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package com.legacy.aether.entities.hostile;
import com.legacy.aether.entities.projectile.EntityZephyrSnowball;
import net.minecraft.entity.EntityFlying;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;
import com.legacy.aether.blocks.BlocksAether;
public class EntityZephyr extends EntityFlying implements IMob {
public int courseChangeCooldown;
public double waypointX, waypointY, waypointZ;
public int prevAttackCounter;
public int attackCounter;
private final float base;
public EntityZephyr(World world) {
super(world);
this.setSize(4F, 4F);
this.attackCounter = 0;
this.base = (this.getRNG().nextFloat() - this.getRNG().nextFloat()) * 0.2F + 1.0F;
}
@Override
public boolean getCanSpawnHere() {
int i = MathHelper.floor_double(this.posX);
int j = MathHelper.floor_double(this.boundingBox.minY);
int k = MathHelper.floor_double(this.posZ);
return this.worldObj.getBlock(i, j - 1, k) == BlocksAether.aether_grass && this.rand.nextInt(85) == 0 && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).size() == 0 && !this.worldObj.isAnyLiquid(this.boundingBox) && this.worldObj.getBlockLightValue(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.boundingBox.minY), MathHelper.floor_double(this.posZ)) > 8 && super.getCanSpawnHere();
}
@Override
public int getMaxSpawnedInChunk() {
return 1;
}
@Override
protected void updateEntityActionState()
{
if (!this.worldObj.isRemote && this.worldObj.difficultySetting == EnumDifficulty.PEACEFUL)
{
this.setDead();
}
this.despawnEntity();
this.prevAttackCounter = this.attackCounter;
double d0 = this.waypointX - this.posX;
double d1 = this.waypointY - this.posY;
double d2 = this.waypointZ - this.posZ;
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
if (d3 < 1.0D || d3 > 3600.0D)
{
this.waypointX = this.posX + (double)((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
this.waypointY = this.posY + (double)((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
this.waypointZ = this.posZ + (double)((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
}
if (this.courseChangeCooldown-- <= 0)
{
this.courseChangeCooldown += this.rand.nextInt(5) + 2;
d3 = (double)MathHelper.sqrt_double(d3);
if (this.isCourseTraversable(this.waypointX, this.waypointY, this.waypointZ, d3))
{
this.motionX += d0 / d3 * 0.1D;
this.motionY += d1 / d3 * 0.1D;
this.motionZ += d2 / d3 * 0.1D;
}
else
{
this.waypointX = this.posX;
this.waypointY = this.posY;
this.waypointZ = this.posZ;
}
}
this.prevAttackCounter = this.attackCounter;
if (this.getAttackTarget() == null) {
if (this.attackCounter > 0) {
this.attackCounter--;
}
this.setAttackTarget(this.worldObj.getClosestVulnerablePlayerToEntity(this, 100D));
} else {
if (this.getAttackTarget() instanceof EntityPlayer && (((EntityPlayer) this.getAttackTarget()).capabilities.isCreativeMode)) {
this.setAttackTarget(null);
return;
}
if (this.getAttackTarget().getDistanceSqToEntity(this) < 4096.0D && this.canEntityBeSeen(this.getAttackTarget())) {
double x = this.getAttackTarget().posX - this.posX;
double y = (this.getAttackTarget().boundingBox.minY + (this.getAttackTarget().height / 2.0F)) - (this.posY + (this.height / 2.0F));
double z = this.getAttackTarget().posZ - this.posZ;
this.rotationYaw = (-(float) Math.atan2(x, z) * 180F) / 3.141593F;
++this.attackCounter;
if (this.attackCounter == 10) {
this.playSound("aether_legacy:aemob.zephyr.call", 3F, this.base);
} else if (this.attackCounter == 20) {
this.playSound("aether_legacy:aemob.zephyr.call", 3F, this.base);
EntityZephyrSnowball projectile = new EntityZephyrSnowball(this.worldObj, this, x, y, z);
Vec3 lookVector = this.getLook(1.0F);
projectile.posX = this.posX + lookVector.xCoord * 4D;
projectile.posY = this.posY + (double) (this.height / 2.0F) + 0.5D;
projectile.posZ = this.posZ + lookVector.zCoord * 4D;
if (!this.worldObj.isRemote) {
projectile.setThrowableHeading(x, y, z, 1.2F, 1.0F);
this.worldObj.spawnEntityInWorld(projectile);
}
this.attackCounter = -40;
}
} else if (this.attackCounter > 0) {
this.attackCounter--;
}
}
}
private boolean isCourseTraversable(double p_70790_1_, double p_70790_3_, double p_70790_5_, double p_70790_7_)
{
double d4 = (this.waypointX - this.posX) / p_70790_7_;
double d5 = (this.waypointY - this.posY) / p_70790_7_;
double d6 = (this.waypointZ - this.posZ) / p_70790_7_;
AxisAlignedBB axisalignedbb = this.boundingBox.copy();
for (int i = 1; (double)i < p_70790_7_; ++i)
{
axisalignedbb.offset(d4, d5, d6);
if (!this.worldObj.getCollidingBoundingBoxes(this, axisalignedbb).isEmpty())
{
return false;
}
}
return true;
}
@Override
protected String getLivingSound() {
return "aether_legacy:aemob.zephyr.call";
}
@Override
protected String getHurtSound() {
return "aether_legacy:aemob.zephyr.call";
}
@Override
protected String getDeathSound() {
return null;
}
@Override
protected void dropFewItems(boolean var1, int var2) {
this.dropItem(Item.getItemFromBlock(BlocksAether.aercloud), 1);
}
@Override
public boolean canDespawn() {
return true;
}
@Override
protected float getSoundVolume() {
return 1F;
}
}