| package li.cil.oc.common |
| |
| import java.io |
| import java.util.Random |
| |
| import cpw.mods.fml.common.eventhandler.SubscribeEvent |
| import li.cil.oc.Constants |
| import li.cil.oc.OpenComputers |
| import li.cil.oc.Settings |
| import li.cil.oc.common.init.Items |
| import li.cil.oc.util.Color |
| import net.minecraft.inventory.IInventory |
| import net.minecraft.item.Item |
| import net.minecraft.item.ItemStack |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraft.util.WeightedRandomChestContent |
| import net.minecraftforge.common.ChestGenHooks |
| import net.minecraftforge.common.DimensionManager |
| import net.minecraftforge.event.world.WorldEvent |
| |
| import scala.collection.convert.WrapAsScala._ |
| import scala.collection.mutable |
| |
| object Loot extends WeightedRandomChestContent(new ItemStack(null: Item), 1, 1, Settings.get.lootProbability) { |
| val containers = Array( |
| ChestGenHooks.DUNGEON_CHEST, |
| ChestGenHooks.PYRAMID_DESERT_CHEST, |
| ChestGenHooks.PYRAMID_JUNGLE_CHEST, |
| ChestGenHooks.STRONGHOLD_LIBRARY) |
| |
| val builtInDisks = mutable.Map.empty[String, (ItemStack, Int)] |
| |
| val worldDisks = mutable.Map.empty[String, (ItemStack, Int)] |
| |
| val disks = mutable.ArrayBuffer.empty[ItemStack] |
| |
| def init() { |
| for (container <- containers) { |
| ChestGenHooks.addItem(container, Loot) |
| } |
| |
| val list = new java.util.Properties() |
| val listStream = getClass.getResourceAsStream("/assets/" + Settings.resourceDomain + "/loot/loot.properties") |
| list.load(listStream) |
| listStream.close() |
| parseLootDisks(list, builtInDisks) |
| } |
| |
| @SubscribeEvent |
| def initForWorld(e: WorldEvent.Load) { |
| worldDisks.clear() |
| disks.clear() |
| val path = new io.File(DimensionManager.getCurrentSaveRootDirectory, Settings.savePath + "loot/") |
| if (path.exists && path.isDirectory) { |
| val listFile = new io.File(path, "loot.properties") |
| if (listFile.exists && listFile.isFile) { |
| try { |
| val listStream = new io.FileInputStream(listFile) |
| val list = new java.util.Properties() |
| list.load(listStream) |
| listStream.close() |
| parseLootDisks(list, worldDisks) |
| } |
| catch { |
| case t: Throwable => OpenComputers.log.warn("Failed opening loot descriptor file in saves folder.") |
| } |
| } |
| } |
| for ((name, entry) <- builtInDisks if !worldDisks.contains(name)) { |
| worldDisks += name -> entry |
| } |
| for ((_, (stack, count)) <- worldDisks) { |
| for (i <- 0 until count) { |
| disks += stack |
| } |
| } |
| } |
| |
| private def parseLootDisks(list: java.util.Properties, acc: mutable.Map[String, (ItemStack, Int)]) { |
| for (key <- list.stringPropertyNames) { |
| val value = list.getProperty(key) |
| try value.split(":") match { |
| case Array(name, count, color) => |
| acc += key -> ((createLootDisk(name, key, Some(color)), count.toInt)) |
| case Array(name, count) => |
| acc += key -> ((createLootDisk(name, key), count.toInt)) |
| case _ => |
| acc += key -> ((createLootDisk(value, key), 1)) |
| } |
| catch { |
| case t: Throwable => OpenComputers.log.warn("Bad loot descriptor: " + value, t) |
| } |
| } |
| } |
| |
| def createLootDisk(name: String, path: String, color: Option[String] = None) = { |
| val data = new NBTTagCompound() |
| data.setString(Settings.namespace + "fs.label", name) |
| |
| val tag = new NBTTagCompound() |
| tag.setTag(Settings.namespace + "data", data) |
| // Store this top level, so it won't get wiped on save. |
| tag.setString(Settings.namespace + "lootPath", path) |
| color match { |
| case Some(oreDictName) => |
| tag.setInteger(Settings.namespace + "color", Color.dyes.indexOf(oreDictName)) |
| case _ => |
| } |
| |
| val disk = Items.get(Constants.ItemName.LootDisk).createItemStack(1) |
| disk.setTagCompound(tag) |
| |
| disk |
| } |
| |
| override def generateChestContent(random: Random, newInventory: IInventory) = |
| if (disks.length > 0) |
| ChestGenHooks.generateStacks(random, disks(random.nextInt(disks.length)), |
| theMinimumChanceToGenerateItem, theMaximumChanceToGenerateItem) |
| else Array.empty[ItemStack] |
| } |