| package com.gildedgames.the_aether.tileentity; |
| |
| import com.gildedgames.the_aether.api.enchantments.AetherEnchantment; |
| import com.gildedgames.the_aether.blocks.AetherBlocks; |
| import com.gildedgames.the_aether.blocks.container.BlockAetherContainer; |
| import com.gildedgames.the_aether.tileentity.util.AetherTileEntity; |
| import com.gildedgames.the_aether.util.FilledList; |
| import com.gildedgames.the_aether.api.AetherAPI; |
| import com.gildedgames.the_aether.api.events.AetherHooks; |
| import cpw.mods.fml.relauncher.Side; |
| import cpw.mods.fml.relauncher.SideOnly; |
| import net.minecraft.enchantment.Enchantment; |
| import net.minecraft.enchantment.EnchantmentHelper; |
| import net.minecraft.item.ItemStack; |
| import net.minecraft.nbt.NBTTagCompound; |
| import java.util.List; |
| import java.util.Map; |
| |
| public class EnchanterTileEntity extends AetherTileEntity { |
| |
| public int progress, ticksRequired, powerRemaining; |
| |
| private final FilledList<ItemStack> enchantedItemStacks = new FilledList<ItemStack>(3, null); |
| |
| private AetherEnchantment currentEnchantment; |
| |
| public EnchanterTileEntity() { |
| super("Altar"); |
| } |
| |
| @Override |
| public List<ItemStack> getTileInventory() { |
| return this.enchantedItemStacks; |
| } |
| |
| @Override |
| public void onSlotChanged(int index) { |
| } |
| |
| @Override |
| public void updateEntity() { |
| boolean enchanting = this.isEnchanting(); |
| |
| if (this.powerRemaining > 0) { |
| this.powerRemaining--; |
| |
| if (this.currentEnchantment != null) { |
| if(this.worldObj.getBlock(this.xCoord, this.yCoord - 1, this.zCoord) == AetherBlocks.enchanted_gravitite) { |
| this.progress += 2.5F; |
| } else { |
| this.progress++; |
| } |
| } |
| } |
| |
| if (this.currentEnchantment != null) { |
| if (this.progress >= this.ticksRequired) { |
| if (!this.worldObj.isRemote) { |
| ItemStack result = this.currentEnchantment.getOutput().copy(); |
| EnchantmentHelper.setEnchantments(EnchantmentHelper.getEnchantments(this.getStackInSlot(0)), result); |
| |
| if(getStackInSlot(0).hasTagCompound()) { |
| result.setTagCompound(this.getStackInSlot(0).getTagCompound()); |
| } |
| |
| if(getStackInSlot(2) != null && getStackInSlot(2).isStackable()) { |
| result.stackSize += getStackInSlot(2).stackSize; |
| setInventorySlotContents(2, result); |
| } else { |
| setInventorySlotContents(2, result); |
| } |
| |
| if(getStackInSlot(0).getItem().hasContainerItem(getStackInSlot(0))) { |
| setInventorySlotContents(0, getStackInSlot(0).getItem().getContainerItem(this.getStackInSlot(0))); |
| } else { |
| decrStackSize(0, 1); |
| } |
| } |
| |
| this.progress = 0; |
| AetherHooks.onItemEnchant(this, this.currentEnchantment); |
| } |
| |
| if (this.getStackInSlot(0) == null || (this.getStackInSlot(0) != null && AetherAPI.instance().getEnchantment(this.getStackInSlot(0)) != this.currentEnchantment)) { |
| this.currentEnchantment = null; |
| this.progress = 0; |
| } |
| |
| if (this.powerRemaining <= 0) { |
| if (this.getStackInSlot(1) != null && AetherAPI.instance().isEnchantmentFuel(this.getStackInSlot(1))) { |
| this.powerRemaining += AetherAPI.instance().getEnchantmentFuel(this.getStackInSlot(1)).getTimeGiven(); |
| |
| if (!this.worldObj.isRemote) { |
| this.decrStackSize(1, 1); |
| } |
| } else { |
| this.currentEnchantment = null; |
| this.progress = 0; |
| } |
| } |
| } else if (this.getStackInSlot(0) != null) { |
| ItemStack itemstack = this.getStackInSlot(0); |
| AetherEnchantment enchantment = AetherAPI.instance().getEnchantment(itemstack); |
| if (enchantment != null) { |
| if (this.getStackInSlot(2) == null || (enchantment.getOutput().getItem() == this.getStackInSlot(2).getItem() && enchantment.getOutput().getItemDamage() == this.getStackInSlot(2).getItemDamage() && this.getStackInSlot(2).isStackable())) { |
| this.currentEnchantment = enchantment; |
| this.ticksRequired = this.currentEnchantment.getTimeRequired(); |
| this.addEnchantmentWeight(itemstack); |
| this.ticksRequired = AetherHooks.onSetEnchantmentTime(this, this.currentEnchantment, this.ticksRequired); |
| } |
| } |
| } |
| |
| if (enchanting != this.isEnchanting()) { |
| markDirty(); |
| BlockAetherContainer.setState(this.worldObj, this.xCoord, this.yCoord, this.zCoord, this.isEnchanting()); |
| } |
| } |
| |
| @SuppressWarnings("unchecked") |
| public void addEnchantmentWeight(ItemStack stack) { |
| Map<Enchantment, Integer> enchantments = EnchantmentHelper.getEnchantments(stack); |
| if(enchantments.isEmpty()) return; |
| for(Integer level : enchantments.values()) { |
| this.ticksRequired += level.intValue() * 1250; |
| } |
| } |
| |
| @SideOnly(Side.CLIENT) |
| public int getEnchantmentProgressScaled(int i) { |
| if (this.ticksRequired == 0) { |
| return 0; |
| } |
| |
| return (this.progress * i) / this.ticksRequired; |
| } |
| |
| @SideOnly(Side.CLIENT) |
| public int getEnchantmentTimeRemaining(int i) { |
| return (this.powerRemaining * i) / 500; |
| } |
| |
| public boolean isEnchanting() { |
| return this.powerRemaining > 0; |
| } |
| |
| @Override |
| public void readFromNBT(NBTTagCompound compound) { |
| super.readFromNBT(compound); |
| |
| this.progress = compound.getInteger("progress"); |
| this.powerRemaining = compound.getInteger("powerRemaining"); |
| this.ticksRequired = compound.getInteger("ticksRequired"); |
| } |
| |
| @Override |
| public void writeToNBT(NBTTagCompound compound) { |
| super.writeToNBT(compound); |
| |
| compound.setInteger("progress", this.progress); |
| compound.setInteger("powerRemaining", this.powerRemaining); |
| compound.setInteger("ticksRequired", this.ticksRequired); |
| } |
| |
| @Override |
| public boolean isValidSlotItem(int slot, ItemStack stackInSlot) { |
| if (slot == 2) { |
| return false; |
| } else if (slot == 1 && AetherAPI.instance().isEnchantmentFuel(stackInSlot)) { |
| return true; |
| } else if (slot == 0 && AetherAPI.instance().hasEnchantment(stackInSlot)) { |
| return true; |
| } |
| |
| return false; |
| } |
| |
| @Override |
| public int[] getAccessibleSlotsFromSide(int side) { |
| return side == 0 ? new int[] { 2 } : new int[] { 0, 1 }; |
| } |
| |
| } |