| package li.cil.oc |
| |
| import cpw.mods.fml.common.ICraftingHandler |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.inventory.IInventory |
| import net.minecraft.item.{ItemMap, Item, ItemStack} |
| import net.minecraftforge.oredict.OreDictionary |
| import net.minecraft.world.storage.MapInfo |
| import li.cil.oc.server.driver.Registry |
| |
| object CraftingHandler extends ICraftingHandler { |
| override def onCrafting(player: EntityPlayer, craftedStack: ItemStack, inventory: IInventory) = { |
| if (craftedStack.isItemEqual(Items.acid.createItemStack())) { |
| for (i <- 0 to inventory.getSizeInventory) { |
| val stack = inventory.getStackInSlot(i) |
| if (stack != null && stack.getItem == Item.bucketWater) { |
| stack.stackSize = 0 |
| inventory.setInventorySlotContents(i, null) |
| } |
| } |
| } |
| |
| if (craftedStack.isItemEqual(Items.pcb.createItemStack())) { |
| for (i <- 0 to inventory.getSizeInventory) { |
| val stack = inventory.getStackInSlot(i) |
| if (stack != null && stack.isItemEqual(Items.acid.createItemStack())) { |
| val container = new ItemStack(Item.bucketEmpty, 1) |
| if (!player.inventory.addItemStackToInventory(container)) { |
| player.dropPlayerItem(container) |
| } |
| } |
| } |
| } |
| if (!player.getEntityWorld.isRemote&&craftedStack.isItemEqual(Items.locator.createItemStack())) { |
| for (i <- 0 to inventory.getSizeInventory) { |
| val stack = inventory.getStackInSlot(i) |
| if(stack != null && stack.getItem== Item.map) |
| { |
| var map = stack.getItem.asInstanceOf[ItemMap] |
| val info = map.getMapData(stack, player.getEntityWorld) |
| |
| val nbt = Registry.driverFor(craftedStack) match { |
| case Some(driver)=>driver.dataTag(craftedStack) |
| case _ => null |
| } |
| nbt.setInteger(Settings.namespace +"xCenter",info.xCenter) |
| nbt.setInteger(Settings.namespace +"xCenter",info.zCenter) |
| nbt.setInteger(Settings.namespace +"scale",128*(1<<info.scale)) |
| } |
| |
| |
| } |
| } |
| } |
| |
| override def onSmelting(player: EntityPlayer, item: ItemStack) {} |
| } |