blob: e212409cff81bf576f9ff6c629b2b9df4f0cbb6f [file] [log] [blame] [raw]
package li.cil.oc.common.tileentity
import cpw.mods.fml.relauncher.{Side, SideOnly}
import li.cil.oc.{Settings, api}
import li.cil.oc.api.network.Visibility
import li.cil.oc.common.EventHandler
import li.cil.oc.server.{PacketSender => ServerPacketSender}
import net.minecraft.nbt.NBTTagCompound
import net.minecraftforge.common.util.ForgeDirection
class NetSplitter extends traits.Environment with traits.OpenSides with traits.RedstoneAware with api.network.SidedEnvironment {
_isOutputEnabled = true
val node = api.Network.newNode(this, Visibility.None).
create()
var isInverted = false
override def isSideOpen(side: ForgeDirection) = if (isInverted) !super.isSideOpen(side) else super.isSideOpen(side)
override def setSideOpen(side: ForgeDirection, value: Boolean) {
super.setSideOpen(side, value)
if (isServer) {
node.remove()
api.Network.joinOrCreateNetwork(this)
ServerPacketSender.sendNetSplitterState(this)
world.playSoundEffect(x + 0.5, y + 0.5, z + 0.5, "tile.piston.out", 0.5f, world.rand.nextFloat() * 0.25f + 0.7f)
world.notifyBlocksOfNeighborChange(x, y, z, block)
}
else {
world.markBlockForUpdate(x, y, z)
}
}
// ----------------------------------------------------------------------- //
override def sidedNode(side: ForgeDirection) = if (isSideOpen(side)) node else null
@SideOnly(Side.CLIENT)
override def canConnect(side: ForgeDirection) = isSideOpen(side)
// ----------------------------------------------------------------------- //
override def canUpdate = false
override protected def initialize(): Unit = {
super.initialize()
EventHandler.scheduleServer(this)
}
// ----------------------------------------------------------------------- //
override protected def onRedstoneInputChanged(side: ForgeDirection, oldMaxValue: Int, newMaxValue: Int): Unit = {
super.onRedstoneInputChanged(side, oldMaxValue, newMaxValue)
val oldIsInverted = isInverted
isInverted = newMaxValue > 0
if (isInverted != oldIsInverted) {
if (isServer) {
node.remove()
api.Network.joinOrCreateNetwork(this)
ServerPacketSender.sendNetSplitterState(this)
world.playSoundEffect(x + 0.5, y + 0.5, z + 0.5, "tile.piston.in", 0.5f, world.rand.nextFloat() * 0.25f + 0.7f)
}
else {
world.markBlockForUpdate(x, y, z)
}
}
}
override def readFromNBTForServer(nbt: NBTTagCompound): Unit = {
super.readFromNBTForServer(nbt)
isInverted = nbt.getBoolean(Settings.namespace + "isInverted")
}
override def writeToNBTForServer(nbt: NBTTagCompound): Unit = {
super.writeToNBTForServer(nbt)
nbt.setBoolean(Settings.namespace + "isInverted", isInverted)
}
@SideOnly(Side.CLIENT) override
def readFromNBTForClient(nbt: NBTTagCompound): Unit = {
super.readFromNBTForClient(nbt)
isInverted = nbt.getBoolean(Settings.namespace + "isInverted")
}
override def writeToNBTForClient(nbt: NBTTagCompound): Unit = {
super.writeToNBTForClient(nbt)
nbt.setBoolean(Settings.namespace + "isInverted", isInverted)
}
}