| package li.cil.oc.server.computer | |
| import net.minecraft.world.World | |
| /** | |
| * This has to be implemented by owners of computer instances and allows the | |
| * computers to access information about the world they live in. | |
| */ | |
| trait IComputerEnvironment { | |
| def world: World | |
| /** Called when the computer state changed, so it should be saved again. */ | |
| def markAsChanged(): Unit | |
| } |