| package li.cil.oc.client.gui |
| |
| import li.cil.oc.Localization |
| import li.cil.oc.client.Textures |
| import li.cil.oc.common.container |
| import li.cil.oc.common.tileentity |
| import net.minecraft.entity.player.InventoryPlayer |
| import org.lwjgl.opengl.GL11 |
| |
| class Raid(playerInventory: InventoryPlayer, val raid: tileentity.Raid) extends DynamicGuiContainer(new container.Raid(playerInventory, raid)) { |
| override def drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int) = { |
| super.drawGuiContainerForegroundLayer(mouseX, mouseY) |
| fontRendererObj.drawString( |
| Localization.localizeImmediately(raid.getInventoryName), |
| 8, 6, 0x404040) |
| |
| fontRendererObj.drawSplitString( |
| Localization.Raid.Warning, |
| 8, 48, 0x404040, width - 16) |
| } |
| |
| override def drawGuiContainerBackgroundLayer(dt: Float, mouseX: Int, mouseY: Int) { |
| GL11.glColor3f(1, 1, 1) // Required under Linux. |
| super.drawGuiContainerBackgroundLayer(dt, mouseX, mouseY) |
| mc.renderEngine.bindTexture(Textures.guiRaid) |
| drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize) |
| } |
| } |