blob: 1a0c948829bd8dbe01a05bab13395a114772b7b1 [file] [log] [blame] [raw]
package com.legacy.aether.player.abilities;
import java.util.List;
import java.util.Random;
import net.minecraft.entity.Entity;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.entity.projectile.EntityFireball;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.world.WorldServer;
import com.legacy.aether.api.player.IPlayerAether;
import com.legacy.aether.api.player.util.IAetherAbility;
import com.legacy.aether.entities.projectile.EntityProjectileBase;
import com.legacy.aether.items.ItemsAether;
import cpw.mods.fml.common.registry.IThrowableEntity;
public class AbilityRepulsion implements IAetherAbility {
private Random rand = new Random();
private final IPlayerAether player;
public AbilityRepulsion(IPlayerAether player) {
this.player = player;
}
@Override
public boolean shouldExecute() {
return this.player.getAccessoryInventory().wearingAccessory(new ItemStack(ItemsAether.repulsion_shield));
}
@Override
public void onUpdate() {
if (this.player.getEntity().worldObj.isRemote) {
return;
}
List<?> entities = this.player.getEntity().worldObj.getEntitiesWithinAABBExcludingEntity(this.player.getEntity(), this.player.getEntity().boundingBox.expand(3.0D, 3.0D, 3.0D));
for (int size = 0; size < entities.size(); ++size) {
Entity projectile = (Entity) entities.get(size);
if (isProjectile(projectile) && this.getShooter(projectile) != this.player.getEntity()) {
double x, y, z;
Entity shooter = this.getShooter(projectile);
if (shooter == null)
{
return;
}
x = this.player.getEntity().posX - shooter.posX;
y = this.player.getEntity().boundingBox.minY - shooter.boundingBox.minY;
z = this.player.getEntity().posZ - shooter.posZ;
double difference = -Math.sqrt((x * x) + (y * y) + (z * z));
x /= difference;
y /= difference;
z /= difference;
projectile.setDead();
double packX, packY, packZ;
packX = (-projectile.motionX * 0.15F) + ((this.rand.nextFloat() - 0.5F) * 0.05F);
packY = (-projectile.motionY * 0.15F) + ((this.rand.nextFloat() - 0.5F) * 0.05F);
packZ = (-projectile.motionZ * 0.15F) + ((this.rand.nextFloat() - 0.5F) * 0.05F);
((WorldServer) this.player.getEntity().worldObj).func_147487_a("flame", projectile.posX, projectile.posY, projectile.posZ, 12, packX, packY, packZ, 0.625F);
this.player.getEntity().worldObj.playSoundAtEntity(this.player.getEntity(), "note.snare", 1.0F, 1.0F);
this.player.getAccessoryInventory().damageWornStack(1, new ItemStack(ItemsAether.repulsion_shield));
}
}
}
public boolean onPlayerAttacked(DamageSource source) {
if (isProjectile(source.getEntity())) {
return true;
}
return false;
}
private Entity getShooter(Entity ent) {
return ent instanceof EntityArrow ? ((EntityArrow) ent).shootingEntity : ent instanceof EntityThrowable ? ((EntityThrowable) ent).getThrower() : ent instanceof EntityProjectileBase ? ((EntityProjectileBase) ent).getThrower() : ent instanceof EntityFireball ? ((EntityFireball) ent).shootingEntity : null;
}
public static boolean isProjectile(Entity entity) {
return entity instanceof IProjectile || entity instanceof IThrowableEntity;
}
}