| package li.cil.oc.common.block |
| |
| import cpw.mods.fml.relauncher.Side |
| import cpw.mods.fml.relauncher.SideOnly |
| import li.cil.oc.Settings |
| import li.cil.oc.api.component.RackMountable |
| import li.cil.oc.client.Textures |
| import li.cil.oc.common.GuiType |
| import li.cil.oc.common.tileentity |
| import net.minecraft.client.renderer.texture.IIconRegister |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.util.IIcon |
| import net.minecraft.util.Vec3 |
| import net.minecraft.world.IBlockAccess |
| import net.minecraft.world.World |
| import net.minecraftforge.common.util.ForgeDirection |
| |
| class Rack extends RedstoneAware with traits.SpecialBlock with traits.PowerAcceptor with traits.StateAware with traits.GUI { |
| override protected def customTextures = Array( |
| None, |
| None, |
| Some("RackSide"), |
| Some("RackFront"), |
| Some("RackSide"), |
| Some("RackSide") |
| ) |
| |
| var frontOverride: IIcon = _ |
| |
| override def registerBlockIcons(iconRegister: IIconRegister) = { |
| super.registerBlockIcons(iconRegister) |
| System.arraycopy(icons, 0, Textures.Rack.icons, 0, icons.length) |
| Textures.Rack.diskDrive = iconRegister.registerIcon(Settings.resourceDomain + ":" + "DiskDriveMountable") |
| Textures.Rack.server = iconRegister.registerIcon(Settings.resourceDomain + ":" + "ServerFront") |
| Textures.Rack.terminal = iconRegister.registerIcon(Settings.resourceDomain + ":" + "TerminalServerFront") |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def getIcon(world: IBlockAccess, x: Int, y: Int, z: Int, globalSide: ForgeDirection, localSide: ForgeDirection): IIcon = { |
| if (localSide == ForgeDirection.SOUTH && frontOverride != null) frontOverride |
| else super.getIcon(world, x, y, z, globalSide, localSide) |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def getMixedBrightnessForBlock(world: IBlockAccess, x: Int, y: Int, z: Int) = { |
| if (y >= 0 && y < world.getHeight) world.getTileEntity(x, y, z) match { |
| case rack: tileentity.Rack => |
| def brightness(x: Int, y: Int, z: Int) = world.getLightBrightnessForSkyBlocks(x, y, z, world.getBlock(x, y, z).getLightValue(world, x, y, z)) |
| val value = brightness(x + rack.facing.offsetX, y + rack.facing.offsetY, z + rack.facing.offsetZ) |
| val skyBrightness = (value >> 20) & 15 |
| val blockBrightness = (value >> 4) & 15 |
| ((skyBrightness * 3 / 4) << 20) | ((blockBrightness * 3 / 4) << 4) |
| case _ => super.getMixedBrightnessForBlock(world, x, y, z) |
| } |
| else super.getMixedBrightnessForBlock(world, x, y, z) |
| } |
| |
| override def isBlockSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = side != ForgeDirection.SOUTH |
| |
| override def isSideSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = toLocal(world, x, y, z, side) != ForgeDirection.SOUTH |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def energyThroughput = Settings.get.serverRackRate |
| |
| override def guiType = GuiType.Rack |
| |
| override def hasTileEntity(metadata: Int) = true |
| |
| override def createTileEntity(world: World, metadata: Int) = new tileentity.Rack() |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float): Boolean = { |
| world.getTileEntity(x, y, z) match { |
| case rack: tileentity.Rack => rack.slotAt(side, hitX, hitY, hitZ) match { |
| case Some(slot) => |
| val hitVec = Vec3.createVectorHelper(hitX, hitY, hitZ) |
| val rotation = side match { |
| case ForgeDirection.WEST => Math.toRadians(90).toFloat |
| case ForgeDirection.NORTH => Math.toRadians(180).toFloat |
| case ForgeDirection.EAST => Math.toRadians(270).toFloat |
| case _ => 0 |
| } |
| val localHitVec = rotate(hitVec.addVector(-0.5, -0.5, -0.5), rotation).addVector(0.5, 0.5, 0.5) |
| localHitVec.xCoord = ((if (side.offsetX != 0) 1 - localHitVec.xCoord else localHitVec.xCoord) * 16 - 1) / 14f |
| localHitVec.yCoord = ((1 - localHitVec.yCoord) * 16 - 2 - 3 * slot) / 3f |
| rack.getMountable(slot) match { |
| case mountable: RackMountable if mountable.onActivate(player, localHitVec.xCoord.toFloat, localHitVec.yCoord.toFloat) => return true // Activation handled by mountable. |
| case _ => |
| } |
| case _ => |
| } |
| case _ => |
| } |
| super.onBlockActivated(world, x, y, z, player, side, hitX, hitY, hitZ) |
| } |
| |
| def rotate(v: Vec3, t: Float): Vec3 = { |
| val cos = Math.cos(t) |
| val sin = Math.sin(t) |
| Vec3.createVectorHelper(v.xCoord * cos - v.zCoord * sin, v.yCoord, v.xCoord * sin + v.zCoord * cos) |
| } |
| } |