| package us.myles.ViaVersion.metadata; | |
| import org.bukkit.entity.*; | |
| public enum MetaIndex { | |
| // entity | |
| ENTITY_STATUS(org.bukkit.entity.Entity.class, 0, Type.Byte, NewType.Byte), | |
| ENTITY_AIR(org.bukkit.entity.Entity.class, 1, Type.Short, NewType.VarInt), | |
| ENTITY_SILENT(org.bukkit.entity.Entity.class, 4, Type.Byte, NewType.Boolean), | |
| // living entity | |
| LIVINGENTITY_NAMETAG(LivingEntity.class, 2, Type.String, NewType.String), | |
| LIVINGENTITY_ALWAYS_SHOW_NAMETAG(LivingEntity.class, 3, Type.Byte, NewType.Boolean), | |
| LIVINGENTITY_HEALTH(LivingEntity.class, 6, Type.Float, NewType.Float), | |
| LIVINGENTITY_POTION_EFFECT_COLOR(LivingEntity.class, 7, Type.Int, NewType.VarInt), | |
| LIVINGENTITY_IS_POTION_AMBIENT(LivingEntity.class, 8, Type.Byte, NewType.Boolean), | |
| LIVINGENTITY_NUMBER_OF_ARROWS_IN(LivingEntity.class, 9, Type.Byte, NewType.VarInt), | |
| LIVINGENTITY_NO_AI(LivingEntity.class, 15, Type.Byte, 10, NewType.Byte), // in 1.9 this is combined with Left handed, oh. | |
| // ageable | |
| AGEABLE_AGE(Ageable.class, 12, Type.Byte, 11, NewType.Boolean), | |
| // armour stand | |
| STAND_INFO(ArmorStand.class, 10, Type.Byte, NewType.Byte), | |
| STAND_HEAD_POS(ArmorStand.class, 11, Type.Rotation, NewType.Vector3F), | |
| STAND_BODY_POS(ArmorStand.class, 12, Type.Rotation, NewType.Vector3F), | |
| STAND_LA_POS(ArmorStand.class, 13, Type.Rotation, NewType.Vector3F), | |
| STAND_RA_POS(ArmorStand.class, 14, Type.Rotation, NewType.Vector3F), | |
| STAND_LL_POS(ArmorStand.class, 15, Type.Rotation, NewType.Vector3F), | |
| STAND_RL_POS(ArmorStand.class, 16, Type.Rotation, NewType.Vector3F), | |
| // human, discountined? | |
| PLAYER_SKIN_FLAGS(HumanEntity.class, 10, Type.Byte, 12, NewType.Byte), // unsigned on 1.8 | |
| PLAYER_HUMAN_BYTE(HumanEntity.class, 16, Type.Byte, NewType.Discontinued), // unused on 1.8 | |
| PLAYER_ADDITIONAL_HEARTS(HumanEntity.class, 17, Type.Float, 10, NewType.Float), | |
| PLAYER_SCORE(HumanEntity.class, 18, Type.Int, 11, NewType.VarInt), | |
| // horse | |
| HORSE_INFO(Horse.class, 16, Type.Int, 12, NewType.Byte), | |
| HORSE_TYPE(Horse.class, 19, Type.Byte, 13, NewType.VarInt), | |
| HORSE_SUBTYPE(Horse.class, 20, Type.Int, 14, NewType.VarInt), | |
| HORSE_OWNER(Horse.class, 21, Type.String, 15, NewType.OptUUID), | |
| HORSE_ARMOR(Horse.class, 22, Type.Int, 16, NewType.VarInt), | |
| // bat | |
| BAT_ISHANGING(Bat.class, 16, Type.Byte, 11, NewType.Byte), | |
| // tameable | |
| TAMING_INFO(Tameable.class, 16, Type.Byte, 12, NewType.Byte), | |
| TAMING_OWNER(Tameable.class, 17, Type.String, 13, NewType.OptUUID), | |
| // ocelot | |
| OCELOT_TYPE(Ocelot.class, 18, Type.Byte, 14, NewType.VarInt), | |
| // wolf | |
| WOLF_HEALTH(Wolf.class, 18, Type.Float, 14, NewType.Float), | |
| WOLF_BEGGING(Wolf.class, 19, Type.Byte, 15, NewType.Boolean), | |
| WOLF_COLLAR(Wolf.class, 20, Type.Byte, 16, NewType.VarInt), | |
| // pig | |
| PIG_SADDLE(Pig.class, 16, Type.Byte, 12, NewType.Boolean), | |
| // rabbit | |
| RABBIT_TYPE(Rabbit.class, 18, Type.Byte, 12, NewType.VarInt), | |
| // sheep | |
| SHEEP_COLOR(Sheep.class, 16, Type.Byte, 12, NewType.Byte), | |
| // villager | |
| VILLAGER_PROFESSION(Villager.class, 16, Type.Int, 12, NewType.VarInt), // TODO write this to wiki.vg | |
| // enderman | |
| ENDERMAN_BLOCK(Enderman.class, 16, Type.Short, 11, NewType.BlockID), // special case | |
| ENDERMAN_BLOCKDATA(Enderman.class, 17, Type.Byte, 11, NewType.BlockID), // special case | |
| ENDERMAN_ISSCREAMING(Enderman.class, 18, Type.Byte, 12, NewType.Boolean), | |
| // zombie | |
| ZOMBIE_ISCHILD(Zombie.class, 12, Type.Byte, 11, NewType.Boolean), | |
| ZOMBIE_ISVILLAGER(Zombie.class, 13, Type.Byte, 12, NewType.VarInt), | |
| ZOMBIE_ISCONVERTING(Zombie.class, 14, Type.Byte, 13, NewType.Boolean), | |
| // ZOMBIE_RISINGHANDS added in 1.9 | |
| // blaze | |
| BLAZE_ONFIRE(Blaze.class, 16, Type.Byte, 11, NewType.Byte), | |
| // spider | |
| SPIDER_CIMBING(Spider.class, 16, Type.Byte, 11, NewType.Byte), | |
| // creeper | |
| CREEPER_FUSE(Creeper.class, 16, Type.Byte, 11, NewType.VarInt), // -1 idle, 1 is fuse | |
| CREEPER_ISPOWERED(Creeper.class, 17, Type.Byte, 12, NewType.Boolean), | |
| CREEPER_ISIGNITED(Creeper.class, 18, Type.Byte, 13, NewType.Boolean), | |
| // ghast | |
| GHAST_ISATTACKING(Ghast.class, 16, Type.Byte, 11, NewType.Boolean), | |
| // slime | |
| SLIME_SIZE(Slime.class, 16, Type.Byte, 11, NewType.VarInt), | |
| // skeleton | |
| SKELETON_TYPE(Skeleton.class, 13, Type.Byte, 11, NewType.VarInt), | |
| // witch | |
| WITCH_AGGRO(Witch.class, 21, Type.Byte, 11, NewType.Boolean), | |
| // iron golem | |
| IRON_PLAYERMADE(IronGolem.class, 16, Type.Byte, 11, NewType.Byte), | |
| // wither | |
| WITHER_TARGET1(Wither.class, 17, Type.Int, 11, NewType.VarInt), | |
| WITHER_TARGET2(Wither.class, 18, Type.Int, 12, NewType.VarInt), | |
| WITHER_TARGET3(Wither.class, 19, Type.Int, 13, NewType.VarInt), | |
| WITHER_INVULN_TIME(Wither.class, 20, Type.Int, 14, NewType.VarInt), | |
| // wither skull | |
| WITHERSKULL_INVULN(WitherSkull.class, 10, Type.Byte, 5, NewType.Boolean), | |
| // guardian | |
| GUARDIAN_INFO(Guardian.class, 16, Type.Int, 11, NewType.Byte), | |
| GUARDIAN_TARGET(Guardian.class, 17, Type.Int, 12, NewType.VarInt), | |
| // boat | |
| BOAT_SINCEHIT(Boat.class, 17, Type.Int, 5, NewType.VarInt), | |
| BOAT_FORWARDDIR(Boat.class, 18, Type.Int, 6, NewType.VarInt), | |
| BOAT_DMGTAKEN(Boat.class, 19, Type.Float, 7, NewType.Float), | |
| // BOAT_TYPE in 1.9 | |
| // minecart | |
| MINECART_SHAKINGPOWER(Minecart.class, 17, Type.Int, 5, NewType.VarInt), | |
| MINECART_SHAKINGDIRECTION(Minecart.class, 18, Type.Int, 6, NewType.VarInt), | |
| MINECART_DAMAGETAKEN(Minecart.class, 19, Type.Float, 7, NewType.Float), // also shaking modifier :P | |
| MINECART_BLOCK(Minecart.class, 20, Type.Int, 8, NewType.VarInt), | |
| MINECART_BLOCK_Y(Minecart.class, 21, Type.Int, 9, NewType.VarInt), | |
| MINECART_SHOWBLOCK(Minecart.class, 22, Type.Byte, 10, NewType.Boolean), | |
| // Command minecart (they are still broken) | |
| MINECART_COMMANDBLOCK_COMMAND(Minecart.class, 23, Type.String, 11, NewType.String), | |
| MINECART_COMMANDBLOCK_OUTPUT(Minecart.class, 24, Type.String, 12, NewType.Chat), | |
| // furnace cart | |
| FURNACECART_ISPOWERED(org.bukkit.entity.minecart.PoweredMinecart.class, 16, Type.Byte, 11, NewType.Boolean), | |
| // item drop | |
| ITEM_ITEM(Item.class, 10, Type.Slot, 5, NewType.Slot), | |
| // arrow | |
| ARROW_ISCRIT(Arrow.class, 16, Type.Byte, 5, NewType.Byte), | |
| // firework | |
| FIREWORK_INFO(Firework.class, 8, Type.Slot, 5, NewType.Slot), | |
| // item frame | |
| ITEMFRAME_ITEM(ItemFrame.class, 8, Type.Slot, 5, NewType.Slot), | |
| ITEMFRAME_ROTATION(ItemFrame.class, 9, Type.Byte, 6, NewType.VarInt), | |
| // ender crystal | |
| ENDERCRYSTAL_HEALTH(EnderCrystal.class, 8, Type.Int, NewType.Discontinued),; | |
| private Class<?> clazz; | |
| private int newIndex; | |
| private NewType newType; | |
| private Type oldType; | |
| private int index; | |
| MetaIndex(Class<?> type, int index, Type oldType, NewType newType) { | |
| this.clazz = type; | |
| this.index = index; | |
| this.newIndex = index; | |
| this.oldType = oldType; | |
| this.newType = newType; | |
| } | |
| MetaIndex(Class<?> type, int index, Type oldType, int newIndex, NewType newType) { | |
| this.clazz = type; | |
| this.index = index; | |
| this.oldType = oldType; | |
| this.newIndex = newIndex; | |
| this.newType = newType; | |
| } | |
| public int getNewIndex() { | |
| return newIndex; | |
| } | |
| public NewType getNewType() { | |
| return newType; | |
| } | |
| public Type getOldType() { | |
| return oldType; | |
| } | |
| public int getIndex() { | |
| return index; | |
| } | |
| public Class<?> getApplicableClass() { | |
| return this.clazz; | |
| } | |
| public static MetaIndex getIndex(EntityType type, int index) { | |
| Class<? extends org.bukkit.entity.Entity> entityClass = type.getEntityClass(); | |
| if (entityClass == null) { | |
| System.out.println("Could not get entity class for " + type); | |
| return null; | |
| } | |
| for (MetaIndex mi : MetaIndex.values()) { | |
| if (mi.getIndex() == index) { | |
| // To fix issue with armour stands colliding with new values | |
| if (mi.getApplicableClass().equals(LivingEntity.class)) continue; | |
| if ((mi.getApplicableClass().isAssignableFrom(entityClass) || | |
| mi.getApplicableClass().equals(entityClass))) { | |
| return mi; | |
| } | |
| } | |
| } | |
| // fall back to living entity | |
| for (MetaIndex mi : MetaIndex.values()) { | |
| if (mi.getIndex() == index) { | |
| if (mi.getApplicableClass().isAssignableFrom(LivingEntity.class) || | |
| mi.getApplicableClass().equals(LivingEntity.class)) { | |
| return mi; | |
| } | |
| } | |
| } | |
| return null; | |
| } | |
| } | |