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package li.cil.oc.common.block
import cpw.mods.fml.relauncher.{Side, SideOnly}
import java.util
import li.cil.oc.common.{GuiType, tileentity}
import li.cil.oc.server.PacketSender
import li.cil.oc.server.component.robot
import li.cil.oc.util.Tooltip
import li.cil.oc.{Blocks, Settings, OpenComputers}
import net.minecraft.client.renderer.texture.IconRegister
import net.minecraft.entity.EntityLivingBase
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.{EnumRarity, ItemStack}
import net.minecraft.util.{Icon, MovingObjectPosition, AxisAlignedBB, Vec3}
import net.minecraft.world.{IBlockAccess, World}
import net.minecraftforge.common.ForgeDirection
class RobotProxy(val parent: SpecialDelegator) extends Computer with SpecialDelegate {
val unlocalizedName = "Robot"
private var icon: Icon = _
var moving = new ThreadLocal[Option[tileentity.Robot]] {
override protected def initialValue = None
}
// ----------------------------------------------------------------------- //
override def rarity = EnumRarity.epic
override def tooltipLines(stack: ItemStack, player: EntityPlayer, tooltip: util.List[String], advanced: Boolean) {
if (stack.hasTagCompound) {
if (stack.getTagCompound.hasKey(Settings.namespace + "xp")) {
val xp = stack.getTagCompound.getDouble(Settings.namespace + "xp")
val level = (Math.pow(xp - Settings.get.baseXpToLevel, 1 / Settings.get.exponentialXpGrowth) / Settings.get.constantXpGrowth).toInt min 30
if (level > 0) {
tooltip.addAll(Tooltip.get(unlocalizedName + "_Level", level))
}
}
if (stack.getTagCompound.hasKey(Settings.namespace + "storedEnergy")) {
val energy = stack.getTagCompound.getInteger(Settings.namespace + "storedEnergy")
tooltip.addAll(Tooltip.get(unlocalizedName + "_StoredEnergy", energy))
}
}
tooltip.addAll(Tooltip.get(unlocalizedName))
}
@SideOnly(Side.CLIENT)
override def icon(side: ForgeDirection) = Some(icon)
@SideOnly(Side.CLIENT)
override def registerIcons(iconRegister: IconRegister) {
super.registerIcons(iconRegister)
icon = iconRegister.registerIcon(Settings.resourceDomain + ":generic_top")
}
override def pick(target: MovingObjectPosition, world: World, x: Int, y: Int, z: Int) =
world.getBlockTileEntity(x, y, z) match {
case proxy: tileentity.RobotProxy => proxy.robot.createItemStack()
case _ => null
}
// ----------------------------------------------------------------------- //
override def createTileEntity(world: World) = {
moving.get match {
case Some(robot) => Some(new tileentity.RobotProxy(robot))
case _ => Some(new tileentity.RobotProxy(new tileentity.Robot(world.isRemote)))
}
}
// ----------------------------------------------------------------------- //
override def isNormalCube(world: World, x: Int, y: Int, z: Int) = false
override def isSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = false
override def opacity(world: World, x: Int, y: Int, z: Int) = 0
override def shouldSideBeRendered(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = false
// ----------------------------------------------------------------------- //
override def drop(world: World, x: Int, y: Int, z: Int, chance: Float, fortune: Int) = true
override def intersect(world: World, x: Int, y: Int, z: Int, origin: Vec3, direction: Vec3) = {
val bounds = parent.getCollisionBoundingBoxFromPool(world, x, y, z)
if (bounds.isVecInside(origin)) null
else super.intersect(world, x, y, z, origin, direction)
}
override def updateBounds(world: IBlockAccess, x: Int, y: Int, z: Int) {
world.getBlockTileEntity(x, y, z) match {
case proxy: tileentity.RobotProxy =>
val robot = proxy.robot
val bounds = AxisAlignedBB.getBoundingBox(0.1, 0.1, 0.1, 0.9, 0.9, 0.9)
if (robot.isAnimatingMove) {
val remaining = robot.animationTicksLeft.toDouble / robot.animationTicksTotal.toDouble
val dx = robot.moveFromX - robot.x
val dy = robot.moveFromY - robot.y
val dz = robot.moveFromZ - robot.z
bounds.offset(dx * remaining, dy * remaining, dz * remaining)
}
parent.setBlockBounds(bounds)
case _ => super.updateBounds(world, x, y, z)
}
}
override def rightClick(world: World, x: Int, y: Int, z: Int, player: EntityPlayer,
side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
if (!player.isSneaking) {
if (!world.isRemote) {
// We only send slot changes to nearby players, so if there was no slot
// change since this player got into range he might have the wrong one,
// so we send him the current one just in case.
world.getBlockTileEntity(x, y, z) match {
case proxy: tileentity.RobotProxy =>
PacketSender.sendRobotSelectedSlotChange(proxy.robot)
case _ =>
}
player.openGui(OpenComputers, GuiType.Robot.id, world, x, y, z)
}
true
}
else false
}
override def addedByEntity(world: World, x: Int, y: Int, z: Int, entity: EntityLivingBase, stack: ItemStack) {
super.addedByEntity(world, x, y, z, entity, stack)
if (!world.isRemote) ((entity, world.getBlockTileEntity(x, y, z)) match {
case (player: robot.Player, proxy: tileentity.RobotProxy) =>
Some((proxy.robot, player.robot.owner))
case (player: EntityPlayer, proxy: tileentity.RobotProxy) =>
Some((proxy.robot, player.getCommandSenderName))
case _ => None
}) match {
case Some((robot, owner)) =>
robot.owner = owner
robot.parseItemStack(stack)
case _ =>
}
}
override def removedByEntity(world: World, x: Int, y: Int, z: Int, player: EntityPlayer) = {
world.getBlockTileEntity(x, y, z) match {
case proxy: tileentity.RobotProxy =>
val robot = proxy.robot
if (!world.isRemote && (!player.capabilities.isCreativeMode || proxy.globalBuffer > 1 || proxy.robot.xp > 0)) {
parent.dropBlockAsItem(world, x, y, z, robot.createItemStack())
}
if (robot.isAnimatingMove && Blocks.blockSpecial.subBlock(world, robot.moveFromX, robot.moveFromY, robot.moveFromZ).exists(_ == Blocks.robotAfterimage)) {
world.setBlock(robot.moveFromX, robot.moveFromY, robot.moveFromZ, 0, 0, 1)
}
case _ =>
}
super.removedByEntity(world, x, y, z, player)
}
override def aboutToBeRemoved(world: World, x: Int, y: Int, z: Int) {
if (moving.get.isEmpty) {
super.aboutToBeRemoved(world, x, y, z)
}
}
}