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package com.legacy.aether.common.containers;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.legacy.aether.common.compatibility.AetherCompatibility;
import com.legacy.aether.common.containers.slots.SlotFreezer;
import com.legacy.aether.common.tile_entities.TileEntityFreezer;
public class ContainerFreezer extends Container
{
private TileEntityFreezer freezer;
private int lastCookTime;
private int lastBurnTime;
private int lastItemBurnTime;
public ContainerFreezer(InventoryPlayer par1InventoryPlayer, TileEntityFreezer tileEntityFreezer)
{
this.freezer = tileEntityFreezer;
this.addSlotToContainer(new Slot(tileEntityFreezer, 0, 56, 17));
this.addSlotToContainer(new Slot(tileEntityFreezer, 1, 56, 53));
this.addSlotToContainer(new SlotFreezer(tileEntityFreezer, 2, 116, 35));
int i;
for (i = 0; i < 3; ++i)
{
for (int j = 0; j < 9; ++j)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
for (i = 0; i < 9; ++i)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, i, 8 + i * 18, 142));
}
}
@Override
public void addListener(IContainerListener par1ICrafting)
{
super.addListener(par1ICrafting);
par1ICrafting.sendProgressBarUpdate(this, 0, this.freezer.frozenTimeRemaining);
par1ICrafting.sendProgressBarUpdate(this, 1, this.freezer.freezeProgress);
par1ICrafting.sendProgressBarUpdate(this, 2, this.freezer.freezeTime);
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for (int i = 0; i < this.listeners.size(); ++i)
{
IContainerListener icrafting = (IContainerListener) this.listeners.get(i);
if (this.lastCookTime != this.freezer.frozenTimeRemaining)
{
icrafting.sendProgressBarUpdate(this, 0, this.freezer.frozenTimeRemaining);
}
if (this.lastBurnTime != this.freezer.freezeProgress)
{
icrafting.sendProgressBarUpdate(this, 1, this.freezer.freezeProgress);
}
if (this.lastItemBurnTime != this.freezer.freezeTime)
{
icrafting.sendProgressBarUpdate(this, 2, this.freezer.freezeTime);
}
}
this.lastCookTime = this.freezer.frozenTimeRemaining;
this.lastBurnTime = this.freezer.freezeProgress;
this.lastItemBurnTime = this.freezer.freezeTime;
}
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2)
{
if (par1 == 0)
{
this.freezer.frozenTimeRemaining = par2;
}
if (par1 == 1)
{
this.freezer.freezeProgress = par2;
}
if (par1 == 2)
{
this.freezer.freezeTime = par2;
}
}
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.freezer.isUseableByPlayer(par1EntityPlayer);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
{
ItemStack itemstack = null;
Slot slot = (Slot) this.inventorySlots.get(par2);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (par2 == 2)
{
if (!this.mergeItemStack(itemstack1, 3, 39, true))
{
return null;
}
slot.onSlotChange(itemstack1, itemstack);
}
else if (par2 != 1 && par2 != 0)
{
if (AetherCompatibility.getAetherRegistry().isFreezable(itemstack1))
{
if (!this.mergeItemStack(itemstack1, 0, 1, false))
{
return null;
}
}
else if (AetherCompatibility.getAetherRegistry().isFreezerFuel(itemstack1))
{
if (!this.mergeItemStack(itemstack1, 1, 2, false))
{
return null;
}
}
else if (par2 >= 3 && par2 < 30)
{
if (!this.mergeItemStack(itemstack1, 30, 39, false))
{
return null;
}
}
else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(itemstack1, 3, 30, false))
{
return null;
}
}
else if (!this.mergeItemStack(itemstack1, 3, 39, false))
{
return null;
}
if (itemstack1.stackSize == 0)
{
slot.putStack((ItemStack) null);
}
else
{
slot.onSlotChanged();
}
if (itemstack1.stackSize == itemstack.stackSize)
{
return null;
}
slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
}
return itemstack;
}
}