package li.cil.oc.common.container | |
import li.cil.oc.api | |
import li.cil.oc.common.tileentity | |
import net.minecraft.entity.player.InventoryPlayer | |
class Router(playerInventory: InventoryPlayer, router: tileentity.Router) extends Player(playerInventory, router) { | |
addSlotToContainer(60, 35, api.driver.Slot.Processor) | |
addSlotToContainer(95, 35, api.driver.Slot.Memory) | |
addPlayerInventorySlots(8, 84) | |
} |