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package li.cil.oc.server.component
import java.util
import li.cil.oc.api
import li.cil.oc.api.Driver
import li.cil.oc.api.component.RackBusConnectable
import li.cil.oc.api.component.RackMountable
import li.cil.oc.api.machine.Arguments
import li.cil.oc.api.machine.Callback
import li.cil.oc.api.machine.Context
import li.cil.oc.api.network.Analyzable
import li.cil.oc.api.network.Component
import li.cil.oc.api.network.EnvironmentHost
import li.cil.oc.api.network.Node
import li.cil.oc.api.network.Visibility
import li.cil.oc.api.prefab
import li.cil.oc.common.Slot
import li.cil.oc.common.Sound
import li.cil.oc.common.inventory.ComponentInventory
import li.cil.oc.common.inventory.ItemStackInventory
import li.cil.oc.util.BlockPosition
import li.cil.oc.util.ExtendedNBT._
import li.cil.oc.util.InventoryUtils
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NBTTagCompound
import net.minecraftforge.common.util.ForgeDirection
class DiskDriveMountable(val rack: api.internal.Rack, val slot: Int) extends prefab.ManagedEnvironment with ItemStackInventory with ComponentInventory with RackMountable with Analyzable {
// Stored for filling data packet when queried.
var lastAccess = 0L
def filesystemNode = components(0) match {
case Some(environment) => Option(environment.node)
case _ => None
}
// ----------------------------------------------------------------------- //
// Environment
override val node = api.Network.newNode(this, Visibility.Network).
withComponent("disk_drive").
create()
@Callback(doc = """function():boolean -- Checks whether some medium is currently in the drive.""")
def isEmpty(context: Context, args: Arguments): Array[AnyRef] = {
result(filesystemNode.isEmpty)
}
@Callback(doc = """function([velocity:number]):boolean -- Eject the currently present medium from the drive.""")
def eject(context: Context, args: Arguments): Array[AnyRef] = {
val velocity = args.optDouble(0, 0) max 0 min 1
val ejected = decrStackSize(0, 1)
if (ejected != null && ejected.stackSize > 0) {
val entity = InventoryUtils.spawnStackInWorld(BlockPosition(rack), ejected, Option(rack.facing))
if (entity != null) {
val vx = rack.facing.offsetX * velocity
val vy = rack.facing.offsetY * velocity
val vz = rack.facing.offsetZ * velocity
entity.addVelocity(vx, vy, vz)
}
result(true)
}
else result(false)
}
// ----------------------------------------------------------------------- //
// Analyzable
override def onAnalyze(player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = filesystemNode.fold(null: Array[Node])(Array(_))
// ----------------------------------------------------------------------- //
// ItemStackInventory
override def host: EnvironmentHost = rack
// ----------------------------------------------------------------------- //
// IInventory
override def getSizeInventory: Int = 1
override def isItemValidForSlot(slot: Int, stack: ItemStack): Boolean = (slot, Option(Driver.driverFor(stack))) match {
case (0, Some(driver)) => driver.slot(stack) == Slot.Floppy
case _ => false
}
override def isUseableByPlayer(player: EntityPlayer): Boolean = rack.isUseableByPlayer(player)
// ----------------------------------------------------------------------- //
// ComponentInventory
override def container: ItemStack = rack.getStackInSlot(slot)
override protected def onItemAdded(slot: Int, stack: ItemStack) {
super.onItemAdded(slot, stack)
components(slot) match {
case Some(environment) => environment.node match {
case component: Component => component.setVisibility(Visibility.Network)
}
case _ =>
}
Sound.playDiskInsert(rack)
if (!rack.world.isRemote) {
rack.markChanged(this.slot)
}
}
override protected def onItemRemoved(slot: Int, stack: ItemStack) {
super.onItemRemoved(slot, stack)
Sound.playDiskEject(rack)
if (!rack.world.isRemote) {
rack.markChanged(this.slot)
}
}
// ----------------------------------------------------------------------- //
// ManagedEnvironment
override def canUpdate: Boolean = false
// ----------------------------------------------------------------------- //
// Persistable
override def load(nbt: NBTTagCompound) {
super[ManagedEnvironment].load(nbt)
super[ComponentInventory].load(nbt)
connectComponents()
}
override def save(nbt: NBTTagCompound) {
super[ManagedEnvironment].save(nbt)
super[ComponentInventory].save(nbt)
}
// ----------------------------------------------------------------------- //
// RackMountable
override def getData: NBTTagCompound = {
val nbt = new NBTTagCompound()
nbt.setLong("lastAccess", lastAccess)
nbt.setTag("disk", toNbt(getStackInSlot(0)))
nbt
}
override def getConnectableCount: Int = 0
override def getConnectableAt(index: Int): RackBusConnectable = null
override def onActivate(player: EntityPlayer, hitX: Float, hitY: Float): Boolean = {
if (player.isSneaking) {
val isDiskInDrive = getStackInSlot(0) != null
val isHoldingDisk = isItemValidForSlot(0, player.getHeldItem)
if (isDiskInDrive) {
if (!rack.world.isRemote) {
InventoryUtils.dropSlot(BlockPosition(rack), this, 0, 1, Option(rack.facing))
}
}
if (isHoldingDisk) {
// Insert the disk.
setInventorySlotContents(0, player.inventory.decrStackSize(player.inventory.currentItem, 1))
}
isDiskInDrive || isHoldingDisk
}
else false
}
// ----------------------------------------------------------------------- //
// StateAware
override def getCurrentState: util.EnumSet[api.util.StateAware.State] = util.EnumSet.noneOf(classOf[api.util.StateAware.State])
}