| package li.cil.oc.common.block |
| |
| import cpw.mods.fml.relauncher.Side |
| import cpw.mods.fml.relauncher.SideOnly |
| import li.cil.oc.Settings |
| import li.cil.oc.client.Textures |
| import li.cil.oc.common.tileentity |
| import li.cil.oc.integration.util.Wrench |
| import li.cil.oc.util.BlockPosition |
| import net.minecraft.client.renderer.texture.IIconRegister |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.world.IBlockAccess |
| import net.minecraft.world.World |
| import net.minecraftforge.common.util.ForgeDirection |
| |
| class NetSplitter extends RedstoneAware { |
| override protected def customTextures = Array( |
| Some("NetSplitterTop"), |
| Some("NetSplitterTop"), |
| Some("NetSplitterSide"), |
| Some("NetSplitterSide"), |
| Some("NetSplitterSide"), |
| Some("NetSplitterSide") |
| ) |
| |
| @SideOnly(Side.CLIENT) override |
| def registerBlockIcons(iconRegister: IIconRegister): Unit = { |
| super.registerBlockIcons(iconRegister) |
| Textures.NetSplitter.iconOn = iconRegister.registerIcon(Settings.resourceDomain + ":NetSplitterOn") |
| } |
| |
| override def isSideSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection): Boolean = false |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def createTileEntity(world: World, metadata: Int) = new tileentity.NetSplitter() |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = { |
| if (Wrench.holdsApplicableWrench(player, BlockPosition(x, y, z))) { |
| val sideToToggle = if (player.isSneaking) side.getOpposite else side |
| world.getTileEntity(x, y, z) match { |
| case splitter: tileentity.NetSplitter => |
| if (!world.isRemote) { |
| val oldValue = splitter.openSides(sideToToggle.ordinal()) |
| splitter.setSideOpen(sideToToggle, !oldValue) |
| } |
| true |
| case _ => false |
| } |
| } |
| else super.onBlockActivated(world, x, y, z, player, side, hitX, hitY, hitZ) |
| } |
| } |