| package li.cil.oc.integration.util |
| |
| import li.cil.oc.Settings |
| |
| object Power { |
| // Applied Energistics 2 |
| |
| def fromAE(value: Double) = value * Settings.get.ratioAppliedEnergistics2 |
| |
| def toAE(value: Double): Double = value / Settings.get.ratioAppliedEnergistics2 |
| |
| // Factorization |
| |
| def fromCharge(value: Double) = value * Settings.get.ratioFactorization |
| |
| def toCharge(value: Double): Double = value / Settings.get.ratioFactorization |
| |
| // Galacticraft |
| |
| def fromGC(value: Float) = value * Settings.get.ratioGalacticraft |
| |
| def toGC(value: Double): Float = (value / Settings.get.ratioGalacticraft).toFloat |
| |
| // IndustrialCraft 2 |
| |
| def fromEU(value: Double) = value * Settings.get.ratioIndustrialCraft2 |
| |
| def toEU(value: Double): Double = value / Settings.get.ratioIndustrialCraft2 |
| |
| // Mekanism |
| |
| def fromJoules(value: Double) = value * Settings.get.ratioMekanism |
| |
| def toJoules(value: Double): Double = value / Settings.get.ratioMekanism |
| |
| // Redstone Flux |
| |
| def fromRF(value: Int) = value * Settings.get.ratioRedstoneFlux |
| |
| def toRF(value: Double): Int = (value / Settings.get.ratioRedstoneFlux).toInt |
| } |