commit | cb7d54c78877a4a8b2f8779f4fb3c711a7408854 | [log] [download] |
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author | Florian Nücke <florian@nuecke.de> | Wed Sep 11 20:22:12 2013 +0200 |
committer | Florian Nücke <florian@nuecke.de> | Wed Sep 11 20:22:12 2013 +0200 |
tree | 7e7e7568e99cc695ec45ebf5d72c6036e7ba11dd | |
parent | 92d58f70c922b06f4c40ee630dedd5c6913fda6f [diff] |
client packet handler is client anyway, so getting the world instance directly from the player object should work