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package li.cil.oc.common.template
import li.cil.oc.Localization
import li.cil.oc.Settings
import li.cil.oc.api
import li.cil.oc.api.driver._
import li.cil.oc.api.driver.item.Container
import li.cil.oc.api.driver.item.Inventory
import li.cil.oc.api.driver.item.Memory
import li.cil.oc.api.driver.item.Processor
import li.cil.oc.common.Slot
import li.cil.oc.common.Tier
import net.minecraft.inventory.IInventory
import net.minecraft.item.ItemStack
import net.minecraft.util.IChatComponent
import scala.collection.mutable
abstract class Template {
protected val suggestedComponents = Array(
"BIOS" -> hasComponent("eeprom") _,
"Screen" -> hasComponent("screen1") _,
"Keyboard" -> hasComponent("keyboard") _,
"GraphicsCard" -> ((inventory: IInventory) => Array("graphicsCard1", "graphicsCard2", "graphicsCard3").exists(name => hasComponent(name)(inventory))),
"Inventory" -> hasInventory _,
"OS" -> hasFileSystem _)
protected def hostClass: Class[_ <: EnvironmentHost]
protected def validateComputer(inventory: IInventory): Array[AnyRef] = {
val hasCase = caseTier(inventory) != Tier.None
val hasCPU = this.hasCPU(inventory)
val hasRAM = this.hasRAM(inventory)
val complexity = this.complexity(inventory)
val maxComplexity = this.maxComplexity(inventory)
val valid = hasCase && hasCPU && hasRAM && complexity <= maxComplexity
val progress =
if (!hasCPU) Localization.Assembler.InsertCPU
else if (!hasRAM) Localization.Assembler.InsertRAM
else Localization.Assembler.Complexity(complexity, maxComplexity)
val warnings = mutable.ArrayBuffer.empty[IChatComponent]
for ((name, check) <- suggestedComponents) {
if (!check(inventory)) {
warnings += Localization.Assembler.Warning(name)
}
}
if (warnings.length > 0) {
warnings.prepend(Localization.Assembler.Warnings)
}
Array(valid: java.lang.Boolean, progress, warnings.toArray)
}
protected def exists(inventory: IInventory, p: ItemStack => Boolean) = {
(0 until inventory.getSizeInventory).exists(slot => Option(inventory.getStackInSlot(slot)) match {
case Some(stack) => p(stack)
case _ => false
})
}
protected def hasCPU(inventory: IInventory) = exists(inventory, api.Driver.driverFor(_, hostClass) match {
case _: Processor => true
case _ => false
})
protected def hasRAM(inventory: IInventory) = exists(inventory, api.Driver.driverFor(_, hostClass) match {
case _: Memory => true
case _ => false
})
protected def hasComponent(name: String)(inventory: IInventory) = exists(inventory, stack => Option(api.Items.get(stack)) match {
case Some(descriptor) => descriptor.name == name
case _ => false
})
protected def hasInventory(inventory: IInventory) = exists(inventory, api.Driver.driverFor(_, hostClass) match {
case _: Inventory => true
case _ => false
})
protected def hasFileSystem(inventory: IInventory) = exists(inventory, stack => Option(api.Driver.driverFor(stack, hostClass)) match {
case Some(driver) => driver.slot(stack) == Slot.Floppy || driver.slot(stack) == Slot.HDD
case _ => false
})
protected def complexity(inventory: IInventory) = {
var acc = 0
for (slot <- 1 until inventory.getSizeInventory) {
val stack = inventory.getStackInSlot(slot)
acc += (Option(api.Driver.driverFor(stack, hostClass)) match {
case Some(driver: Processor) => 0 // CPUs are exempt, since they control the limit.
case Some(driver: Container) => (1 + driver.tier(stack)) * 2
case Some(driver) if driver.slot(stack) != Slot.EEPROM => 1 + driver.tier(stack)
case _ => 0
})
}
acc
}
protected def maxComplexity(inventory: IInventory) = {
val caseTier = this.caseTier(inventory)
val cpuTier = (0 until inventory.getSizeInventory).foldRight(0)((slot, acc) => {
val stack = inventory.getStackInSlot(slot)
acc + (api.Driver.driverFor(stack, hostClass) match {
case processor: Processor => processor.tier(stack)
case _ => 0
})
})
if (caseTier >= Tier.One && cpuTier >= Tier.One) {
Settings.deviceComplexityByTier(caseTier) - (math.min(2, caseTier) - cpuTier) * 6
}
else 0
}
protected def caseTier(inventory: IInventory): Int
}