blob: 8d2e4eb05e12c71b9288047e81868978035bef36 [file] [log] [blame] [raw]
package li.cil.oc.common.container
import li.cil.oc.api
import li.cil.oc.common.tileentity
import net.minecraft.entity.player.{EntityPlayer, InventoryPlayer}
class Case(playerInventory: InventoryPlayer, computer: tileentity.Case) extends Player(playerInventory, computer) {
for (i <- 0 to (if (computer.tier >= 2) 2 else 1)) {
addSlotToContainer(98, 16 + i * slotSize, api.driver.Slot.Card, computer.maxComponentTierForSlot(getInventory.size))
}
for (i <- 0 to (if (computer.tier == 0) 0 else 1)) {
addSlotToContainer(120, 16 + (i + 1) * slotSize, api.driver.Slot.Memory, computer.maxComponentTierForSlot(getInventory.size))
}
for (i <- 0 to (if (computer.tier == 0) 0 else 1)) {
addSlotToContainer(142, 16 + i * slotSize, api.driver.Slot.HardDiskDrive, computer.maxComponentTierForSlot(getInventory.size))
}
if (computer.tier >= 2) {
addSlotToContainer(142, 16 + 2 * slotSize, api.driver.Slot.Disk)
}
addSlotToContainer(120, 16, api.driver.Slot.Processor, computer.maxComponentTierForSlot(getInventory.size))
if (computer.tier == 0) {
addSlotToContainer(120, 16 + 2 * slotSize, api.driver.Slot.Memory, computer.maxComponentTierForSlot(getInventory.size))
}
// Show the player's inventory.
addPlayerInventorySlots(8, 84)
override def canInteractWith(player: EntityPlayer) =
super.canInteractWith(player) && computer.canInteract(player.getCommandSenderName)
}