| if not os.isRobot() then |
| return |
| end |
| |
| local robot = {} |
| |
| ------------------------------------------------------------------------------- |
| -- World |
| |
| function robot.detect() |
| return component.computer.detect(sides.front) |
| end |
| |
| function robot.detectUp() |
| return component.computer.detect(sides.up) |
| end |
| |
| function robot.detectDown() |
| return component.computer.detect(sides.down) |
| end |
| |
| ------------------------------------------------------------------------------- |
| -- Inventory |
| |
| function robot.select(index) |
| return component.computer.select(index) |
| end |
| |
| function robot.count() |
| return component.computer.count() |
| end |
| |
| function robot.space() |
| return component.computer.select() |
| end |
| |
| function robot.compareTo(index) |
| return component.computer.compareTo(index) |
| end |
| |
| function robot.transferTo(index, count) |
| return component.computer.transferTo(index, count) |
| end |
| |
| ------------------------------------------------------------------------------- |
| -- Inventory + World |
| |
| function robot.compare() |
| return component.computer.compare(sides.front) |
| end |
| |
| function robot.compareUp() |
| return component.computer.compare(sides.up) |
| end |
| |
| function robot.compareDown() |
| return component.computer.compare(sides.down) |
| end |
| |
| function robot.drop(count) |
| checkArg(1, count, "nil", "number") |
| return component.computer.drop(sides.front, count) |
| end |
| |
| function robot.dropUp(count) |
| checkArg(1, count, "nil", "number") |
| return component.computer.drop(sides.up, count) |
| end |
| |
| function robot.dropDown(count) |
| checkArg(1, count, "nil", "number") |
| return component.computer.drop(sides.down, count) |
| end |
| |
| function robot.place(side, sneaky) |
| checkArg(1, side, "nil", "number") |
| return component.computer.place(sides.front, side, sneaky ~= nil and sneaky ~= false) |
| end |
| |
| function robot.placeUp(side, sneaky) |
| checkArg(1, side, "nil", "number") |
| return component.computer.place(sides.up, side, sneaky ~= nil and sneaky ~= false) |
| end |
| |
| function robot.placeDown(side, sneaky) |
| checkArg(1, side, "nil", "number") |
| return component.computer.place(sides.down, side, sneaky ~= nil and sneaky ~= false) |
| end |
| |
| function robot.suck(count) |
| checkArg(1, count, "nil", "number") |
| return component.computer.suck(sides.front, count) |
| end |
| |
| function robot.suckUp(count) |
| checkArg(1, count, "nil", "number") |
| return component.computer.suck(sides.up, count) |
| end |
| |
| function robot.suckDown(count) |
| checkArg(1, count, "nil", "number") |
| return component.computer.suck(sides.down, count) |
| end |
| |
| ------------------------------------------------------------------------------- |
| -- Tool |
| |
| function robot.durability() |
| return component.computer.durability() |
| end |
| |
| |
| function robot.swing(side) |
| checkArg(1, side, "nil", "number") |
| return component.computer.swing(sides.front, side) |
| end |
| |
| function robot.swingUp(side) |
| checkArg(1, side, "nil", "number") |
| return component.computer.swing(sides.up, side) |
| end |
| |
| function robot.swingDown(side) |
| checkArg(1, side, "nil", "number") |
| return component.computer.swing(sides.down, side) |
| end |
| |
| function robot.use(side, sneaky, duration) |
| checkArg(1, side, "nil", "number") |
| checkArg(3, duration, "nil", "number") |
| return component.computer.use(sides.front, side, sneaky ~= nil and sneaky ~= false, duration) |
| end |
| |
| function robot.useUp(side, sneaky, duration) |
| checkArg(1, side, "nil", "number") |
| checkArg(3, duration, "nil", "number") |
| return component.computer.use(sides.up, side, sneaky ~= nil and sneaky ~= false, duration) |
| end |
| |
| function robot.useDown(side, sneaky, duration) |
| checkArg(1, side, "nil", "number") |
| checkArg(3, duration, "nil", "number") |
| return component.computer.use(sides.down, side, sneaky ~= nil and sneaky ~= false, duration) |
| end |
| |
| ------------------------------------------------------------------------------- |
| -- Movement |
| |
| function robot.forward() |
| return component.computer.move(sides.front) |
| end |
| |
| function robot.back() |
| return component.computer.move(sides.back) |
| end |
| |
| function robot.up() |
| return component.computer.move(sides.up) |
| end |
| |
| function robot.down() |
| return component.computer.move(sides.down) |
| end |
| |
| |
| function robot.turnLeft() |
| return component.computer.turn(false) |
| end |
| |
| function robot.turnRight() |
| return component.computer.turn(true) |
| end |
| |
| function robot.turnAround() |
| local turn = math.random() < 0.5 and robot.turnLeft or robot.turnRight |
| return turn() and turn() |
| end |
| |
| |
| _G.robot = robot |