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package li.cil.oc.common.container
import li.cil.oc.api
import li.cil.oc.common.tileentity
import net.minecraft.entity.player.InventoryPlayer
class Router(playerInventory: InventoryPlayer, router: tileentity.Router) extends Player(playerInventory, router) {
addSlotToContainer(60, 35, api.driver.Slot.Processor)
addSlotToContainer(95, 35, api.driver.Slot.Memory)
addPlayerInventorySlots(8, 84)
}