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package com.legacy.aether.client;
import java.util.Random;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.client.FMLClientHandler;
import com.legacy.aether.client.audio.AetherMusicHandler;
import com.legacy.aether.client.gui.GuiAetherInGame;
import com.legacy.aether.client.renders.AetherEntityRenderingRegistry;
import com.legacy.aether.client.renders.blocks.BlockRendering;
import com.legacy.aether.client.renders.items.ItemRendering;
import com.legacy.aether.common.ServerProxy;
public class ClientProxy extends ServerProxy
{
@Override
public void preInitialization()
{
AetherEntityRenderingRegistry.initialize();
}
@Override
public void initialization()
{
Minecraft.getMinecraft().entityRenderer = new AetherEntityRenderer(Minecraft.getMinecraft(), Minecraft.getMinecraft().getResourceManager());
AetherEntityRenderingRegistry.initializePlayerLayers();
BlockRendering.initialize();
ItemRendering.initialize();
MinecraftForge.EVENT_BUS.register(new GuiAetherInGame(Minecraft.getMinecraft()));
MinecraftForge.EVENT_BUS.register(new AetherClientEvents());
registerEvent(new AetherMusicHandler());
}
@Override
public void sendMessage(EntityPlayer player, String message)
{
player.addChatMessage(new TextComponentString(message));
}
@Override
public EntityPlayer getThePlayer()
{
return Minecraft.getMinecraft().thePlayer;
}
@Override
public void spawnSmoke(World world, BlockPos pos)
{
Random rand = new Random();
double a, b, c;
a = pos.getX() + 0.5D + ((rand.nextFloat() - rand.nextFloat()) * 0.375D);
b = pos.getY() + 0.5D + ((rand.nextFloat() - rand.nextFloat()) * 0.375D);
c = pos.getZ() + 0.5D + ((rand.nextFloat() - rand.nextFloat()) * 0.375D);
world.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, a, b, c, 0.0D, 0.0D, 0.0D);
}
@Override
public void spawnBlockBrokenFX(IBlockState state, BlockPos pos)
{
FMLClientHandler.instance().getClient().effectRenderer.addBlockDestroyEffects(pos, state);
}
}