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package gamax92.ocsymon;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.Map;
import li.cil.oc.api.machine.LimitReachedException;
import li.cil.oc.api.machine.Machine;
import li.cil.oc.server.PacketSender;
import net.minecraft.nbt.NBTTagCompound;
/*
* So, Symon communicates via a dummy terminal (It used JTerminal, which acts
* like a VT100 terminal) However, Because I don't feel like importing all of
* that, and because I can't display a Swing Terminal on top of the screen, we
* use this instead.
*/
public class ConsoleDriver {
private Machine machine;
private String gpuADDR;
private String screenADDR;
private boolean canWrite = false;
private boolean canRead = false;
private LinkedList<Integer> fifo = new LinkedList<Integer>();
private LinkedList<Integer> databuf = new LinkedList<Integer>();
private int X = 1;
private int Y = 1;
private int W;
private int H;
private boolean parseANSI = false;
private boolean ansiDetect = false;
private StringBuffer ansiCode = new StringBuffer();
private boolean brightFG = false;
private boolean brightBG = false;
private int textFG = 7;
private int textBG = 0;
private boolean cursor = false;
private long lastTime = System.currentTimeMillis();
private int cursorFG;
private int cursorBG;
private char cursorChar;
private double[] colors = {
0x000000,0xAA0000,0x00AA00,0xAA5500,0x0000AA,0xAA00AA,0x00AAAA,0xAAAAAA,
0x555555,0xFF5555,0x55FF55,0xFFFF55,0x5555FF,0xFF55FF,0x55FFFF,0xFFFFFF
};
public ConsoleDriver(Machine machine) {
this.machine = machine;
if (!machine.isRunning()) {
Map<String, String> components = this.machine.components();
Iterator<Map.Entry<String, String>> entries = components.entrySet().iterator();
while (entries.hasNext()) {
Map.Entry<String, String> entry = entries.next();
String address = entry.getKey();
String type = entry.getValue();
if (type.equals("gpu") && gpuADDR == null)
gpuADDR = address;
if (type.equals("screen") && screenADDR == null)
screenADDR = address;
}
if (gpuADDR != null && screenADDR != null) {
try {
canWrite = true;
// Attempt to setup the GPU
for (int i = -1; i >= -6; i--)
databuf.add(i);
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
// TODO: Needs more things
public void load(NBTTagCompound nbt) {
// Restore Console
if (nbt.hasKey("console")) {
NBTTagCompound consoleTag = nbt.getCompoundTag("console");
this.canRead = consoleTag.getBoolean("canRead");
this.canWrite = consoleTag.getBoolean("canWrite");
this.gpuADDR = consoleTag.getString("gpuADDR");
this.screenADDR = consoleTag.getString("screenADDR");
this.cursor = consoleTag.getBoolean("cursor");
this.X = consoleTag.getInteger("X");
this.Y = consoleTag.getInteger("Y");
this.W = consoleTag.getInteger("W");
this.H = consoleTag.getInteger("H");
this.brightFG = consoleTag.getBoolean("brightFG");
this.brightBG = consoleTag.getBoolean("brightBG");
this.textFG = consoleTag.getInteger("textFG");
this.textBG = consoleTag.getInteger("textBG");
this.ansiDetect = consoleTag.getBoolean("ansiDetect");
this.parseANSI = consoleTag.getBoolean("parseANSI");
this.ansiCode.setLength(0);
this.ansiCode.append(consoleTag.getString("ansiCode"));
int[] fifo = consoleTag.getIntArray("fifo");
this.fifo.clear();
for (int v : fifo)
this.fifo.add(v);
int[] databuf = consoleTag.getIntArray("data");
this.databuf.clear();
for (int v : databuf)
this.databuf.add(v);
}
}
public void save(NBTTagCompound nbt) {
// Persist Console
NBTTagCompound consoleTag = new NBTTagCompound();
consoleTag.setBoolean("canRead", this.canRead);
consoleTag.setBoolean("canWrite", this.canWrite);
consoleTag.setString("gpuADDR", this.gpuADDR);
consoleTag.setString("screenADDR", this.screenADDR);
consoleTag.setBoolean("cursor", this.cursor);
consoleTag.setInteger("X", this.X);
consoleTag.setInteger("Y", this.Y);
consoleTag.setInteger("W", this.W);
consoleTag.setInteger("H", this.H);
consoleTag.setBoolean("brightFG", this.brightFG);
consoleTag.setBoolean("brightBG", this.brightBG);
consoleTag.setInteger("textFG", this.textFG);
consoleTag.setInteger("textBG", this.textBG);
consoleTag.setBoolean("ansiDetect", this.ansiDetect);
consoleTag.setBoolean("parseANSI", this.parseANSI);
consoleTag.setString("ansiCode", this.ansiCode.toString());
int[] fifo = new int[this.fifo.size()];
int i = 0;
for (int v : this.fifo)
fifo[i++] = v;
consoleTag.setIntArray("fifo", fifo);
int[] databuf = new int[this.databuf.size()];
i = 0;
for (int v : this.databuf)
databuf[i++] = v;
consoleTag.setIntArray("data", databuf);
nbt.setTag("console", consoleTag);
}
private void scroll() {
// Scroll the screen upwards.
databuf.add(1, -8);
databuf.add(1, -7);
}
public void write(int character) {
if (canWrite)
databuf.add(character);
}
private int parseCode(String ansiCode) {
return ansiCode.length() > 0 ? Integer.parseInt(ansiCode) : 1;
}
private int clampW(int X) {
return Math.max(Math.min(X, W), 1);
}
private int clampH(int Y) {
return Math.max(Math.min(Y, H), 1);
}
// TODO: Combine multiple characters in one "set"
public void flush() {
if (canWrite) {
try {
if (System.currentTimeMillis() - this.lastTime >= 500 && !parseANSI && !ansiDetect) {
lastTime = System.currentTimeMillis();
databuf.addFirst(-1004);
databuf.addFirst(-1003);
databuf.addFirst(-1002);
databuf.addFirst(-1001);
}
while (!databuf.isEmpty()) {
int character = databuf.getFirst();
if (parseANSI) {
if ((character >= 65 && character <= 90) || (character >= 97 && character <= 122)) {
// End of sequence
parseANSI = false;
String ansiCode = this.ansiCode.toString();
String[] ansiParts = this.ansiCode.toString().split(";");
switch (character) {
case 'A':
Y = Math.max(Y - parseCode(ansiCode), 1);
break;
case 'B':
Y = Math.min(Y + parseCode(ansiCode), H);
break;
case 'C':
X = Math.min(X + parseCode(ansiCode), W);
break;
case 'D':
X = Math.max(X - parseCode(ansiCode), 1);
break;
case 'E':
Y = Math.min(Y + parseCode(ansiCode), H);
X = 1;
break;
case 'F':
Y = Math.max(Y - parseCode(ansiCode), 1);
X = 1;
break;
case 'G':
X = clampW(parseCode(ansiCode));
break;
case 'H':
if (ansiParts.length > 2) {
break;
}
X = 1;
Y = 1;
if (ansiParts.length >= 1)
Y = clampH(Integer.parseInt(ansiParts[0]));
if (ansiParts.length == 2)
X = clampW(Integer.parseInt(ansiParts[1]));
break;
case 'J':
if (ansiCode.length() == 0 || ansiCode.equals("0")) {
if (this.Y < this.H)
databuf.add(1, -500);
databuf.add(1, -502);
} else if (ansiCode.equals("1")) {
if (this.Y > 1)
databuf.add(1, -501);
databuf.add(1, -503);
} else if (ansiCode.equals("2"))
databuf.add(1, -6);
break;
case 'K':
if (ansiCode.length() == 0 || ansiCode.equals("0"))
databuf.add(1, -502);
else if (ansiCode.equals("1"))
databuf.add(1, -503);
else if (ansiCode.equals("2"))
databuf.add(1, -504);
break;
case 'L':
// TODO: Insert n lines
break;
case 'M':
// TODO: Delete n lines
break;
case 'P':
// TODO: Shift characters past cursor left n (Delete)
break;
case 'S':
// TODO: Scroll display up n lines
break;
case 'T':
// TODO: Scroll display down n lines
break;
case 'X':
// TODO: Set n characters including cursor to space (Erase)
break;
case 'm':
boolean newBrightFG = this.brightFG;
boolean newBrightBG = this.brightBG;
int newTextFG = this.textFG;
int newTextBG = this.textBG;
for (String part : ansiParts) {
int ipart = Integer.parseInt(part);
if (ipart == 0) {
newBrightFG = false;
newBrightBG = false;
newTextFG = 7;
newTextBG = 0;
} else if (ipart == 1)
newBrightFG = true;
else if (ipart == 5)
newBrightBG = true;
else if (ipart >= 30 && ipart <= 37)
newTextFG = ipart - 30;
else if (ipart >= 40 && ipart <= 47)
newTextBG = ipart - 40;
}
if (newBrightBG != this.brightBG || newTextBG != this.textBG) {
this.brightBG = newBrightBG;
this.textBG = newTextBG;
databuf.add(1, -4);
}
if (newBrightFG != this.brightFG || newTextFG != this.textFG) {
this.brightFG = newBrightFG;
this.textFG = newTextFG;
databuf.add(1, -5);
}
break;
}
} else
ansiCode.append((char) character);
} else {
if (ansiDetect) {
if (character == 91) {
parseANSI = true;
character = -1000;
ansiCode.setLength(0);
} else {
databuf.addFirst(-27);
character = -27;
}
ansiDetect = false;
}
if ((character < -1004 || character > -1001) && cursor) {
databuf.addFirst(-1004);
databuf.addFirst(-1003);
databuf.addFirst(-1002);
databuf.addFirst(-1001);
character = -1001;
}
switch (character) {
// Special cases, characters are not negative
case -1000:
// Generic NOP
break;
case -1:
machine.invoke(gpuADDR, "bind", new Object[] { screenADDR });
break;
case -2:
Object[] response = machine.invoke(gpuADDR, "getResolution", new Object[] {});
this.W = (Integer) response[0];
this.H = (Integer) response[1];
break;
case -3:
machine.invoke(gpuADDR, "setResolution", new Object[] { (double) this.W, (double) this.H });
break;
case -4:
machine.invoke(gpuADDR, "setBackground", new Object[] { colors[(this.brightBG ? 8 : 0) + this.textBG] });
break;
case -5:
machine.invoke(gpuADDR, "setForeground", new Object[] { colors[(this.brightFG ? 8 : 0) + this.textFG] });
break;
case -6:
machine.invoke(gpuADDR, "fill", new Object[] { (double) 1, (double) 1, (double) this.W, (double) this.H, " " });
break;
case -7:
machine.invoke(gpuADDR, "copy", new Object[] { (double) 1, (double) 1, (double) this.W, (double) this.H, (double) 0, (double) -1 });
break;
case -8:
machine.invoke(gpuADDR, "fill", new Object[] { (double) 1, (double) this.H, (double) this.W, (double) 1, " " });
this.Y = this.H;
break;
case -500: // ANSI 0J
machine.invoke(gpuADDR, "fill", new Object[] { (double) this.X, (double) this.Y + 1, (double) this.W, (double) (this.H - this.Y), " " });
break;
case -501: // ANSI 1J
machine.invoke(gpuADDR, "fill", new Object[] { (double) 1, (double) 1, (double) this.W, (double) this.Y - 1, " " });
break;
case -502: // ANSI 0K
machine.invoke(gpuADDR, "fill", new Object[] { (double) this.X, (double) this.Y, (double) (this.W - this.X + 1), (double) 1, " " });
break;
case -503: // ANSI 1K
machine.invoke(gpuADDR, "fill", new Object[] { (double) 1, (double) this.Y, (double) this.X, (double) 1, " " });
break;
case -504: // ANSI 2K
machine.invoke(gpuADDR, "fill", new Object[] { (double) 1, (double) this.Y, (double) this.W, (double) 1, " " });
break;
case -1001: // Cursor GET
Object[] response2 = machine.invoke(gpuADDR, "get", new Object[] { this.X, this.Y });
this.cursorChar = (Character) response2[0];
this.cursorFG = (Integer) response2[2];
this.cursorBG = (Integer) response2[1];
break;
case -1002: // Cursor Set BG
machine.invoke(gpuADDR, "setBackground", new Object[] { (double) this.cursorBG });
break;
case -1003: // Cursor Set FG
machine.invoke(gpuADDR, "setForeground", new Object[] { (double) this.cursorFG });
break;
case -1004: // Cursor Set Character
machine.invoke(gpuADDR, "set", new Object[] { (double) this.X, (double) this.Y, Character.toString(this.cursorChar) });
this.cursor = !this.cursor;
if (!this.cursor) {
if (this.cursorBG != colors[(this.brightBG ? 8 : 0) + this.textBG])
databuf.add(1, -4);
if (this.cursorFG != colors[(this.brightFG ? 8 : 0) + this.textFG])
databuf.add(1, -5);
}
break;
case 7:
PacketSender.sendSound(machine.host().world(), machine.host().xPosition(), machine.host().yPosition(), machine.host().zPosition(), "-");
break;
case 8:
int dX = this.X - 1;
int dY = this.Y;
if (dX <= 0) {
dX = this.W;
if (dY > 1)
dY = dY - 1;
else
dX = 1;
}
machine.invoke(gpuADDR, "set", new Object[] { (double) dX, (double) dY, " " });
this.X = dX;
this.Y = dY;
break;
case 10:
this.X = 1;
this.Y = this.Y + 1;
if (this.Y > this.H)
scroll();
break;
case 13:
break;
case 27:
ansiDetect = true;
break;
case 155:
parseANSI = true;
ansiCode.setLength(0);
break;
case -27:
character = 27;
default:
machine.invoke(gpuADDR, "set", new Object[] { (double) this.X, (double) this.Y, Character.toString((char) character) });
this.X = this.X + 1;
if (this.X > this.W) {
this.Y = this.Y + 1;
this.X = 1;
if (this.Y > this.H)
scroll();
}
}
}
databuf.removeFirst();
}
} catch (LimitReachedException e) {
} catch (Exception e) {
e.printStackTrace();
}
}
}
public void pushChar(int character) {
fifo.add(character);
}
public boolean hasInput() {
return !fifo.isEmpty();
}
public int read() {
return fifo.removeFirst();
}
}