blob: efcc4bd88524f0bdccff9feb59ab12c4a608e326 [file] [log] [blame] [raw]
package com.legacy.aether.items.weapons;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.world.World;
import com.legacy.aether.entities.projectile.EntityHammerProjectile;
import com.legacy.aether.items.ItemsAether;
import com.legacy.aether.player.PlayerAether;
import com.legacy.aether.registry.creative_tabs.AetherCreativeTabs;
public class ItemNotchHammer extends ItemSword
{
public ItemNotchHammer()
{
super(ToolMaterial.IRON);
this.setCreativeTab(AetherCreativeTabs.weapons);
}
@Override
public EnumRarity getRarity(ItemStack stack)
{
return ItemsAether.aether_loot;
}
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack itemstack, World world, EntityPlayer entityplayer, EnumHand hand)
{
if (entityplayer.capabilities.isCreativeMode)
{
world.playSound(entityplayer.posX, entityplayer.posY, entityplayer.posZ, SoundEvents.ENTITY_GHAST_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 0.8F), false);
if (!world.isRemote)
{
EntityHammerProjectile hammerProjectile = new EntityHammerProjectile(world, entityplayer);
hammerProjectile.setHeadingFromThrower(entityplayer, entityplayer.rotationPitch, entityplayer.rotationYaw, 0.0F, 1.5F, 1.0F);
world.spawnEntityInWorld(hammerProjectile);
}
}
else if (PlayerAether.get(entityplayer).setGeneralCooldown(200, itemstack.getDisplayName()))
{
itemstack.damageItem(1, entityplayer);
world.playSound(entityplayer.posX, entityplayer.posY, entityplayer.posZ, SoundEvents.ENTITY_GHAST_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 0.8F), false);
if (!world.isRemote)
{
EntityHammerProjectile hammerProjectile = new EntityHammerProjectile(world, entityplayer);
hammerProjectile.setHeadingFromThrower(entityplayer, entityplayer.rotationPitch, entityplayer.rotationYaw, 0.0F, 1.5F, 1.0F);
world.spawnEntityInWorld(hammerProjectile);
}
}
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, itemstack);
}
}