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package li.cil.oc.common.block
import li.cil.oc.Config
import net.minecraft.world.IBlockAccess
import net.minecraft.world.World
import net.minecraftforge.common.ForgeDirection
/** Used for sub blocks that need special rendering. */
class SpecialMulti(id: Int) extends Multi(id) {
override def getRenderType = Config.blockRenderId
override def isBlockNormalCube(world: World, x: Int, y: Int, z: Int) =
subBlock(world.getBlockMetadata(x, y, z)) match {
case None => false
case Some(subBlock) => subBlock.isBlockNormalCube(world, x, y, z)
}
override def isBlockSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: Int) =
subBlock(world.getBlockMetadata(x, y, z)) match {
case None => true
case Some(subBlock) => subBlock.isBlockSolid(
world, x, y, z, ForgeDirection.getOrientation(side))
}
override def isOpaqueCube = false
override def renderAsNormalBlock = false
override def shouldSideBeRendered(world: IBlockAccess, x: Int, y: Int, z: Int, side: Int) =
subBlock(world.getBlockMetadata(x, y, z)) match {
case None => super.shouldSideBeRendered(world, x, y, z, side)
case Some(subBlock) => subBlock.shouldSideBeRendered(
world, x, y, z, ForgeDirection.getOrientation(side))
}
}