commit | 4189cd108bc7ea4b7e515b3ff61c4d370c40c208 | [log] [download] |
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author | Shevchik <Shev4ik.den@gmail.com> | Sun Sep 11 15:56:14 2016 +0300 |
committer | Shevchik <Shev4ik.den@gmail.com> | Sun Sep 11 15:56:14 2016 +0300 |
tree | fd3c90be6caacbe4f60265c7a0d3982638a5aebd | |
parent | d1020d966930e299e7ea0651090abcee267d9de5 [diff] |
Add new event that is better suited for loading data for player. ProtocolSupport will keep the connection open and send keep alive packets to client while event is being processed, so you are no longer limited with 20 seconds until client time outs.
Support 1.9, 1.8, 1.7, 1.6, 1.5, 1.4.7 on spigot 1.10
Wontfix issues:
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Spigot: http://www.spigotmc.org/resources/protocolsupport.7201/
Jenkins: http://build.true-games.org/job/ProtocolSupport/
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Licensed under the terms of GNU AGPLv3