- 44e34bf Use middle packets in 1.10 decoder by Shevchik · 8 years ago
- 07f2867 Encode 1.10 packets using middle packets. by Shevchik · 8 years ago
- f09aafd Merge network injectors by Shevchik · 8 years ago
- ba9705c Cleanup by Shevchik · 8 years ago
- 321d8c2 Remove todo, 1.8 can use 40 symbols scoreboard score names. by Shevchik · 8 years ago
- fc4bb17 Encode metadata to passed serializer instead of returning byte array by Shevchik · 8 years ago
- deee630 Implement noop packets for 1.4 by Shevchik · 8 years ago
- cf60d2a Implement noop packets for 1.5 by Shevchik · 8 years ago
- d252a7d Implement noop packets for 1.6 by Shevchik · 8 years ago
- 9925c6e Move packet encoders/decoders to pipeline package by Shevchik · 8 years ago
- c6ab8ea Implement noop transformers for 1.8 and 1.8 by Shevchik · 8 years ago
- 17771dd Implement all packets for 1.9 by Shevchik · 8 years ago
- 12b3aac Require packet encoders to always be present. Use noop encoders when no by Shevchik · 8 years ago
- 0de3732 Rename registry field by Shevchik · 8 years ago
- e8a0509 Move windowtype and use it for legacy id remapping by Shevchik · 8 years ago
- 8754d20 Implement and use 1.9 serverbound packets by Shevchik · 8 years ago
- 210ecd5 Rename decoders in preparation for full 1.9 decoder implementation by Shevchik · 8 years ago
- aaf45fc Move some packets in preparation for fully implementing 1.9 packet encoders. by Shevchik · 8 years ago
- abb3e14 Filter storage meta enchants too by Shevchik · 8 years ago
- d5d7561 Fix java7 compile error by Shevchik · 8 years ago
- 7f9deaf Return empty iterator for players in server list ping event when legacy by Shevchik · 8 years ago
- 3b5dda1 Cleanup by Shevchik · 8 years ago
- 0904354 Translate components can have another json components as translation by Shevchik · 8 years ago
- 5c3ae50 Log using mojang loginlistener class by Shevchik · 8 years ago
- 07b2fe3e Fix player disconnect event not firing on loginlistenerplay disconnect by Shevchik · 8 years ago
- 23a1729 Fix spawn painting encode for 1.4.7-1.6.5 by Shevchik · 8 years ago
- 5a201da Properly disconnect 1.7 players on login->play transition by Shevchik · 8 years ago
- 5554413 Another way to keep connection open while processing PlayerLoginFinishEvent by Shevchik · 8 years ago
- 9e273de Remove keep alive sending for now, not all versions for properly with by Shevchik · 8 years ago
- f97115c Fix empty chunk precached byte arrays by Shevchik · 8 years ago
- 716e52a Get player location only if packet is relative by Shevchik · 8 years ago
- a4c2cbc chmod +x gradlew by Shevchik · 8 years ago
- 547bd54 Use Utils::getServer by Shevchik · 8 years ago
- 55c8906 Fix custom sound for 1.9 by Shevchik · 8 years ago
- 6718fbf Attemp to download libs on every build by Shevchik · 8 years ago
- 177c9f5 Merge branch 'master' of https://github.com/ProtocolSupport/ProtocolSupport.git by Shevchik · 8 years ago
- 609b282 Merge pull request #259 from games647/master by Shevchik · 8 years ago
- 488857d Add isOnlineMode method to login finish event by Shevchik · 8 years ago
- de2aee1 Deploy jar to target/ without version suffix by games647 · 8 years ago
- e32e5da Move src folder by games647 · 8 years ago
- 53df236 Switch to gradle (Related to #134, #230) by games647 · 8 years ago
- a7e34f5 Use utils here too by Shevchik · 8 years ago
- 04007da Merge branch 'master' of https://github.com/ProtocolSupport/ProtocolSupport.git by Shevchik · 8 years ago
- 4189cd1 Add new event that is better suited for loading data for player. by Shevchik · 8 years ago
- 68e22b1 Merge pull request #258 from Maxqia/getServer by Shevchik · 8 years ago
- 3cafc21 Use Utils for getServer() by Max Qian · 8 years ago
- d1020d9 Mark events as async so bukkit won't synchronize on pluginmanager by Shevchik · 8 years ago
- bc01281 chatColors is a varint by Shevchik · 8 years ago
- 3cb21bf Set dev version by Shevchik · 8 years ago
- f5532b0 Change build script. Set version as release. by Shevchik · 8 years ago
- 34274db Properly convert relative entity move to old format. (Old format only by Shevchik · 8 years ago
- 9f14b60 Fix entity metadata remap problems by Shevchik · 8 years ago
- 7276cc8 Fix invalid dimension ids. Only print block remapper warnings if debug by Shevchik · 8 years ago
- dc0bf93 Remap villager trade offers by Shevchik · 8 years ago
- 386cbcb Inject modified lilypad bounds by Shevchik · 8 years ago
- 8c99791 Correctly read and write merchant data by Shevchik · 8 years ago
- 8303500 SkullType is byte by Shevchik · 8 years ago
- 1f691e0 Check version before transforming skull by Shevchik · 8 years ago
- 647ddff Synchronize over a lock object to prevent NPE by Shevchik · 8 years ago
- 7c8ad88 Display ender dragon head (skull:5) as player head with skin by Shevchik · 8 years ago
- af17038 Transform spawn eggs so they display properly on < 1.9 by Shevchik · 8 years ago
- 8e09f53 Rename class by Shevchik · 8 years ago
- 8c48f81 Fix legacy text encoder by Shevchik · 8 years ago
- ac2fb04 Fix chunk remapping for < 1.8 by Shevchik · 8 years ago
- fbfe926 Remove usage of mojang data bits and use own implementation instead by Shevchik · 8 years ago
- c5c6691 Validate block ids returned by palette and replace invalid ones with air by Shevchik · 8 years ago
- c8d19c5 Split chunk transformer to classes, also throw parse exception when by Shevchik · 8 years ago
- 2e37251 Remap new command blocks by Shevchik · 8 years ago
- d4b34ec Fix armor stand metadata remap by Shevchik · 8 years ago
- aac5513 Missin format by Shevchik · 8 years ago
- 9c5b5ed That exception throw shouldn't be here by Shevchik · 8 years ago
- c0092e8 Append more info to chunk data parse error exception message by Shevchik · 8 years ago
- ff9a8f9 Some changes to exception messages. TODO: custom exception for chunk decoder. by Shevchik · 8 years ago
- 269314f Get remote address from network manager here too by Shevchik · 8 years ago
- 2c94f16 Add missing entity metadata remaps by Shevchik · 8 years ago
- e789044 Remove meta validation, not needed at this step anyway by Shevchik · 8 years ago
- 29dfa65 Support for java 7 by Shevchik · 8 years ago
- 51179d3 Don't allow client to keep requesting server info by Shevchik · 8 years ago
- 0e98d5d Send world sound as custom world sound to 1.9, works better that mnually by Shevchik · 8 years ago
- 84b6e8a Ignore some exceptions properly by Shevchik · 8 years ago
- 1f7c187 Ignore more useless exceptions by Shevchik · 8 years ago
- 74dbf78 Add error log that records all exceptions occured on network by Shevchik · 8 years ago
- e68b8b5 Fix some checks in inventory packets by Shevchik · 8 years ago
- b1db610 Just use mojang databits implementation. TODO: Create own one to reduce by Shevchik · 8 years ago
- 8f26368 Update README by Shevchik · 8 years ago
- 749e83f Use mojang databits for now to decode chunk data. by Shevchik · 8 years ago
- 6d1ef13 Remapping block to air is bad idea by Shevchik · 8 years ago
- 3e2436e Rewrite entity metadata remapper. Now values are always type validated, by Shevchik · 8 years ago
- 1037736 Register custom sound packet. Remove test commands from command handler. by Shevchik · 8 years ago
- 3485f0c Register entity destroy to fix mem leak by Shevchik · 8 years ago
- db7f41a Register respawn packet by Shevchik · 8 years ago
- 3cce9d5 Implement custom world sound packet, but don't use it yet. by Shevchik · 8 years ago
- ddd25f0 Register inventory middle packets so items get remapped by Shevchik · 8 years ago
- 75bce6e Use proper metadata serializer for spawn player by Shevchik · 8 years ago
- 76a9642 Create libs dir if not present by Shevchik · 8 years ago
- c3f87f4 Remap block change packets by Shevchik · 8 years ago
- 9388e13 Remap chunk data by Shevchik · 8 years ago
- c968f2a Remap blocks, items, entities. by Shevchik · 8 years ago
- 9c38df3 Fix order id by Shevchik · 8 years ago
- 04cea56 Basic support for 1.9.4 by Shevchik · 8 years ago