| package li.cil.oc.server.component |
| |
| import cpw.mods.fml.common.FMLCommonHandler |
| import cpw.mods.fml.common.eventhandler.SubscribeEvent |
| import cpw.mods.fml.common.gameevent.PlayerEvent.{PlayerLoggedOutEvent, PlayerChangedDimensionEvent, PlayerRespawnEvent} |
| import li.cil.oc.Settings |
| import li.cil.oc.api.Network |
| import li.cil.oc.api.network.{Node, Visibility, Message} |
| import net.minecraft.entity.player.EntityPlayer |
| import scala.collection.mutable |
| |
| // TODO key up when screen is disconnected from which the key down came |
| // TODO key up after load for anything that was pressed |
| |
| abstract class Keyboard extends ManagedComponent { |
| val node = Network.newNode(this, Visibility.Network). |
| withComponent("keyboard"). |
| create() |
| |
| val pressedKeys = mutable.Map.empty[EntityPlayer, mutable.Map[Integer, Character]] |
| |
| // ----------------------------------------------------------------------- // |
| |
| @SubscribeEvent |
| def onPlayerRespawn(e: PlayerRespawnEvent) { |
| releasePressedKeys(e.player) |
| } |
| |
| @SubscribeEvent |
| def onPlayerChangedDimension(e: PlayerChangedDimensionEvent) { |
| releasePressedKeys(e.player) |
| } |
| |
| @SubscribeEvent |
| def onPlayerLogout(e: PlayerLoggedOutEvent) { |
| releasePressedKeys(e.player) |
| } |
| |
| def releasePressedKeys(player: EntityPlayer) { |
| pressedKeys.get(player) match { |
| case Some(keys) => for ((code, char) <- keys) { |
| if (Settings.get.inputUsername) { |
| signal(player, "key_up", char, code, player.getCommandSenderName) |
| } |
| else { |
| signal(player, "key_up", char, code) |
| } |
| } |
| case _ => |
| } |
| pressedKeys.remove(player) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onConnect(node: Node) { |
| if (node == this.node) { |
| FMLCommonHandler.instance.bus.register(this) |
| } |
| } |
| |
| override def onDisconnect(node: Node) { |
| if (node == this.node) { |
| FMLCommonHandler.instance.bus.unregister(this) |
| } |
| } |
| |
| override def onMessage(message: Message) = { |
| message.data match { |
| case Array(p: EntityPlayer, char: Character, code: Integer) if message.name == "keyboard.keyDown" => |
| if (isUseableByPlayer(p)) { |
| pressedKeys.getOrElseUpdate(p, mutable.Map.empty[Integer, Character]) += code -> char |
| if (Settings.get.inputUsername) { |
| signal(p, "key_down", char, code, p.getCommandSenderName) |
| } |
| else { |
| signal(p, "key_down", char, code) |
| } |
| } |
| case Array(p: EntityPlayer, char: Character, code: Integer) if message.name == "keyboard.keyUp" => |
| pressedKeys.get(p) match { |
| case Some(keys) if keys.contains(code) => |
| keys -= code |
| if (Settings.get.inputUsername) { |
| signal(p, "key_up", char, code, p.getCommandSenderName) |
| } |
| else { |
| signal(p, "key_up", char, code) |
| } |
| case _ => |
| } |
| case Array(p: EntityPlayer, value: String) if message.name == "keyboard.clipboard" => |
| if (isUseableByPlayer(p)) { |
| for (line <- value.linesWithSeparators) { |
| if (Settings.get.inputUsername) { |
| signal(p, "clipboard", line, p.getCommandSenderName) |
| } |
| else { |
| signal(p, "clipboard", line) |
| } |
| } |
| } |
| case _ => |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| def isUseableByPlayer(p: EntityPlayer): Boolean |
| |
| protected def signal(args: AnyRef*) = |
| node.sendToReachable("computer.checked_signal", args: _*) |
| } |