| package li.cil.oc.server.component |
| |
| import li.cil.oc.api.Network |
| import li.cil.oc.api.machine.Arguments |
| import li.cil.oc.api.machine.Callback |
| import li.cil.oc.api.machine.Context |
| import li.cil.oc.api.network.Visibility |
| import li.cil.oc.api.prefab |
| import net.minecraft.nbt.NBTTagCompound |
| |
| trait RedstoneSignaller extends prefab.ManagedEnvironment { |
| override val node = Network.newNode(this, Visibility.Network). |
| withComponent("redstone", Visibility.Neighbors). |
| create() |
| |
| var wakeThreshold = 0 |
| |
| // ----------------------------------------------------------------------- // |
| |
| @Callback(direct = true, doc = """function():number -- Get the current wake-up threshold.""") |
| def getWakeThreshold(context: Context, args: Arguments): Array[AnyRef] = result(wakeThreshold) |
| |
| @Callback(doc = """function(threshold:number):number -- Set the wake-up threshold.""") |
| def setWakeThreshold(context: Context, args: Arguments): Array[AnyRef] = { |
| val oldThreshold = wakeThreshold |
| wakeThreshold = args.checkInteger(0) |
| result(oldThreshold) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| def onRedstoneChanged(side: AnyRef, oldMaxValue: Int, newMaxValue: Int): Unit = { |
| node.sendToReachable("computer.signal", "redstone_changed", side, int2Integer(oldMaxValue), int2Integer(newMaxValue)) |
| if (oldMaxValue < wakeThreshold && newMaxValue >= wakeThreshold) { |
| node.sendToNeighbors("computer.start") |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def load(nbt: NBTTagCompound): Unit = { |
| super.load(nbt) |
| wakeThreshold = nbt.getInteger("wakeThreshold") |
| } |
| |
| override def save(nbt: NBTTagCompound): Unit = { |
| super.save(nbt) |
| nbt.setInteger("wakeThreshold", wakeThreshold) |
| } |
| } |