| package li.cil.oc.client.computer |
| |
| import li.cil.oc.common.component |
| import net.minecraft.nbt.NBTTagCompound |
| |
| /** |
| * This is a dummy class for the client side. It does nothing, really, just |
| * saves us a couple of side checks. |
| */ |
| class Computer(owner: Any) extends component.Computer { |
| override def start() = false |
| |
| override def stop() = false |
| |
| var isRunning = false |
| |
| override def update() {} |
| |
| override def signal(name: String, args: Any*) = ??? |
| |
| override def load(nbt: NBTTagCompound) {} |
| |
| override def save(nbt: NBTTagCompound) {} |
| } |