| package li.cil.oc.server.component |
| |
| import li.cil.oc.api.Network |
| import li.cil.oc.api.machine.Arguments |
| import li.cil.oc.api.machine.Callback |
| import li.cil.oc.api.machine.Context |
| import li.cil.oc.api.network.Visibility |
| import li.cil.oc.api.prefab |
| import li.cil.oc.common.entity |
| |
| class Drone(val host: entity.Drone) extends prefab.ManagedEnvironment { |
| override val node = Network.newNode(this, Visibility.Network). |
| withComponent("drone"). |
| create() |
| |
| @Callback(doc = "function(dx:number, dy:number, dz:number) -- Change the target position by the specified offset.") |
| def move(context: Context, args: Arguments): Array[AnyRef] = { |
| val dx = args.checkDouble(0).toFloat |
| val dy = args.checkDouble(1).toFloat |
| val dz = args.checkDouble(2).toFloat |
| host.targetX += dx |
| host.targetY += dy |
| host.targetZ += dz |
| null |
| } |
| |
| @Callback(doc = "function():number -- Get the current distance to the target position.") |
| def getOffset(context: Context, args: Arguments): Array[AnyRef] = |
| result(host.getDistance(host.targetX, host.targetY, host.targetZ)) |
| |
| @Callback(doc = "function():number -- Get the current velocity.") |
| def getVelocity(context: Context, args: Arguments): Array[AnyRef] = |
| result(math.sqrt(host.motionX * host.motionX + host.motionY * host.motionY + host.motionZ * host.motionZ) * 20) // per second |
| |
| @Callback(doc = "function():number -- Get the currently set acceleration.") |
| def getAcceleration(context: Context, args: Arguments): Array[AnyRef] = { |
| result(host.targetAcceleration * 20) // per second |
| } |
| |
| @Callback(doc = "function(value:number):number -- Try to set the acceleration to the specified value and return the new acceleration.") |
| def setAcceleration(context: Context, args: Arguments): Array[AnyRef] = { |
| host.targetAcceleration = (args.checkDouble(0) / 20.0).toFloat |
| result(host.targetAcceleration * 20) |
| } |
| } |