|  | package forestry.api.apiculture; | 
|  |  | 
|  | import java.util.ArrayList; | 
|  | import java.util.HashMap; | 
|  |  | 
|  | import net.minecraft.item.ItemStack; | 
|  | import forestry.api.genetics.IMutation; | 
|  | /** | 
|  | * | 
|  | * Some miscellaneous lists and settings for bees. | 
|  | * | 
|  | * @author SirSengir | 
|  | */ | 
|  | public class BeeManager { | 
|  |  | 
|  | /** | 
|  | * Get your own reference to this via AlleleManager.alleleRegistry.getSpeciesRoot("rootBees") and save it somewhere. | 
|  | */ | 
|  | @Deprecated | 
|  | public static IBeeRoot beeInterface; | 
|  |  | 
|  | /** | 
|  | * Species templates for bees that can drop from hives. | 
|  | * | 
|  | * 0 - Forest 1 - Meadows 2 - Desert 3 - Jungle 4 - End 5 - Snow 6 - Swamp | 
|  | * | 
|  | * see {@link IMutation} for template format | 
|  | */ | 
|  | public static ArrayList<IHiveDrop>[] hiveDrops; | 
|  |  | 
|  | /** | 
|  | * 0 - Common Village Bees 1 - Uncommon Village Bees (20 % of spawns) | 
|  | */ | 
|  | public static ArrayList<IBeeGenome>[] villageBees; | 
|  |  | 
|  | /** | 
|  | * List of items that can induce swarming. Integer denotes x in 1000 chance. | 
|  | */ | 
|  | public static HashMap<ItemStack, Integer> inducers = new HashMap<ItemStack, Integer>(); | 
|  | } |