");
strv_sort(l);
*ret = TAKE_PTR(l);
return 0;
}
bool locale_is_valid(const char *name) {
if (isempty(name))
return false;
if (strlen(name) >= 128)
return false;
if (!utf8_is_valid(name))
return false;
if (!filename_is_valid(name))
return false;
if (!string_is_safe(name))
return false;
return true;
}
void init_gettext(void) {
setlocale(LC_ALL, "");
textdomain(GETTEXT_PACKAGE);
}
bool is_locale_utf8(void) {
const char *set;
static int cached_answer = -1;
/* Note that we default to 'true' here, since today UTF8 is
* pretty much supported everywhere. */
if (cached_answer >= 0)
goto out;
if (!setlocale(LC_ALL, "")) {
cached_answer = true;
goto out;
}
set = nl_langinfo(CODESET);
if (!set) {
cached_answer = true;
goto out;
}
if (streq(set, "UTF-8")) {
cached_answer = true;
goto out;
}
/* For LC_CTYPE=="C" return true, because CTYPE is effectively
* unset and everything can do to UTF-8 nowadays. */
set = setlocale(LC_CTYPE, NULL);
if (!set) {
cached_answer = true;
goto out;
}
/* Check result, but ignore the result if C was set
* explicitly. */
cached_answer =
STR_IN_SET(set, "C", "POSIX") &&
!getenv("LC_ALL") &&
!getenv("LC_CTYPE") &&
!getenv("LANG");
out:
return (bool) cached_answer;
}
static bool emoji_enabled(void) {
static int cached_emoji_enabled = -1;
if (cached_emoji_enabled < 0) {
int val;
val = getenv_bool("SYSTEMD_EMOJI");
if (val < 0)
cached_emoji_enabled =
is_locale_utf8() &&
!STRPTR_IN_SET(getenv("TERM"), "dumb", "linux");
else
cached_emoji_enabled = val;
}
return cached_emoji_enabled;
}
const char *special_glyph(SpecialGlyph code) {
/* A list of a number of interesting unicode glyphs we can use to decorate our output. It's probably wise to be
* conservative here, and primarily stick to the glyphs defined in the eurlatgr font, so that display still
* works reasonably well on the Linux console. For details see:
*
* http://git.altlinux.org/people/legion/packages/kbd.git?p=kbd.git;a=blob;f=data/consolefonts/README.eurlatgr
*/
static const char* const draw_table[2][_SPECIAL_GLYPH_MAX] = {
/* ASCII fallback */
[false] = {
[SPECIAL_GLYPH_TREE_VERTICAL] = "| ",
[SPECIAL_GLYPH_TREE_BRANCH] = "|-",
[SPECIAL_GLYPH_TREE_RIGHT] = "`-",
[SPECIAL_GLYPH_TREE_SPACE] = " ",
[SPECIAL_GLYPH_TRIANGULAR_BULLET] = ">",
[SPECIAL_GLYPH_BLACK_CIRCLE] = "*",
[SPECIAL_GLYPH_BULLET] = "*",
[SPECIAL_GLYPH_MU] = "u",
[SPECIAL_GLYPH_CHECK_MARK] = "+",
[SPECIAL_GLYPH_CROSS_MARK] = "-",
[SPECIAL_GLYPH_LIGHT_SHADE] = "-",
[SPECIAL_GLYPH_DARK_SHADE] = "X",
[SPECIAL_GLYPH_SIGMA] = "S",
[SPECIAL_GLYPH_ARROW] = "->",
[SPECIAL_GLYPH_ELLIPSIS] = "...",
[SPECIAL_GLYPH_ECSTATIC_SMILEY] = ":-]",
[SPECIAL_GLYPH_HAPPY_SMILEY] = ":-}",
[SPECIAL_GLYPH_SLIGHTLY_HAPPY_SMILEY] = ":-)",
[SPECIAL_GLYPH_NEUTRAL_SMILEY] = ":-|",
[SPECIAL_GLYPH_SLIGHTLY_UNHAPPY_SMILEY] = ":-(",
[SPECIAL_GLYPH_UNHAPPY_SMILEY] = ":-{",
[SPECIAL_GLYPH_DEPRESSED_SMILEY] = ":-[",
},
/* UTF-8 */
[true] = {
/* The following are multiple glyphs in both ASCII and in UNICODE */
[SPECIAL_GLYPH_TREE_VERTICAL] = "\342\224\202 ", /* │ */
[SPECIAL_GLYPH_TREE_BRANCH] = "\342\224\234\342\224\200", /* ├─ */
[SPECIAL_GLYPH_TREE_RIGHT] = "\342\224\224\342\224\200", /* └─ */
[SPECIAL_GLYPH_TREE_SPACE] = " ", /* */
/* Single glyphs in both cases */
[SPECIAL_GLYPH_TRIANGULAR_BULLET] = "\342\200\243", /* ‣ */
[SPECIAL_GLYPH_BLACK_CIRCLE] = "\342\227\217", /* ● */
[SPECIAL_GLYPH_BULLET] = "\342\200\242", /* • */
[SPECIAL_GLYPH_MU] = "\316\274", /* μ (actually called: GREEK SMALL LETTER MU) */
[SPECIAL_GLYPH_CHECK_MARK] = "\342\234\223", /* ✓ */
[SPECIAL_GLYPH_CROSS_MARK] = "\342\234\227", /* ✗ (actually called: BALLOT X) */
[SPECIAL_GLYPH_LIGHT_SHADE] = "\342\226\221", /* ░ */
[SPECIAL_GLYPH_DARK_SHADE] = "\342\226\223", /* ▒ */
[SPECIAL_GLYPH_SIGMA] = "\316\243", /* Σ */
/* Single glyph in Unicode, two in ASCII */
[SPECIAL_GLYPH_ARROW] = "\342\206\222", /* → (actually called: RIGHTWARDS ARROW) */
/* Single glyph in Unicode, three in ASCII */
[SPECIAL_GLYPH_ELLIPSIS] = "\342\200\246", /* … (actually called: HORIZONTAL ELLIPSIS) */
/* These smileys are a single glyph in Unicode, and three in ASCII */
[SPECIAL_GLYPH_ECSTATIC_SMILEY] = "\360\237\230\207", /* 😇 (actually called: SMILING FACE WITH HALO) */
[SPECIAL_GLYPH_HAPPY_SMILEY] = "\360\237\230\200", /* 😀 (actually called: GRINNING FACE) */
[SPECIAL_GLYPH_SLIGHTLY_HAPPY_SMILEY] = "\360\237\231\202", /* 🙂 (actually called: SLIGHTLY SMILING FACE) */
[SPECIAL_GLYPH_NEUTRAL_SMILEY] = "\360\237\230\220", /* 😐 (actually called: NEUTRAL FACE) */
[SPECIAL_GLYPH_SLIGHTLY_UNHAPPY_SMILEY] = "\360\237\231\201", /* 🙁 (actually called: SLIGHTLY FROWNING FACE) */
[SPECIAL_GLYPH_UNHAPPY_SMILEY] = "\360\237\230\250", /* 😨 (actually called: FEARFUL FACE) */
[SPECIAL_GLYPH_DEPRESSED_SMILEY] = "\360\237\244\242", /* 🤢 (actually called: NAUSEATED FACE) */
},
};
assert(code < _SPECIAL_GLYPH_MAX);
return draw_table[code >= _SPECIAL_GLYPH_FIRST_SMILEY ? emoji_enabled() : is_locale_utf8()][code];
}
void locale_variables_free(char *l[_VARIABLE_LC_MAX]) {
LocaleVariable i;
if (!l)
return;
for (i = 0; i < _VARIABLE_LC_MAX; i++)
l[i] = mfree(l[i]);
}
static const char * const locale_variable_table[_VARIABLE_LC_MAX] = {
[VARIABLE_LANG] = "LANG",
[VARIABLE_LANGUAGE] = "LANGUAGE",
[VARIABLE_LC_CTYPE] = "LC_CTYPE",
[VARIABLE_LC_NUMERIC] = "LC_NUMERIC",
[VARIABLE_LC_TIME] = "LC_TIME",
[VARIABLE_LC_COLLATE] = "LC_COLLATE",
[VARIABLE_LC_MONETARY] = "LC_MONETARY",
[VARIABLE_LC_MESSAGES] = "LC_MESSAGES",
[VARIABLE_LC_PAPER] = "LC_PAPER",
[VARIABLE_LC_NAME] = "LC_NAME",
[VARIABLE_LC_ADDRESS] = "LC_ADDRESS",
[VARIABLE_LC_TELEPHONE] = "LC_TELEPHONE",
[VARIABLE_LC_MEASUREMENT] = "LC_MEASUREMENT",
[VARIABLE_LC_IDENTIFICATION] = "LC_IDENTIFICATION"
};
DEFINE_STRING_TABLE_LOOKUP(locale_variable, LocaleVariable);