| /* SPDX-License-Identifier: LGPL-2.1+ */ |
| |
| #include <errno.h> |
| #include <unistd.h> |
| |
| #include "alloc-util.h" |
| #include "dbus-scope.h" |
| #include "load-dropin.h" |
| #include "log.h" |
| #include "scope.h" |
| #include "special.h" |
| #include "string-table.h" |
| #include "string-util.h" |
| #include "strv.h" |
| #include "unit-name.h" |
| #include "unit.h" |
| |
| static const UnitActiveState state_translation_table[_SCOPE_STATE_MAX] = { |
| [SCOPE_DEAD] = UNIT_INACTIVE, |
| [SCOPE_RUNNING] = UNIT_ACTIVE, |
| [SCOPE_ABANDONED] = UNIT_ACTIVE, |
| [SCOPE_STOP_SIGTERM] = UNIT_DEACTIVATING, |
| [SCOPE_STOP_SIGKILL] = UNIT_DEACTIVATING, |
| [SCOPE_FAILED] = UNIT_FAILED |
| }; |
| |
| static int scope_dispatch_timer(sd_event_source *source, usec_t usec, void *userdata); |
| |
| static void scope_init(Unit *u) { |
| Scope *s = SCOPE(u); |
| |
| assert(u); |
| assert(u->load_state == UNIT_STUB); |
| |
| s->timeout_stop_usec = u->manager->default_timeout_stop_usec; |
| u->ignore_on_isolate = true; |
| } |
| |
| static void scope_done(Unit *u) { |
| Scope *s = SCOPE(u); |
| |
| assert(u); |
| |
| s->controller = mfree(s->controller); |
| s->controller_track = sd_bus_track_unref(s->controller_track); |
| |
| s->timer_event_source = sd_event_source_unref(s->timer_event_source); |
| } |
| |
| static int scope_arm_timer(Scope *s, usec_t usec) { |
| int r; |
| |
| assert(s); |
| |
| if (s->timer_event_source) { |
| r = sd_event_source_set_time(s->timer_event_source, usec); |
| if (r < 0) |
| return r; |
| |
| return sd_event_source_set_enabled(s->timer_event_source, SD_EVENT_ONESHOT); |
| } |
| |
| if (usec == USEC_INFINITY) |
| return 0; |
| |
| r = sd_event_add_time( |
| UNIT(s)->manager->event, |
| &s->timer_event_source, |
| CLOCK_MONOTONIC, |
| usec, 0, |
| scope_dispatch_timer, s); |
| if (r < 0) |
| return r; |
| |
| (void) sd_event_source_set_description(s->timer_event_source, "scope-timer"); |
| |
| return 0; |
| } |
| |
| static void scope_set_state(Scope *s, ScopeState state) { |
| ScopeState old_state; |
| assert(s); |
| |
| old_state = s->state; |
| s->state = state; |
| |
| if (!IN_SET(state, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL)) |
| s->timer_event_source = sd_event_source_unref(s->timer_event_source); |
| |
| if (IN_SET(state, SCOPE_DEAD, SCOPE_FAILED)) { |
| unit_unwatch_all_pids(UNIT(s)); |
| unit_dequeue_rewatch_pids(UNIT(s)); |
| } |
| |
| if (state != old_state) |
| log_debug("%s changed %s -> %s", UNIT(s)->id, scope_state_to_string(old_state), scope_state_to_string(state)); |
| |
| unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], 0); |
| } |
| |
| static int scope_add_default_dependencies(Scope *s) { |
| int r; |
| |
| assert(s); |
| |
| if (!UNIT(s)->default_dependencies) |
| return 0; |
| |
| /* Make sure scopes are unloaded on shutdown */ |
| r = unit_add_two_dependencies_by_name( |
| UNIT(s), |
| UNIT_BEFORE, UNIT_CONFLICTS, |
| SPECIAL_SHUTDOWN_TARGET, NULL, true, |
| UNIT_DEPENDENCY_DEFAULT); |
| if (r < 0) |
| return r; |
| |
| return 0; |
| } |
| |
| static int scope_verify(Scope *s) { |
| assert(s); |
| |
| if (UNIT(s)->load_state != UNIT_LOADED) |
| return 0; |
| |
| if (set_isempty(UNIT(s)->pids) && |
| !MANAGER_IS_RELOADING(UNIT(s)->manager) && |
| !unit_has_name(UNIT(s), SPECIAL_INIT_SCOPE)) { |
| log_unit_error(UNIT(s), "Scope has no PIDs. Refusing."); |
| return -ENOENT; |
| } |
| |
| return 0; |
| } |
| |
| static int scope_load_init_scope(Unit *u) { |
| assert(u); |
| |
| if (!unit_has_name(u, SPECIAL_INIT_SCOPE)) |
| return 0; |
| |
| u->transient = true; |
| u->perpetual = true; |
| |
| /* init.scope is a bit special, as it has to stick around forever. Because of its special semantics we |
| * synthesize it here, instead of relying on the unit file on disk. */ |
| |
| u->default_dependencies = false; |
| |
| /* Prettify things, if we can. */ |
| if (!u->description) |
| u->description = strdup("System and Service Manager"); |
| if (!u->documentation) |
| (void) strv_extend(&u->documentation, "man:systemd(1)"); |
| |
| return 1; |
| } |
| |
| static int scope_load(Unit *u) { |
| Scope *s = SCOPE(u); |
| int r; |
| |
| assert(s); |
| assert(u->load_state == UNIT_STUB); |
| |
| if (!u->transient && !MANAGER_IS_RELOADING(u->manager)) |
| /* Refuse to load non-transient scope units, but allow them while reloading. */ |
| return -ENOENT; |
| |
| r = scope_load_init_scope(u); |
| if (r < 0) |
| return r; |
| r = unit_load_fragment_and_dropin_optional(u); |
| if (r < 0) |
| return r; |
| |
| if (u->load_state == UNIT_LOADED) { |
| r = unit_patch_contexts(u); |
| if (r < 0) |
| return r; |
| |
| r = unit_set_default_slice(u); |
| if (r < 0) |
| return r; |
| |
| r = scope_add_default_dependencies(s); |
| if (r < 0) |
| return r; |
| } |
| |
| return scope_verify(s); |
| } |
| |
| static int scope_coldplug(Unit *u) { |
| Scope *s = SCOPE(u); |
| int r; |
| |
| assert(s); |
| assert(s->state == SCOPE_DEAD); |
| |
| if (s->deserialized_state == s->state) |
| return 0; |
| |
| if (IN_SET(s->deserialized_state, SCOPE_STOP_SIGKILL, SCOPE_STOP_SIGTERM)) { |
| r = scope_arm_timer(s, usec_add(u->state_change_timestamp.monotonic, s->timeout_stop_usec)); |
| if (r < 0) |
| return r; |
| } |
| |
| if (!IN_SET(s->deserialized_state, SCOPE_DEAD, SCOPE_FAILED)) |
| (void) unit_enqueue_rewatch_pids(u); |
| |
| bus_scope_track_controller(s); |
| |
| scope_set_state(s, s->deserialized_state); |
| return 0; |
| } |
| |
| static void scope_dump(Unit *u, FILE *f, const char *prefix) { |
| Scope *s = SCOPE(u); |
| |
| assert(s); |
| assert(f); |
| |
| fprintf(f, |
| "%sScope State: %s\n" |
| "%sResult: %s\n", |
| prefix, scope_state_to_string(s->state), |
| prefix, scope_result_to_string(s->result)); |
| |
| cgroup_context_dump(&s->cgroup_context, f, prefix); |
| kill_context_dump(&s->kill_context, f, prefix); |
| } |
| |
| static void scope_enter_dead(Scope *s, ScopeResult f) { |
| assert(s); |
| |
| if (s->result == SCOPE_SUCCESS) |
| s->result = f; |
| |
| if (s->result == SCOPE_SUCCESS) |
| unit_log_success(UNIT(s)); |
| else |
| unit_log_failure(UNIT(s), scope_result_to_string(s->result)); |
| |
| scope_set_state(s, s->result != SCOPE_SUCCESS ? SCOPE_FAILED : SCOPE_DEAD); |
| } |
| |
| static void scope_enter_signal(Scope *s, ScopeState state, ScopeResult f) { |
| bool skip_signal = false; |
| int r; |
| |
| assert(s); |
| |
| if (s->result == SCOPE_SUCCESS) |
| s->result = f; |
| |
| /* Before sending any signal, make sure we track all members of this cgroup */ |
| (void) unit_watch_all_pids(UNIT(s)); |
| |
| /* Also, enqueue a job that we recheck all our PIDs a bit later, given that it's likely some processes have |
| * died now */ |
| (void) unit_enqueue_rewatch_pids(UNIT(s)); |
| |
| /* If we have a controller set let's ask the controller nicely to terminate the scope, instead of us going |
| * directly into SIGTERM berserk mode */ |
| if (state == SCOPE_STOP_SIGTERM) |
| skip_signal = bus_scope_send_request_stop(s) > 0; |
| |
| if (skip_signal) |
| r = 1; /* wait */ |
| else { |
| r = unit_kill_context( |
| UNIT(s), |
| &s->kill_context, |
| state != SCOPE_STOP_SIGTERM ? KILL_KILL : |
| s->was_abandoned ? KILL_TERMINATE_AND_LOG : |
| KILL_TERMINATE, |
| -1, -1, false); |
| if (r < 0) |
| goto fail; |
| } |
| |
| if (r > 0) { |
| r = scope_arm_timer(s, usec_add(now(CLOCK_MONOTONIC), s->timeout_stop_usec)); |
| if (r < 0) |
| goto fail; |
| |
| scope_set_state(s, state); |
| } else if (state == SCOPE_STOP_SIGTERM) |
| scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_SUCCESS); |
| else |
| scope_enter_dead(s, SCOPE_SUCCESS); |
| |
| return; |
| |
| fail: |
| log_unit_warning_errno(UNIT(s), r, "Failed to kill processes: %m"); |
| |
| scope_enter_dead(s, SCOPE_FAILURE_RESOURCES); |
| } |
| |
| static int scope_start(Unit *u) { |
| Scope *s = SCOPE(u); |
| int r; |
| |
| assert(s); |
| |
| if (unit_has_name(u, SPECIAL_INIT_SCOPE)) |
| return -EPERM; |
| |
| if (s->state == SCOPE_FAILED) |
| return -EPERM; |
| |
| /* We can't fulfill this right now, please try again later */ |
| if (IN_SET(s->state, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL)) |
| return -EAGAIN; |
| |
| assert(s->state == SCOPE_DEAD); |
| |
| if (!u->transient && !MANAGER_IS_RELOADING(u->manager)) |
| return -ENOENT; |
| |
| (void) bus_scope_track_controller(s); |
| |
| r = unit_acquire_invocation_id(u); |
| if (r < 0) |
| return r; |
| |
| (void) unit_realize_cgroup(u); |
| (void) unit_reset_cpu_accounting(u); |
| (void) unit_reset_ip_accounting(u); |
| |
| unit_export_state_files(UNIT(s)); |
| |
| r = unit_attach_pids_to_cgroup(u, UNIT(s)->pids, NULL); |
| if (r < 0) { |
| log_unit_warning_errno(UNIT(s), r, "Failed to add PIDs to scope's control group: %m"); |
| scope_enter_dead(s, SCOPE_FAILURE_RESOURCES); |
| return r; |
| } |
| |
| s->result = SCOPE_SUCCESS; |
| |
| scope_set_state(s, SCOPE_RUNNING); |
| |
| /* Start watching the PIDs currently in the scope */ |
| (void) unit_enqueue_rewatch_pids(UNIT(s)); |
| return 1; |
| } |
| |
| static int scope_stop(Unit *u) { |
| Scope *s = SCOPE(u); |
| |
| assert(s); |
| |
| if (IN_SET(s->state, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL)) |
| return 0; |
| |
| assert(IN_SET(s->state, SCOPE_RUNNING, SCOPE_ABANDONED)); |
| |
| scope_enter_signal(s, SCOPE_STOP_SIGTERM, SCOPE_SUCCESS); |
| return 1; |
| } |
| |
| static void scope_reset_failed(Unit *u) { |
| Scope *s = SCOPE(u); |
| |
| assert(s); |
| |
| if (s->state == SCOPE_FAILED) |
| scope_set_state(s, SCOPE_DEAD); |
| |
| s->result = SCOPE_SUCCESS; |
| } |
| |
| static int scope_kill(Unit *u, KillWho who, int signo, sd_bus_error *error) { |
| return unit_kill_common(u, who, signo, -1, -1, error); |
| } |
| |
| static int scope_get_timeout(Unit *u, usec_t *timeout) { |
| Scope *s = SCOPE(u); |
| usec_t t; |
| int r; |
| |
| if (!s->timer_event_source) |
| return 0; |
| |
| r = sd_event_source_get_time(s->timer_event_source, &t); |
| if (r < 0) |
| return r; |
| if (t == USEC_INFINITY) |
| return 0; |
| |
| *timeout = t; |
| return 1; |
| } |
| |
| static int scope_serialize(Unit *u, FILE *f, FDSet *fds) { |
| Scope *s = SCOPE(u); |
| |
| assert(s); |
| assert(f); |
| assert(fds); |
| |
| unit_serialize_item(u, f, "state", scope_state_to_string(s->state)); |
| unit_serialize_item(u, f, "was-abandoned", yes_no(s->was_abandoned)); |
| |
| if (s->controller) |
| unit_serialize_item(u, f, "controller", s->controller); |
| |
| return 0; |
| } |
| |
| static int scope_deserialize_item(Unit *u, const char *key, const char *value, FDSet *fds) { |
| Scope *s = SCOPE(u); |
| int r; |
| |
| assert(u); |
| assert(key); |
| assert(value); |
| assert(fds); |
| |
| if (streq(key, "state")) { |
| ScopeState state; |
| |
| state = scope_state_from_string(value); |
| if (state < 0) |
| log_unit_debug(u, "Failed to parse state value: %s", value); |
| else |
| s->deserialized_state = state; |
| |
| } else if (streq(key, "was-abandoned")) { |
| int k; |
| |
| k = parse_boolean(value); |
| if (k < 0) |
| log_unit_debug(u, "Failed to parse boolean value: %s", value); |
| else |
| s->was_abandoned = k; |
| } else if (streq(key, "controller")) { |
| |
| r = free_and_strdup(&s->controller, value); |
| if (r < 0) |
| log_oom(); |
| |
| } else |
| log_unit_debug(u, "Unknown serialization key: %s", key); |
| |
| return 0; |
| } |
| |
| static void scope_notify_cgroup_empty_event(Unit *u) { |
| Scope *s = SCOPE(u); |
| assert(u); |
| |
| log_unit_debug(u, "cgroup is empty"); |
| |
| if (IN_SET(s->state, SCOPE_RUNNING, SCOPE_ABANDONED, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL)) |
| scope_enter_dead(s, SCOPE_SUCCESS); |
| } |
| |
| static void scope_sigchld_event(Unit *u, pid_t pid, int code, int status) { |
| assert(u); |
| |
| /* If we get a SIGCHLD event for one of the processes we were interested in, then we look for others to |
| * watch, under the assumption that we'll sooner or later get a SIGCHLD for them, as the original |
| * process we watched was probably the parent of them, and they are hence now our children. */ |
| |
| (void) unit_enqueue_rewatch_pids(u); |
| } |
| |
| static int scope_dispatch_timer(sd_event_source *source, usec_t usec, void *userdata) { |
| Scope *s = SCOPE(userdata); |
| |
| assert(s); |
| assert(s->timer_event_source == source); |
| |
| switch (s->state) { |
| |
| case SCOPE_STOP_SIGTERM: |
| if (s->kill_context.send_sigkill) { |
| log_unit_warning(UNIT(s), "Stopping timed out. Killing."); |
| scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_FAILURE_TIMEOUT); |
| } else { |
| log_unit_warning(UNIT(s), "Stopping timed out. Skipping SIGKILL."); |
| scope_enter_dead(s, SCOPE_FAILURE_TIMEOUT); |
| } |
| |
| break; |
| |
| case SCOPE_STOP_SIGKILL: |
| log_unit_warning(UNIT(s), "Still around after SIGKILL. Ignoring."); |
| scope_enter_dead(s, SCOPE_FAILURE_TIMEOUT); |
| break; |
| |
| default: |
| assert_not_reached("Timeout at wrong time."); |
| } |
| |
| return 0; |
| } |
| |
| int scope_abandon(Scope *s) { |
| assert(s); |
| |
| if (unit_has_name(UNIT(s), SPECIAL_INIT_SCOPE)) |
| return -EPERM; |
| |
| if (!IN_SET(s->state, SCOPE_RUNNING, SCOPE_ABANDONED)) |
| return -ESTALE; |
| |
| s->was_abandoned = true; |
| |
| s->controller = mfree(s->controller); |
| s->controller_track = sd_bus_track_unref(s->controller_track); |
| |
| scope_set_state(s, SCOPE_ABANDONED); |
| |
| /* The client is no longer watching the remaining processes, so let's step in here, under the assumption that |
| * the remaining processes will be sooner or later reassigned to us as parent. */ |
| (void) unit_enqueue_rewatch_pids(UNIT(s)); |
| |
| return 0; |
| } |
| |
| _pure_ static UnitActiveState scope_active_state(Unit *u) { |
| assert(u); |
| |
| return state_translation_table[SCOPE(u)->state]; |
| } |
| |
| _pure_ static const char *scope_sub_state_to_string(Unit *u) { |
| assert(u); |
| |
| return scope_state_to_string(SCOPE(u)->state); |
| } |
| |
| static void scope_enumerate_perpetual(Manager *m) { |
| Unit *u; |
| int r; |
| |
| assert(m); |
| |
| /* Let's unconditionally add the "init.scope" special unit |
| * that encapsulates PID 1. Note that PID 1 already is in the |
| * cgroup for this, we hence just need to allocate the object |
| * for it and that's it. */ |
| |
| u = manager_get_unit(m, SPECIAL_INIT_SCOPE); |
| if (!u) { |
| r = unit_new_for_name(m, sizeof(Scope), SPECIAL_INIT_SCOPE, &u); |
| if (r < 0) { |
| log_error_errno(r, "Failed to allocate the special " SPECIAL_INIT_SCOPE " unit: %m"); |
| return; |
| } |
| } |
| |
| u->transient = true; |
| u->perpetual = true; |
| SCOPE(u)->deserialized_state = SCOPE_RUNNING; |
| |
| unit_add_to_load_queue(u); |
| unit_add_to_dbus_queue(u); |
| } |
| |
| static const char* const scope_result_table[_SCOPE_RESULT_MAX] = { |
| [SCOPE_SUCCESS] = "success", |
| [SCOPE_FAILURE_RESOURCES] = "resources", |
| [SCOPE_FAILURE_TIMEOUT] = "timeout", |
| }; |
| |
| DEFINE_STRING_TABLE_LOOKUP(scope_result, ScopeResult); |
| |
| const UnitVTable scope_vtable = { |
| .object_size = sizeof(Scope), |
| .cgroup_context_offset = offsetof(Scope, cgroup_context), |
| .kill_context_offset = offsetof(Scope, kill_context), |
| |
| .sections = |
| "Unit\0" |
| "Scope\0" |
| "Install\0", |
| .private_section = "Scope", |
| |
| .can_transient = true, |
| .can_delegate = true, |
| .once_only = true, |
| |
| .init = scope_init, |
| .load = scope_load, |
| .done = scope_done, |
| |
| .coldplug = scope_coldplug, |
| |
| .dump = scope_dump, |
| |
| .start = scope_start, |
| .stop = scope_stop, |
| |
| .kill = scope_kill, |
| |
| .freeze = unit_freeze_vtable_common, |
| .thaw = unit_thaw_vtable_common, |
| |
| .get_timeout = scope_get_timeout, |
| |
| .serialize = scope_serialize, |
| .deserialize_item = scope_deserialize_item, |
| |
| .active_state = scope_active_state, |
| .sub_state_to_string = scope_sub_state_to_string, |
| |
| .sigchld_event = scope_sigchld_event, |
| |
| .reset_failed = scope_reset_failed, |
| |
| .notify_cgroup_empty = scope_notify_cgroup_empty_event, |
| |
| .bus_vtable = bus_scope_vtable, |
| .bus_set_property = bus_scope_set_property, |
| .bus_commit_properties = bus_scope_commit_properties, |
| |
| .enumerate_perpetual = scope_enumerate_perpetual, |
| }; |