| package li.cil.oc.common |
| |
| import java.util |
| import java.util.logging.Level |
| |
| import cpw.mods.fml.common._ |
| import cpw.mods.fml.common.network.{IConnectionHandler, Player} |
| import li.cil.oc._ |
| import li.cil.oc.api.Network |
| import li.cil.oc.client.renderer.PetRenderer |
| import li.cil.oc.client.{PacketSender => ClientPacketSender} |
| import li.cil.oc.common.tileentity.traits.power |
| import li.cil.oc.server.{PacketSender => ServerPacketSender} |
| import li.cil.oc.util.mods.Mods |
| import li.cil.oc.util.{LuaStateFactory, SideTracker, mods} |
| import net.minecraft.client.Minecraft |
| import net.minecraft.entity.player.{EntityPlayer, EntityPlayerMP} |
| import net.minecraft.inventory.IInventory |
| import net.minecraft.item.ItemStack |
| import net.minecraft.network.packet.{NetHandler, Packet1Login} |
| import net.minecraft.network.{INetworkManager, NetLoginHandler} |
| import net.minecraft.server.MinecraftServer |
| import net.minecraft.tileentity.TileEntity |
| import net.minecraftforge.common.MinecraftForge |
| import net.minecraftforge.event.ForgeSubscribe |
| import net.minecraftforge.event.world.WorldEvent |
| |
| import scala.collection.mutable |
| import scala.concurrent.ExecutionContext.Implicits.global |
| import scala.concurrent.Future |
| |
| object EventHandler extends ITickHandler with IConnectionHandler with ICraftingHandler { |
| val pending = mutable.Buffer.empty[() => Unit] |
| |
| def schedule(tileEntity: TileEntity) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => Network.joinOrCreateNetwork(tileEntity)) |
| } |
| } |
| |
| @Optional.Method(modid = Mods.IDs.ForgeMultipart) |
| def schedule(tileEntity: () => TileEntity) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => Network.joinOrCreateNetwork(tileEntity())) |
| } |
| } |
| |
| @Optional.Method(modid = Mods.IDs.IndustrialCraft2) |
| def scheduleIC2Add(tileEntity: power.IndustrialCraft2Experimental) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => if (!tileEntity.addedToIC2PowerGrid && !tileEntity.isInvalid) { |
| MinecraftForge.EVENT_BUS.post(new ic2.api.energy.event.EnergyTileLoadEvent(tileEntity.asInstanceOf[ic2.api.energy.tile.IEnergyTile])) |
| tileEntity.addedToIC2PowerGrid = true |
| }) |
| } |
| } |
| |
| @Optional.Method(modid = Mods.IDs.IndustrialCraft2Classic) |
| def scheduleIC2Add(tileEntity: power.IndustrialCraft2Classic) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => if (!tileEntity.addedToIC2PowerGrid && !tileEntity.isInvalid) { |
| MinecraftForge.EVENT_BUS.post(new ic2classic.api.energy.event.EnergyTileLoadEvent(tileEntity.asInstanceOf[ic2classic.api.energy.tile.IEnergyTile])) |
| tileEntity.addedToIC2PowerGrid = true |
| }) |
| } |
| } |
| |
| def scheduleWirelessRedstone(rs: server.component.RedstoneWireless) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => if (!rs.owner.isInvalid) { |
| mods.WirelessRedstone.addReceiver(rs) |
| mods.WirelessRedstone.updateOutput(rs) |
| }) |
| } |
| } |
| |
| override def getLabel = "OpenComputers Network Initialization Ticker" |
| |
| override def ticks() = util.EnumSet.of(TickType.SERVER) |
| |
| override def tickStart(`type`: util.EnumSet[TickType], tickData: AnyRef*) { |
| pending.synchronized { |
| val adds = pending.toArray |
| pending.clear() |
| adds |
| } foreach (callback => { |
| try callback() catch { |
| case t: Throwable => OpenComputers.log.log(Level.WARNING, "Error in scheduled tick action.", t) |
| } |
| }) |
| } |
| |
| override def tickEnd(`type`: util.EnumSet[TickType], tickData: AnyRef*) = {} |
| |
| def playerLoggedIn(player: Player, netHandler: NetHandler, manager: INetworkManager) { |
| if (netHandler.isServerHandler) player match { |
| case p: EntityPlayerMP => |
| if (!LuaStateFactory.isAvailable) { |
| p.sendChatToPlayer(Localization.Chat.WarningLuaFallback) |
| } |
| if (Mods.ProjectRedTransmission.isAvailable && !mods.ProjectRed.isAPIAvailable) { |
| p.sendChatToPlayer(Localization.Chat.WarningProjectRed) |
| } |
| if (!Settings.get.pureIgnorePower && Settings.get.ignorePower) { |
| p.sendChatToPlayer(Localization.Chat.WarningPower) |
| } |
| ServerPacketSender.sendPetVisibility(None, Some(p)) |
| // Do update check in local games and for OPs. |
| if (!MinecraftServer.getServer.isDedicatedServer || MinecraftServer.getServer.getConfigurationManager.isPlayerOpped(p.getCommandSenderName)) { |
| Future { |
| UpdateCheck.info onSuccess { |
| case Some(release) => p.sendChatToPlayer(Localization.Chat.InfoNewVersion(release.tag_name)) |
| } |
| } |
| } |
| case _ => |
| } |
| } |
| |
| def connectionReceived(netHandler: NetLoginHandler, manager: INetworkManager) = null |
| |
| def connectionOpened(netClientHandler: NetHandler, server: String, port: Int, manager: INetworkManager) { |
| } |
| |
| def connectionOpened(netClientHandler: NetHandler, server: MinecraftServer, manager: INetworkManager) { |
| } |
| |
| def connectionClosed(manager: INetworkManager) { |
| } |
| |
| def clientLoggedIn(clientHandler: NetHandler, manager: INetworkManager, login: Packet1Login) { |
| val player = clientHandler.getPlayer |
| if (player == Minecraft.getMinecraft.thePlayer) { |
| PetRenderer.hidden.clear() |
| if (Settings.get.hideOwnPet) { |
| PetRenderer.hidden += player.getCommandSenderName |
| } |
| ClientPacketSender.sendPetVisibility() |
| } |
| } |
| |
| lazy val navigationUpgrade = api.Items.get("navigationUpgrade") |
| |
| override def onCrafting(player: EntityPlayer, craftedStack: ItemStack, inventory: IInventory) = { |
| if (api.Items.get(craftedStack) == navigationUpgrade) { |
| Option(api.Driver.driverFor(craftedStack)).foreach(driver => |
| for (i <- 0 until inventory.getSizeInventory) { |
| val stack = inventory.getStackInSlot(i) |
| if (stack != null && api.Items.get(stack) == navigationUpgrade) { |
| // Restore the map currently used in the upgrade. |
| val nbt = driver.dataTag(stack) |
| val map = ItemStack.loadItemStackFromNBT(nbt.getCompoundTag(Settings.namespace + "map")) |
| if (!player.inventory.addItemStackToInventory(map)) { |
| player.dropPlayerItemWithRandomChoice(map, false) |
| } |
| } |
| }) |
| } |
| } |
| |
| override def onSmelting(player: EntityPlayer, item: ItemStack) {} |
| |
| @ForgeSubscribe |
| def onWorldUnload(e: WorldEvent.Unload) { |
| if (!e.world.isRemote) { |
| import scala.collection.convert.WrapAsScala._ |
| e.world.loadedTileEntityList.collect { |
| case te: tileentity.traits.TileEntity => te.dispose() |
| } |
| } |
| } |
| } |