| |
| - 8ch indent, no tabs |
| |
| - Variables and functions *must* be static, unless they have a |
| prototype, and are supposed to be exported. |
| |
| - structs in MixedCase (with exceptions, such as public API structs), |
| variables + functions in lower_case. |
| |
| - The destructors always unregister the object from the next bigger |
| object, not the other way around |
| |
| - To minimize strict aliasing violations, we prefer unions over casting |
| |
| - For robustness reasons, destructors should be able to destruct |
| half-initialized objects, too |
| |
| - Error codes are returned as negative Exxx. i.e. return -EINVAL. There |
| are some exceptions: for constructors, it is OK to return NULL on |
| OOM. For lookup functions, NULL is fine too for "not found". |
| |
| Be strict with this. When you write a function that can fail due to |
| more than one cause, it *really* should have "int" as return value |
| for the error code. |
| |
| - Do not bother with error checking whether writing to stdout/stderr |
| worked. |
| |
| - Do not log errors from "library" code, only do so from "main |
| program" code. (With one exception: it is OK to log with DEBUG level |
| from any code, with the exception of maybe inner loops). |
| |
| - Always check OOM. There is no excuse. In program code, you can use |
| "log_oom()" for then printing a short message, but not in "library" code. |
| |
| - Do not issue NSS requests (that includes user name and host name |
| lookups) from PID 1 as this might trigger deadlocks when those |
| lookups involve synchronously talking to services that we would need |
| to start up |
| |
| - Do not synchronously talk to any other service from PID 1, due to |
| risk of deadlocks |
| |
| - Avoid fixed-size string buffers, unless you really know the maximum |
| size and that maximum size is small. They are a source of errors, |
| since they possibly result in truncated strings. It is often nicer |
| to use dynamic memory, alloca() or VLAs. If you do allocate fixed-size |
| strings on the stack, then it is probably only OK if you either |
| use a maximum size such as LINE_MAX, or count in detail the maximum |
| size a string can have. (DECIMAL_STR_MAX and DECIMAL_STR_WIDTH |
| macros are your friends for this!) |
| |
| Or in other words, if you use "char buf[256]" then you are likely |
| doing something wrong! |
| |
| - Stay uniform. For example, always use "usec_t" for time |
| values. Do not usec mix msec, and usec and whatnot. |
| |
| - Make use of _cleanup_free_ and friends. It makes your code much |
| nicer to read! |
| |
| - Be exceptionally careful when formatting and parsing floating point |
| numbers. Their syntax is locale dependent (i.e. "5.000" in en_US is |
| generally understood as 5, while on de_DE as 5000.). |
| |
| - Try to use this: |
| |
| void foo() { |
| } |
| |
| instead of this: |
| |
| void foo() |
| { |
| } |
| |
| But it is OK if you do not. |
| |
| - Do not write "foo ()", write "foo()". |
| |
| - Please use streq() and strneq() instead of strcmp(), strncmp() where applicable. |
| |
| - Please do not allocate variables on the stack in the middle of code, |
| even if C99 allows it. Wrong: |
| |
| { |
| a = 5; |
| int b; |
| b = a; |
| } |
| |
| Right: |
| |
| { |
| int b; |
| a = 5; |
| b = a; |
| } |
| |
| - Unless you allocate an array, "double" is always the better choice |
| than "float". Processors speak "double" natively anyway, so this is |
| no speed benefit, and on calls like printf() "float"s get promoted |
| to "double"s anyway, so there is no point. |
| |
| - Do not invoke functions when you allocate variables on the stack. Wrong: |
| |
| { |
| int a = foobar(); |
| uint64_t x = 7; |
| } |
| |
| Right: |
| |
| { |
| int a; |
| uint64_t x = 7; |
| |
| a = foobar(); |
| } |
| |
| - Use "goto" for cleaning up, and only use it for that. i.e. you may |
| only jump to the end of a function, and little else. Never jump |
| backwards! |
| |
| - Think about the types you use. If a value cannot sensibly be |
| negative, do not use "int", but use "unsigned". |
| |
| - Do not use types like "short". They *never* make sense. Use ints, |
| longs, long longs, all in unsigned+signed fashion, and the fixed |
| size types uint32_t and so on, as well as size_t, but nothing else. |
| |
| - Public API calls (i.e. functions exported by our shared libraries) |
| must be marked "_public_" and need to be prefixed with "sd_". No |
| other functions should be prefixed like that. |
| |
| - In public API calls, you *must* validate all your input arguments for |
| programming error with assert_return() and return a sensible return |
| code. In all other calls, it is recommended to check for programming |
| errors with a more brutal assert(). We are more forgiving to public |
| users then for ourselves! Note that assert() and assert_return() |
| really only should be used for detecting programming errors, not for |
| runtime errors. assert() and assert_return() by usage of _likely_() |
| inform the compiler that he should not expect these checks to fail, |
| and they inform fellow programmers about the expected validity and |
| range of parameters. |
| |
| - Never use strtol(), atoi() and similar calls. Use safe_atoli(), |
| safe_atou32() and suchlike instead. They are much nicer to use in |
| most cases and correctly check for parsing errors. |
| |
| - For every function you add, think about whether it is a "logging" |
| function or a "non-logging" function. "Logging" functions do logging |
| on their own, "non-logging" function never log on their own and |
| expect their callers to log. All functions in "library" code, |
| i.e. in src/shared/ and suchlike must be "non-logging". Everytime a |
| "logging" function calls a "non-logging" function, it should log |
| about the resulting errors. If a "logging" function calls another |
| "logging" function, then it should not generate log messages, so |
| that log messages are not generated twice for the same errors. |
| |
| - Avoid static variables, except for caches and very few other |
| cases. Think about thread-safety! While most of our code is never |
| used in threaded environments, at least the library code should make |
| sure it works correctly in them. Instead of doing a lot of locking |
| for that, we tend to prefer using TLS to do per-thread caching (which |
| only works for small, fixed-size cache objects), or we disable |
| caching for any thread that is not the main thread. Use |
| is_main_thread() to detect whether the calling thread is the main |
| thread. |