| package com.legacy.aether.items.weapons; |
| |
| import java.util.List; |
| |
| import net.minecraft.entity.Entity; |
| import net.minecraft.entity.EntityLivingBase; |
| import net.minecraft.entity.player.EntityPlayer; |
| import net.minecraft.item.EnumAction; |
| import net.minecraft.item.EnumRarity; |
| import net.minecraft.item.ItemStack; |
| import net.minecraft.item.ItemSword; |
| import net.minecraft.util.AxisAlignedBB; |
| import net.minecraft.util.Vec3; |
| |
| import com.legacy.aether.items.ItemsAether; |
| import com.legacy.aether.registry.creative_tabs.AetherCreativeTabs; |
| |
| public class ItemValkyrieLance extends ItemSword { |
| |
| public ItemValkyrieLance() { |
| super(ToolMaterial.EMERALD); |
| |
| this.setCreativeTab(AetherCreativeTabs.weapons); |
| } |
| |
| @Override |
| public EnumAction getItemUseAction(ItemStack stack) { |
| return EnumAction.none; |
| } |
| |
| @Override |
| public EnumRarity getRarity(ItemStack stack) { |
| return ItemsAether.aether_loot; |
| } |
| |
| @Override |
| @SuppressWarnings("unchecked") |
| public boolean onEntitySwing(EntityLivingBase entityLiving, ItemStack stack) { |
| if (!(entityLiving instanceof EntityPlayer)) { |
| return false; |
| } |
| |
| EntityPlayer player = (EntityPlayer) entityLiving; |
| |
| Vec3 playerVision = player.getLookVec(); |
| AxisAlignedBB reachDistance = player.boundingBox.expand(10.0D, 10.0D, 10.0D); |
| |
| List<Entity> locatedEntities = player.worldObj.getEntitiesWithinAABB(Entity.class, reachDistance); |
| |
| Entity found = null; |
| double foundLen = 0.0D; |
| |
| for (Object o : locatedEntities) { |
| if (o == player) { |
| continue; |
| } |
| |
| Entity ent = (Entity) o; |
| |
| if (!ent.canBeCollidedWith()) { |
| continue; |
| } |
| |
| Vec3 vec = Vec3.createVectorHelper(ent.posX - player.posX, ent.boundingBox.minY + ent.height / 2f - player.posY - player.getEyeHeight(), ent.posZ - player.posZ); |
| double len = vec.lengthVector(); |
| |
| if (len > 10.0F) { |
| continue; |
| } |
| |
| vec = vec.normalize(); |
| double dot = playerVision.dotProduct(vec); |
| |
| if (dot < 1.0 - 0.125 / len || !player.canEntityBeSeen(ent)) { |
| continue; |
| } |
| |
| if (foundLen == 0.0 || len < foundLen) { |
| found = ent; |
| foundLen = len; |
| } |
| } |
| |
| if (found != null && player.ridingEntity != found) { |
| stack.damageItem(1, player); |
| |
| player.attackTargetEntityWithCurrentItem(found); |
| } |
| |
| return false; |
| } |
| |
| @Override |
| public boolean getIsRepairable(ItemStack repairingItem, ItemStack material) { |
| return false; |
| } |
| |
| } |