1. 0de3732 Rename registry field by Shevchik · 8 years ago
  2. e8a0509 Move windowtype and use it for legacy id remapping by Shevchik · 8 years ago
  3. 8754d20 Implement and use 1.9 serverbound packets by Shevchik · 8 years ago
  4. 210ecd5 Rename decoders in preparation for full 1.9 decoder implementation by Shevchik · 8 years ago
  5. aaf45fc Move some packets in preparation for fully implementing 1.9 packet encoders. by Shevchik · 8 years ago
  6. abb3e14 Filter storage meta enchants too by Shevchik · 8 years ago
  7. d5d7561 Fix java7 compile error by Shevchik · 8 years ago
  8. 7f9deaf Return empty iterator for players in server list ping event when legacy by Shevchik · 8 years ago
  9. 3b5dda1 Cleanup by Shevchik · 8 years ago
  10. 0904354 Translate components can have another json components as translation by Shevchik · 8 years ago
  11. 5c3ae50 Log using mojang loginlistener class by Shevchik · 8 years ago
  12. 07b2fe3e Fix player disconnect event not firing on loginlistenerplay disconnect by Shevchik · 8 years ago
  13. 23a1729 Fix spawn painting encode for 1.4.7-1.6.5 by Shevchik · 8 years ago
  14. 5a201da Properly disconnect 1.7 players on login->play transition by Shevchik · 8 years ago
  15. 5554413 Another way to keep connection open while processing PlayerLoginFinishEvent by Shevchik · 8 years ago
  16. 9e273de Remove keep alive sending for now, not all versions for properly with by Shevchik · 8 years ago
  17. f97115c Fix empty chunk precached byte arrays by Shevchik · 8 years ago
  18. 716e52a Get player location only if packet is relative by Shevchik · 8 years ago
  19. 547bd54 Use Utils::getServer by Shevchik · 8 years ago
  20. 55c8906 Fix custom sound for 1.9 by Shevchik · 8 years ago
  21. 488857d Add isOnlineMode method to login finish event by Shevchik · 8 years ago
  22. a7e34f5 Use utils here too by Shevchik · 8 years ago
  23. 04007da Merge branch 'master' of https://github.com/ProtocolSupport/ProtocolSupport.git by Shevchik · 8 years ago
  24. 4189cd1 Add new event that is better suited for loading data for player. by Shevchik · 8 years ago
  25. 3cafc21 Use Utils for getServer() by Max Qian · 8 years ago
  26. d1020d9 Mark events as async so bukkit won't synchronize on pluginmanager by Shevchik · 8 years ago
  27. bc01281 chatColors is a varint by Shevchik · 8 years ago
  28. 3cb21bf Set dev version by Shevchik · 8 years ago
  29. f5532b0 Change build script. Set version as release. by Shevchik · 8 years ago
  30. 34274db Properly convert relative entity move to old format. (Old format only by Shevchik · 8 years ago
  31. 9f14b60 Fix entity metadata remap problems by Shevchik · 8 years ago
  32. 7276cc8 Fix invalid dimension ids. Only print block remapper warnings if debug by Shevchik · 8 years ago
  33. dc0bf93 Remap villager trade offers by Shevchik · 8 years ago
  34. 386cbcb Inject modified lilypad bounds by Shevchik · 8 years ago
  35. 8c99791 Correctly read and write merchant data by Shevchik · 8 years ago
  36. 8303500 SkullType is byte by Shevchik · 8 years ago
  37. 1f691e0 Check version before transforming skull by Shevchik · 8 years ago
  38. 647ddff Synchronize over a lock object to prevent NPE by Shevchik · 8 years ago
  39. 7c8ad88 Display ender dragon head (skull:5) as player head with skin by Shevchik · 8 years ago
  40. af17038 Transform spawn eggs so they display properly on < 1.9 by Shevchik · 8 years ago
  41. 8e09f53 Rename class by Shevchik · 8 years ago
  42. 8c48f81 Fix legacy text encoder by Shevchik · 8 years ago
  43. ac2fb04 Fix chunk remapping for < 1.8 by Shevchik · 8 years ago
  44. fbfe926 Remove usage of mojang data bits and use own implementation instead by Shevchik · 8 years ago
  45. c5c6691 Validate block ids returned by palette and replace invalid ones with air by Shevchik · 8 years ago
  46. c8d19c5 Split chunk transformer to classes, also throw parse exception when by Shevchik · 8 years ago
  47. 2e37251 Remap new command blocks by Shevchik · 8 years ago
  48. d4b34ec Fix armor stand metadata remap by Shevchik · 8 years ago
  49. aac5513 Missin format by Shevchik · 8 years ago
  50. 9c5b5ed That exception throw shouldn't be here by Shevchik · 8 years ago
  51. c0092e8 Append more info to chunk data parse error exception message by Shevchik · 8 years ago
  52. ff9a8f9 Some changes to exception messages. TODO: custom exception for chunk decoder. by Shevchik · 8 years ago
  53. 269314f Get remote address from network manager here too by Shevchik · 8 years ago
  54. 2c94f16 Add missing entity metadata remaps by Shevchik · 8 years ago
  55. e789044 Remove meta validation, not needed at this step anyway by Shevchik · 8 years ago
  56. 29dfa65 Support for java 7 by Shevchik · 8 years ago
  57. 51179d3 Don't allow client to keep requesting server info by Shevchik · 8 years ago
  58. 0e98d5d Send world sound as custom world sound to 1.9, works better that mnually by Shevchik · 8 years ago
  59. 84b6e8a Ignore some exceptions properly by Shevchik · 8 years ago
  60. 1f7c187 Ignore more useless exceptions by Shevchik · 8 years ago
  61. 74dbf78 Add error log that records all exceptions occured on network by Shevchik · 8 years ago
  62. e68b8b5 Fix some checks in inventory packets by Shevchik · 8 years ago
  63. b1db610 Just use mojang databits implementation. TODO: Create own one to reduce by Shevchik · 8 years ago
  64. 749e83f Use mojang databits for now to decode chunk data. by Shevchik · 8 years ago
  65. 6d1ef13 Remapping block to air is bad idea by Shevchik · 8 years ago
  66. 3e2436e Rewrite entity metadata remapper. Now values are always type validated, by Shevchik · 8 years ago
  67. 1037736 Register custom sound packet. Remove test commands from command handler. by Shevchik · 8 years ago
  68. 3485f0c Register entity destroy to fix mem leak by Shevchik · 8 years ago
  69. db7f41a Register respawn packet by Shevchik · 8 years ago
  70. 3cce9d5 Implement custom world sound packet, but don't use it yet. by Shevchik · 8 years ago
  71. ddd25f0 Register inventory middle packets so items get remapped by Shevchik · 8 years ago
  72. 75bce6e Use proper metadata serializer for spawn player by Shevchik · 8 years ago
  73. c3f87f4 Remap block change packets by Shevchik · 8 years ago
  74. 9388e13 Remap chunk data by Shevchik · 8 years ago
  75. c968f2a Remap blocks, items, entities. by Shevchik · 8 years ago
  76. 9c38df3 Fix order id by Shevchik · 8 years ago
  77. 04cea56 Basic support for 1.9.4 by Shevchik · 8 years ago
  78. b170326 Remap entity metadata by Shevchik · 8 years ago
  79. 299c7f1 Basic support for 1.9.0-1.9.2 by Shevchik · 8 years ago
  80. 107ef0d Two underscores for version separator in middle packet impls by Shevchik · 8 years ago
  81. 596aaca Add 1.10 decoder/encoder also use for 1.9 so it will kick player with a message by Shevchik · 8 years ago
  82. 98f84ae Unify login and handshake listeners by Shevchik · 8 years ago
  83. a34e18b Fix field names by Shevchik · 8 years ago
  84. 1d2b0bc Update entity metadata remapper by Shevchik · 8 years ago
  85. 4dc3d05 Update packet format, remove 1.9 support for now. by Shevchik · 8 years ago
  86. ceaaba0 Update nms import (not checked). by Shevchik · 8 years ago
  87. 998a06e Raise processing threads amount to integer max value. (Many plugins can by Shevchik · 8 years ago
  88. c5e703c Move effect id remapper to legacy pacakge, add new id remapper that by Shevchik · 8 years ago
  89. 1841e30 Better remaps for some blocks by Shevchik · 9 years ago
  90. 851522d Fix remap registry by Shevchik · 9 years ago
  91. 3d57bb8 Update block remapper api by Shevchik · 9 years ago
  92. 81151e7 Fix mob leash by Shevchik · 9 years ago
  93. d271539 equals for some types by Shevchik · 9 years ago
  94. 3e048c7 Use guava cache for throttle tracker by Shevchik · 9 years ago
  95. 5087852 Rename method by Shevchik · 9 years ago
  96. 9eb7446 Start new development build. Calling .class.getName() doesn't alwyas by Shevchik · 9 years ago
  97. b6b1d03 Set release version by Shevchik · 9 years ago
  98. d8eb080 Enable compression for 1.8. All this time it was disabled, which caused by Shevchik · 9 years ago
  99. fc1c602 Potion type name can also be without namespace. Also use arrays to hold by Shevchik · 9 years ago
  100. 0d85963 Hook into paperspigot pending network manager list if present by Shevchik · 9 years ago