| |
| /* |
| * Copyright (C) Igor Sysoev |
| */ |
| |
| #include <ngx_config.h> |
| #include <ngx_core.h> |
| |
| |
| #define NGX_SLAB_PAGE_MASK 3 |
| #define NGX_SLAB_PAGE 0 |
| #define NGX_SLAB_BIG 1 |
| #define NGX_SLAB_EXACT 2 |
| #define NGX_SLAB_SMALL 3 |
| |
| #if (NGX_PTR_SIZE == 4) |
| |
| #define NGX_SLAB_PAGE_FREE 0 |
| #define NGX_SLAB_PAGE_BUSY 0xffffffff |
| #define NGX_SLAB_PAGE_START 0x80000000 |
| |
| #define NGX_SLAB_SHIFT_MASK 0x0000000f |
| #define NGX_SLAB_MAP_MASK 0xffff0000 |
| #define NGX_SLAB_MAP_SHIFT 16 |
| |
| #define NGX_SLAB_BUSY 0xffffffff |
| |
| #else /* (NGX_PTR_SIZE == 8) */ |
| |
| #define NGX_SLAB_PAGE_FREE 0 |
| #define NGX_SLAB_PAGE_BUSY 0xffffffffffffffff |
| #define NGX_SLAB_PAGE_START 0x8000000000000000 |
| |
| #define NGX_SLAB_SHIFT_MASK 0x000000000000000f |
| #define NGX_SLAB_MAP_MASK 0xffffffff00000000 |
| #define NGX_SLAB_MAP_SHIFT 32 |
| |
| #define NGX_SLAB_BUSY 0xffffffffffffffff |
| |
| #endif |
| |
| |
| #if (NGX_DEBUG_MALLOC) |
| |
| #define ngx_slab_junk(p, size) ngx_memset(p, 0xD0, size) |
| |
| #else |
| |
| #if (NGX_FREEBSD) |
| |
| #define ngx_slab_junk(p, size) \ |
| if (ngx_freebsd_debug_malloc) ngx_memset(p, 0xD0, size) |
| |
| #else |
| |
| #define ngx_slab_junk(p, size) |
| |
| #endif |
| |
| #endif |
| |
| static ngx_slab_page_t *ngx_slab_alloc_pages(ngx_slab_pool_t *pool, |
| ngx_uint_t pages); |
| static void ngx_slab_free_pages(ngx_slab_pool_t *pool, ngx_slab_page_t *page, |
| ngx_uint_t pages); |
| static void ngx_slab_error(ngx_slab_pool_t *pool, ngx_uint_t level, |
| char *text); |
| |
| |
| static ngx_uint_t ngx_slab_max_size; |
| static ngx_uint_t ngx_slab_exact_size; |
| static ngx_uint_t ngx_slab_exact_shift; |
| |
| |
| void |
| ngx_slab_init(ngx_slab_pool_t *pool) |
| { |
| u_char *p; |
| size_t size; |
| ngx_int_t m; |
| ngx_uint_t i, n, pages; |
| ngx_slab_page_t *slots; |
| |
| /* STUB */ |
| if (ngx_slab_max_size == 0) { |
| ngx_slab_max_size = ngx_pagesize / 2; |
| ngx_slab_exact_size = ngx_pagesize / (8 * sizeof(uintptr_t)); |
| for (n = ngx_slab_exact_size; n >>= 1; ngx_slab_exact_shift++) { |
| /* void */ |
| } |
| } |
| /**/ |
| |
| pool->min_size = 1 << pool->min_shift; |
| |
| p = (u_char *) pool + sizeof(ngx_slab_pool_t); |
| size = pool->end - p; |
| |
| ngx_slab_junk(p, size); |
| |
| slots = (ngx_slab_page_t *) p; |
| n = ngx_pagesize_shift - pool->min_shift; |
| |
| for (i = 0; i < n; i++) { |
| slots[i].slab = 0; |
| slots[i].next = &slots[i]; |
| slots[i].prev = 0; |
| } |
| |
| p += n * sizeof(ngx_slab_page_t); |
| |
| pages = (ngx_uint_t) (size / (ngx_pagesize + sizeof(ngx_slab_page_t))); |
| |
| ngx_memzero(p, pages * sizeof(ngx_slab_page_t)); |
| |
| pool->pages = (ngx_slab_page_t *) p; |
| |
| pool->free.prev = 0; |
| pool->free.next = (ngx_slab_page_t *) p; |
| |
| pool->pages->slab = pages; |
| pool->pages->next = &pool->free; |
| pool->pages->prev = (uintptr_t) &pool->free; |
| |
| pool->start = (u_char *) |
| ngx_align_ptr((uintptr_t) p + pages * sizeof(ngx_slab_page_t), |
| ngx_pagesize); |
| |
| m = pages - (pool->end - pool->start) / ngx_pagesize; |
| if (m > 0) { |
| pages -= m; |
| pool->pages->slab = pages; |
| } |
| |
| pool->log_ctx = &pool->zero; |
| pool->zero = '\0'; |
| } |
| |
| |
| void * |
| ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size) |
| { |
| void *p; |
| |
| ngx_shmtx_lock(&pool->mutex); |
| |
| p = ngx_slab_alloc_locked(pool, size); |
| |
| ngx_shmtx_unlock(&pool->mutex); |
| |
| return p; |
| } |
| |
| |
| void * |
| ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size) |
| { |
| size_t s; |
| uintptr_t p, n, m, mask, *bitmap; |
| ngx_uint_t i, slot, shift, map; |
| ngx_slab_page_t *page, *prev, *slots; |
| |
| if (size >= ngx_slab_max_size) { |
| |
| ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, |
| "slab alloc: %uz", size); |
| |
| page = ngx_slab_alloc_pages(pool, (size + ngx_pagesize - 1) |
| >> ngx_pagesize_shift); |
| if (page) { |
| p = (page - pool->pages) << ngx_pagesize_shift; |
| p += (uintptr_t) pool->start; |
| |
| } else { |
| p = 0; |
| } |
| |
| goto done; |
| } |
| |
| if (size > pool->min_size) { |
| shift = 1; |
| for (s = size - 1; s >>= 1; shift++) { /* void */ } |
| slot = shift - pool->min_shift; |
| |
| } else { |
| size = pool->min_size; |
| shift = pool->min_shift; |
| slot = 0; |
| } |
| |
| ngx_log_debug2(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, |
| "slab alloc: %uz slot: %ui", size, slot); |
| |
| slots = (ngx_slab_page_t *) ((u_char *) pool + sizeof(ngx_slab_pool_t)); |
| page = slots[slot].next; |
| |
| if (page->next != page) { |
| |
| if (shift < ngx_slab_exact_shift) { |
| |
| do { |
| p = (page - pool->pages) << ngx_pagesize_shift; |
| bitmap = (uintptr_t *) (pool->start + p); |
| |
| map = (1 << (ngx_pagesize_shift - shift)) |
| / (sizeof(uintptr_t) * 8); |
| |
| for (n = 0; n < map; n++) { |
| |
| if (bitmap[n] != NGX_SLAB_BUSY) { |
| |
| for (m = 1, i = 0; m; m <<= 1, i++) { |
| if ((bitmap[n] & m)) { |
| continue; |
| } |
| |
| bitmap[n] |= m; |
| |
| i = ((n * sizeof(uintptr_t) * 8) << shift) |
| + (i << shift); |
| |
| if (bitmap[n] == NGX_SLAB_BUSY) { |
| for (n = n + 1; n < map; n++) { |
| if (bitmap[n] != NGX_SLAB_BUSY) { |
| p = (uintptr_t) bitmap + i; |
| |
| goto done; |
| } |
| } |
| |
| prev = (ngx_slab_page_t *) |
| (page->prev & ~NGX_SLAB_PAGE_MASK); |
| prev->next = page->next; |
| page->next->prev = page->prev; |
| |
| page->next = NULL; |
| page->prev = NGX_SLAB_SMALL; |
| } |
| |
| p = (uintptr_t) bitmap + i; |
| |
| goto done; |
| } |
| } |
| } |
| |
| page = page->next; |
| |
| } while (page); |
| |
| } else if (shift == ngx_slab_exact_shift) { |
| |
| do { |
| if (page->slab != NGX_SLAB_BUSY) { |
| |
| for (m = 1, i = 0; m; m <<= 1, i++) { |
| if ((page->slab & m)) { |
| continue; |
| } |
| |
| page->slab |= m; |
| |
| if (page->slab == NGX_SLAB_BUSY) { |
| prev = (ngx_slab_page_t *) |
| (page->prev & ~NGX_SLAB_PAGE_MASK); |
| prev->next = page->next; |
| page->next->prev = page->prev; |
| |
| page->next = NULL; |
| page->prev = NGX_SLAB_EXACT; |
| } |
| |
| p = (page - pool->pages) << ngx_pagesize_shift; |
| p += i << shift; |
| p += (uintptr_t) pool->start; |
| |
| goto done; |
| } |
| } |
| |
| page = page->next; |
| |
| } while (page); |
| |
| } else { /* shift > ngx_slab_exact_shift */ |
| |
| n = ngx_pagesize_shift - (page->slab & NGX_SLAB_SHIFT_MASK); |
| n = 1 << n; |
| n = ((uintptr_t) 1 << n) - 1; |
| mask = n << NGX_SLAB_MAP_SHIFT; |
| |
| do { |
| if ((page->slab & NGX_SLAB_MAP_MASK) != mask) { |
| |
| for (m = (uintptr_t) 1 << NGX_SLAB_MAP_SHIFT, i = 0; |
| m & mask; |
| m <<= 1, i++) |
| { |
| if ((page->slab & m)) { |
| continue; |
| } |
| |
| page->slab |= m; |
| |
| if ((page->slab & NGX_SLAB_MAP_MASK) == mask) { |
| prev = (ngx_slab_page_t *) |
| (page->prev & ~NGX_SLAB_PAGE_MASK); |
| prev->next = page->next; |
| page->next->prev = page->prev; |
| |
| page->next = NULL; |
| page->prev = NGX_SLAB_BIG; |
| } |
| |
| p = (page - pool->pages) << ngx_pagesize_shift; |
| p += i << shift; |
| p += (uintptr_t) pool->start; |
| |
| goto done; |
| } |
| } |
| |
| page = page->next; |
| |
| } while (page); |
| } |
| } |
| |
| page = ngx_slab_alloc_pages(pool, 1); |
| |
| if (page) { |
| if (shift < ngx_slab_exact_shift) { |
| p = (page - pool->pages) << ngx_pagesize_shift; |
| bitmap = (uintptr_t *) (pool->start + p); |
| |
| s = 1 << shift; |
| n = (1 << (ngx_pagesize_shift - shift)) / 8 / s; |
| |
| if (n == 0) { |
| n = 1; |
| } |
| |
| bitmap[0] = (2 << n) - 1; |
| |
| map = (1 << (ngx_pagesize_shift - shift)) / (sizeof(uintptr_t) * 8); |
| |
| for (i = 1; i < map; i++) { |
| bitmap[i] = 0; |
| } |
| |
| page->slab = shift; |
| page->next = &slots[slot]; |
| page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_SMALL; |
| |
| slots[slot].next = page; |
| |
| p = ((page - pool->pages) << ngx_pagesize_shift) + s * n; |
| p += (uintptr_t) pool->start; |
| |
| goto done; |
| |
| } else if (shift == ngx_slab_exact_shift) { |
| |
| page->slab = 1; |
| page->next = &slots[slot]; |
| page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_EXACT; |
| |
| slots[slot].next = page; |
| |
| p = (page - pool->pages) << ngx_pagesize_shift; |
| p += (uintptr_t) pool->start; |
| |
| goto done; |
| |
| } else { /* shift > ngx_slab_exact_shift */ |
| |
| page->slab = ((uintptr_t) 1 << NGX_SLAB_MAP_SHIFT) | shift; |
| page->next = &slots[slot]; |
| page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_BIG; |
| |
| slots[slot].next = page; |
| |
| p = (page - pool->pages) << ngx_pagesize_shift; |
| p += (uintptr_t) pool->start; |
| |
| goto done; |
| } |
| } |
| |
| p = 0; |
| |
| done: |
| |
| ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, "slab alloc: %p", p); |
| |
| return (void *) p; |
| } |
| |
| |
| void |
| ngx_slab_free(ngx_slab_pool_t *pool, void *p) |
| { |
| ngx_shmtx_lock(&pool->mutex); |
| |
| ngx_slab_free_locked(pool, p); |
| |
| ngx_shmtx_unlock(&pool->mutex); |
| } |
| |
| |
| void |
| ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p) |
| { |
| size_t size; |
| uintptr_t slab, m, *bitmap; |
| ngx_uint_t n, type, slot, shift, map; |
| ngx_slab_page_t *slots, *page; |
| |
| ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, "slab free: %p", p); |
| |
| if ((u_char *) p < pool->start || (u_char *) p > pool->end) { |
| ngx_slab_error(pool, NGX_LOG_ALERT, "ngx_slab_free(): outside of pool"); |
| goto fail; |
| } |
| |
| n = ((u_char *) p - pool->start) >> ngx_pagesize_shift; |
| page = &pool->pages[n]; |
| slab = page->slab; |
| type = page->prev & NGX_SLAB_PAGE_MASK; |
| |
| switch (type) { |
| |
| case NGX_SLAB_SMALL: |
| |
| shift = slab & NGX_SLAB_SHIFT_MASK; |
| size = 1 << shift; |
| |
| if ((uintptr_t) p & (size - 1)) { |
| goto wrong_chunk; |
| } |
| |
| n = ((uintptr_t) p & (ngx_pagesize - 1)) >> shift; |
| m = (uintptr_t) 1 << (n & (sizeof(uintptr_t) * 8 - 1)); |
| n /= (sizeof(uintptr_t) * 8); |
| bitmap = (uintptr_t *) ((uintptr_t) p & ~(ngx_pagesize - 1)); |
| |
| if (bitmap[n] & m) { |
| |
| if (page->next == NULL) { |
| slots = (ngx_slab_page_t *) |
| ((u_char *) pool + sizeof(ngx_slab_pool_t)); |
| slot = shift - pool->min_shift; |
| |
| page->next = slots[slot].next; |
| slots[slot].next = page; |
| |
| page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_SMALL; |
| page->next->prev = (uintptr_t) page | NGX_SLAB_SMALL; |
| } |
| |
| bitmap[n] &= ~m; |
| |
| n = (1 << (ngx_pagesize_shift - shift)) / 8 / (1 << shift); |
| |
| if (n == 0) { |
| n = 1; |
| } |
| |
| if (bitmap[0] & ~(((uintptr_t) 1 << n) - 1)) { |
| goto done; |
| } |
| |
| map = (1 << (ngx_pagesize_shift - shift)) / (sizeof(uintptr_t) * 8); |
| |
| for (n = 1; n < map; n++) { |
| if (bitmap[n]) { |
| goto done; |
| } |
| } |
| |
| ngx_slab_free_pages(pool, page, 1); |
| |
| goto done; |
| } |
| |
| goto chunk_already_free; |
| |
| case NGX_SLAB_EXACT: |
| |
| m = (uintptr_t) 1 << |
| (((uintptr_t) p & (ngx_pagesize - 1)) >> ngx_slab_exact_shift); |
| size = ngx_slab_exact_size; |
| |
| if ((uintptr_t) p & (size - 1)) { |
| goto wrong_chunk; |
| } |
| |
| if (slab & m) { |
| if (slab == NGX_SLAB_BUSY) { |
| slots = (ngx_slab_page_t *) |
| ((u_char *) pool + sizeof(ngx_slab_pool_t)); |
| slot = ngx_slab_exact_shift - pool->min_shift; |
| |
| page->next = slots[slot].next; |
| slots[slot].next = page; |
| |
| page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_EXACT; |
| page->next->prev = (uintptr_t) page | NGX_SLAB_EXACT; |
| } |
| |
| page->slab &= ~m; |
| |
| if (page->slab) { |
| goto done; |
| } |
| |
| ngx_slab_free_pages(pool, page, 1); |
| |
| goto done; |
| } |
| |
| goto chunk_already_free; |
| |
| case NGX_SLAB_BIG: |
| |
| shift = slab & NGX_SLAB_SHIFT_MASK; |
| size = 1 << shift; |
| |
| if ((uintptr_t) p & (size - 1)) { |
| goto wrong_chunk; |
| } |
| |
| m = (uintptr_t) 1 << ((((uintptr_t) p & (ngx_pagesize - 1)) >> shift) |
| + NGX_SLAB_MAP_SHIFT); |
| |
| if (slab & m) { |
| |
| if (page->next == NULL) { |
| slots = (ngx_slab_page_t *) |
| ((u_char *) pool + sizeof(ngx_slab_pool_t)); |
| slot = shift - pool->min_shift; |
| |
| page->next = slots[slot].next; |
| slots[slot].next = page; |
| |
| page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_BIG; |
| page->next->prev = (uintptr_t) page | NGX_SLAB_BIG; |
| } |
| |
| page->slab &= ~m; |
| |
| if (page->slab & NGX_SLAB_MAP_MASK) { |
| goto done; |
| } |
| |
| ngx_slab_free_pages(pool, page, 1); |
| |
| goto done; |
| } |
| |
| goto chunk_already_free; |
| |
| case NGX_SLAB_PAGE: |
| |
| if ((uintptr_t) p & (ngx_pagesize - 1)) { |
| goto wrong_chunk; |
| } |
| |
| if (slab == NGX_SLAB_PAGE_FREE) { |
| ngx_slab_error(pool, NGX_LOG_ALERT, |
| "ngx_slab_free(): page is already free"); |
| goto fail; |
| } |
| |
| if (slab == NGX_SLAB_PAGE_BUSY) { |
| ngx_slab_error(pool, NGX_LOG_ALERT, |
| "ngx_slab_free(): pointer to wrong page"); |
| goto fail; |
| } |
| |
| n = ((u_char *) p - pool->start) >> ngx_pagesize_shift; |
| size = slab & ~NGX_SLAB_PAGE_START; |
| |
| ngx_slab_free_pages(pool, &pool->pages[n], size); |
| |
| ngx_slab_junk(p, size << ngx_pagesize_shift); |
| |
| return; |
| } |
| |
| /* not reached */ |
| |
| return; |
| |
| done: |
| |
| ngx_slab_junk(p, size); |
| |
| return; |
| |
| wrong_chunk: |
| |
| ngx_slab_error(pool, NGX_LOG_ALERT, |
| "ngx_slab_free(): pointer to wrong chunk"); |
| |
| goto fail; |
| |
| chunk_already_free: |
| |
| ngx_slab_error(pool, NGX_LOG_ALERT, |
| "ngx_slab_free(): chunk is already free"); |
| |
| fail: |
| |
| return; |
| } |
| |
| |
| static ngx_slab_page_t * |
| ngx_slab_alloc_pages(ngx_slab_pool_t *pool, ngx_uint_t pages) |
| { |
| ngx_slab_page_t *page, *p; |
| |
| for (page = pool->free.next; page != &pool->free; page = page->next) { |
| |
| if (page->slab >= pages) { |
| |
| if (page->slab > pages) { |
| page[pages].slab = page->slab - pages; |
| page[pages].next = page->next; |
| page[pages].prev = page->prev; |
| |
| p = (ngx_slab_page_t *) page->prev; |
| p->next = &page[pages]; |
| page->next->prev = (uintptr_t) &page[pages]; |
| |
| } else { |
| p = (ngx_slab_page_t *) page->prev; |
| p->next = page->next; |
| page->next->prev = page->prev; |
| } |
| |
| page->slab = pages | NGX_SLAB_PAGE_START; |
| page->next = NULL; |
| page->prev = NGX_SLAB_PAGE; |
| |
| if (--pages == 0) { |
| return page; |
| } |
| |
| for (p = page + 1; pages; pages--) { |
| p->slab = NGX_SLAB_PAGE_BUSY; |
| p->next = NULL; |
| p->prev = NGX_SLAB_PAGE; |
| p++; |
| } |
| |
| return page; |
| } |
| } |
| |
| ngx_slab_error(pool, NGX_LOG_CRIT, "ngx_slab_alloc() failed: no memory"); |
| |
| return NULL; |
| } |
| |
| |
| static void |
| ngx_slab_free_pages(ngx_slab_pool_t *pool, ngx_slab_page_t *page, |
| ngx_uint_t pages) |
| { |
| ngx_slab_page_t *prev; |
| |
| page->slab = pages--; |
| |
| if (pages) { |
| ngx_memzero(&page[1], pages * sizeof(ngx_slab_page_t)); |
| } |
| |
| if (page->next) { |
| prev = (ngx_slab_page_t *) (page->prev & ~NGX_SLAB_PAGE_MASK); |
| prev->next = page->next; |
| page->next->prev = page->prev; |
| } |
| |
| page->prev = (uintptr_t) &pool->free; |
| page->next = pool->free.next; |
| |
| page->next->prev = (uintptr_t) page; |
| |
| pool->free.next = page; |
| } |
| |
| |
| static void |
| ngx_slab_error(ngx_slab_pool_t *pool, ngx_uint_t level, char *text) |
| { |
| ngx_log_error(level, ngx_cycle->log, 0, "%s%s", text, pool->log_ctx); |
| } |