| /*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ |
| |
| #pragma once |
| |
| /*** |
| This file is part of systemd. |
| |
| Copyright 2010 Lennart Poettering |
| |
| systemd is free software; you can redistribute it and/or modify it |
| under the terms of the GNU Lesser General Public License as published by |
| the Free Software Foundation; either version 2.1 of the License, or |
| (at your option) any later version. |
| |
| systemd is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public License |
| along with systemd; If not, see <http://www.gnu.org/licenses/>. |
| ***/ |
| |
| #include <stdbool.h> |
| #include <inttypes.h> |
| #include <errno.h> |
| |
| typedef struct Job Job; |
| typedef struct JobDependency JobDependency; |
| typedef struct JobBusClient JobBusClient; |
| typedef enum JobType JobType; |
| typedef enum JobState JobState; |
| typedef enum JobMode JobMode; |
| typedef enum JobResult JobResult; |
| |
| /* Be careful when changing the job types! Adjust job_merging_table[] accordingly! */ |
| enum JobType { |
| JOB_START, /* if a unit does not support being started, we'll just wait until it becomes active */ |
| JOB_VERIFY_ACTIVE, |
| |
| JOB_STOP, |
| |
| JOB_RELOAD, /* if running, reload */ |
| |
| /* Note that restarts are first treated like JOB_STOP, but |
| * then instead of finishing are patched to become |
| * JOB_START. */ |
| JOB_RESTART, /* If running, stop. Then start unconditionally. */ |
| |
| _JOB_TYPE_MAX_MERGING, |
| |
| /* JOB_NOP can enter into a transaction, but as it won't pull in |
| * any dependencies, it won't have to merge with anything. |
| * job_install() avoids the problem of merging JOB_NOP too (it's |
| * special-cased, only merges with other JOB_NOPs). */ |
| JOB_NOP = _JOB_TYPE_MAX_MERGING, /* do nothing */ |
| |
| _JOB_TYPE_MAX_IN_TRANSACTION, |
| |
| /* JOB_TRY_RESTART can never appear in a transaction, because |
| * it always collapses into JOB_RESTART or JOB_NOP before entering. |
| * Thus we never need to merge it with anything. */ |
| JOB_TRY_RESTART = _JOB_TYPE_MAX_IN_TRANSACTION, /* if running, stop and then start */ |
| |
| /* JOB_RELOAD_OR_START won't enter into a transaction and cannot result |
| * from transaction merging (there's no way for JOB_RELOAD and |
| * JOB_START to meet in one transaction). It can result from a merge |
| * during job installation, but then it will immediately collapse into |
| * one of the two simpler types. */ |
| JOB_RELOAD_OR_START, /* if running, reload, otherwise start */ |
| |
| _JOB_TYPE_MAX, |
| _JOB_TYPE_INVALID = -1 |
| }; |
| |
| enum JobState { |
| JOB_WAITING, |
| JOB_RUNNING, |
| _JOB_STATE_MAX, |
| _JOB_STATE_INVALID = -1 |
| }; |
| |
| enum JobMode { |
| JOB_FAIL, /* Fail if a conflicting job is already queued */ |
| JOB_REPLACE, /* Replace an existing conflicting job */ |
| JOB_ISOLATE, /* Start a unit, and stop all others */ |
| JOB_IGNORE_DEPENDENCIES, /* Ignore both requirement and ordering dependencies */ |
| JOB_IGNORE_REQUIREMENTS, /* Ignore requirement dependencies */ |
| _JOB_MODE_MAX, |
| _JOB_MODE_INVALID = -1 |
| }; |
| |
| enum JobResult { |
| JOB_DONE, |
| JOB_CANCELED, |
| JOB_TIMEOUT, |
| JOB_FAILED, |
| JOB_DEPENDENCY, |
| JOB_SKIPPED, |
| _JOB_RESULT_MAX, |
| _JOB_RESULT_INVALID = -1 |
| }; |
| |
| #include "manager.h" |
| #include "unit.h" |
| #include "hashmap.h" |
| #include "list.h" |
| |
| struct JobDependency { |
| /* Encodes that the 'subject' job needs the 'object' job in |
| * some way. This structure is used only while building a transaction. */ |
| Job *subject; |
| Job *object; |
| |
| LIST_FIELDS(JobDependency, subject); |
| LIST_FIELDS(JobDependency, object); |
| |
| bool matters; |
| bool conflicts; |
| }; |
| |
| struct JobBusClient { |
| LIST_FIELDS(JobBusClient, client); |
| /* Note that this bus object is not ref counted here. */ |
| DBusConnection *bus; |
| char name[0]; |
| }; |
| |
| struct Job { |
| Manager *manager; |
| Unit *unit; |
| |
| LIST_FIELDS(Job, transaction); |
| LIST_FIELDS(Job, run_queue); |
| LIST_FIELDS(Job, dbus_queue); |
| |
| LIST_HEAD(JobDependency, subject_list); |
| LIST_HEAD(JobDependency, object_list); |
| |
| /* Used for graph algs as a "I have been here" marker */ |
| Job* marker; |
| unsigned generation; |
| |
| uint32_t id; |
| |
| JobType type; |
| JobState state; |
| |
| Watch timer_watch; |
| |
| /* There can be more than one client, because of job merging. */ |
| LIST_HEAD(JobBusClient, bus_client_list); |
| |
| JobResult result; |
| |
| bool installed:1; |
| bool in_run_queue:1; |
| bool matters_to_anchor:1; |
| bool override:1; |
| bool in_dbus_queue:1; |
| bool sent_dbus_new_signal:1; |
| bool ignore_order:1; |
| bool forgot_bus_clients:1; |
| }; |
| |
| JobBusClient* job_bus_client_new(DBusConnection *connection, const char *name); |
| |
| Job* job_new(Unit *unit, JobType type); |
| Job* job_new_raw(Unit *unit); |
| void job_free(Job *job); |
| Job* job_install(Job *j); |
| int job_install_deserialized(Job *j); |
| void job_uninstall(Job *j); |
| void job_dump(Job *j, FILE*f, const char *prefix); |
| int job_serialize(Job *j, FILE *f, FDSet *fds); |
| int job_deserialize(Job *j, FILE *f, FDSet *fds); |
| int job_coldplug(Job *j); |
| |
| JobDependency* job_dependency_new(Job *subject, Job *object, bool matters, bool conflicts); |
| void job_dependency_free(JobDependency *l); |
| |
| int job_merge(Job *j, Job *other); |
| |
| JobType job_type_lookup_merge(JobType a, JobType b); |
| |
| static inline bool job_type_is_mergeable(JobType a, JobType b) { |
| return job_type_lookup_merge(a, b) >= 0; |
| } |
| |
| static inline bool job_type_is_conflicting(JobType a, JobType b) { |
| return !job_type_is_mergeable(a, b); |
| } |
| |
| static inline bool job_type_is_superset(JobType a, JobType b) { |
| /* Checks whether operation a is a "superset" of b in its actions */ |
| return a == job_type_lookup_merge(a, b); |
| } |
| |
| bool job_type_is_redundant(JobType a, UnitActiveState b); |
| |
| /* Collapses a state-dependent job type into a simpler type by observing |
| * the state of the unit which it is going to be applied to. */ |
| void job_type_collapse(JobType *t, Unit *u); |
| |
| int job_type_merge_and_collapse(JobType *a, JobType b, Unit *u); |
| |
| bool job_is_runnable(Job *j); |
| |
| void job_add_to_run_queue(Job *j); |
| void job_add_to_dbus_queue(Job *j); |
| |
| int job_start_timer(Job *j); |
| void job_timer_event(Job *j, uint64_t n_elapsed, Watch *w); |
| |
| int job_run_and_invalidate(Job *j); |
| int job_finish_and_invalidate(Job *j, JobResult result, bool recursive); |
| |
| char *job_dbus_path(Job *j); |
| |
| const char* job_type_to_string(JobType t); |
| JobType job_type_from_string(const char *s); |
| |
| const char* job_state_to_string(JobState t); |
| JobState job_state_from_string(const char *s); |
| |
| const char* job_mode_to_string(JobMode t); |
| JobMode job_mode_from_string(const char *s); |
| |
| const char* job_result_to_string(JobResult t); |
| JobResult job_result_from_string(const char *s); |