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/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
#pragma once
/***
This file is part of systemd.
Copyright 2014 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
typedef struct DnsTransaction DnsTransaction;
typedef enum DnsTransactionState DnsTransactionState;
enum DnsTransactionState {
DNS_TRANSACTION_NULL,
DNS_TRANSACTION_PENDING,
DNS_TRANSACTION_FAILURE,
DNS_TRANSACTION_SUCCESS,
DNS_TRANSACTION_NO_SERVERS,
DNS_TRANSACTION_TIMEOUT,
DNS_TRANSACTION_ATTEMPTS_MAX_REACHED,
DNS_TRANSACTION_INVALID_REPLY,
DNS_TRANSACTION_RESOURCES,
DNS_TRANSACTION_ABORTED,
_DNS_TRANSACTION_STATE_MAX,
_DNS_TRANSACTION_STATE_INVALID = -1
};
#include "resolved-dns-scope.h"
#include "resolved-dns-packet.h"
#include "resolved-dns-question.h"
#include "resolved-dns-answer.h"
struct DnsTransaction {
DnsScope *scope;
DnsQuestion *question;
DnsTransactionState state;
uint16_t id;
bool initial_jitter;
DnsPacket *sent, *received;
DnsAnswer *cached;
int cached_rcode;
sd_event_source *timeout_event_source;
unsigned n_attempts;
/* TCP connection logic, if we need it */
DnsStream *stream;
/* Queries this transaction is referenced by and that shall be
* notified about this specific transaction completing. */
Set *queries;
/* Zone items this transaction is referenced by and that shall
* be notified about completion. */
Set *zone_items;
unsigned block_gc;
LIST_FIELDS(DnsTransaction, transactions_by_scope);
};
int dns_transaction_new(DnsTransaction **ret, DnsScope *s, DnsQuestion *q);
DnsTransaction* dns_transaction_free(DnsTransaction *t);
void dns_transaction_gc(DnsTransaction *t);
int dns_transaction_go(DnsTransaction *t);
void dns_transaction_process_reply(DnsTransaction *t, DnsPacket *p);
void dns_transaction_complete(DnsTransaction *t, DnsTransactionState state);
const char* dns_transaction_state_to_string(DnsTransactionState p) _const_;
DnsTransactionState dns_transaction_state_from_string(const char *s) _pure_;
/* After how much time to repeat classic DNS requests */
#define DNS_TRANSACTION_TIMEOUT_USEC (5 * USEC_PER_SEC)
/* After how much time to repeat LLMNR requests, see RFC 4795 Section 7 */
#define LLMNR_TRANSACTION_TIMEOUT_USEC (1 * USEC_PER_SEC)
/* LLMNR Jitter interval, see RFC 4795 Section 7 */
#define LLMNR_JITTER_INTERVAL_USEC (100 * USEC_PER_MSEC)
/* Maximum attempts to send DNS requests, across all DNS servers */
#define DNS_TRANSACTION_ATTEMPTS_MAX 8
/* Maximum attempts to send LLMNR requests, see RFC 4795 Section 2.7 */
#define LLMNR_TRANSACTION_ATTEMPTS_MAX 3
#define TRANSACTION_TIMEOUT_USEC(p) (p == DNS_PROTOCOL_LLMNR ? LLMNR_TRANSACTION_TIMEOUT_USEC : DNS_TRANSACTION_TIMEOUT_USEC)
#define TRANSACTION_ATTEMPTS_MAX(p) (p == DNS_PROTOCOL_LLMNR ? LLMNR_TRANSACTION_ATTEMPTS_MAX : DNS_TRANSACTION_ATTEMPTS_MAX)