blob: 7fcfcb56793c86dede1ba568251c93119a3957d5 [file] [log] [blame] [raw]
package li.cil.oc.common.block
import li.cil.oc.OpenComputers
import li.cil.oc.Settings
import li.cil.oc.client.Textures
import li.cil.oc.common.GuiType
import li.cil.oc.common.tileentity
import li.cil.oc.util.Tooltip
import net.minecraft.client.renderer.texture.IIconRegister
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.world.World
import net.minecraftforge.common.util.ForgeDirection
class Disassembler extends SimpleBlock with traits.PowerAcceptor with traits.StateAware {
override protected def customTextures = Array(
None,
Some("DisassemblerTop"),
Some("DisassemblerSide"),
Some("DisassemblerSide"),
Some("DisassemblerSide"),
Some("DisassemblerSide")
)
override def registerBlockIcons(iconRegister: IIconRegister) = {
super.registerBlockIcons(iconRegister)
Textures.Disassembler.iconSideOn = iconRegister.registerIcon(Settings.resourceDomain + ":DisassemblerSideOn")
Textures.Disassembler.iconTopOn = iconRegister.registerIcon(Settings.resourceDomain + ":DisassemblerTopOn")
}
// ----------------------------------------------------------------------- //
override protected def tooltipBody(metadata: Int, stack: ItemStack, player: EntityPlayer, tooltip: java.util.List[String], advanced: Boolean) {
tooltip.addAll(Tooltip.get(getClass.getSimpleName, (Settings.get.disassemblerBreakChance * 100).toInt.toString))
}
// ----------------------------------------------------------------------- //
override def energyThroughput = Settings.get.disassemblerRate
override def hasTileEntity(metadata: Int) = true
override def createTileEntity(world: World, metadata: Int) = new tileentity.Disassembler()
// ----------------------------------------------------------------------- //
override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer,
side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
if (!player.isSneaking) {
if (!world.isRemote) {
player.openGui(OpenComputers, GuiType.Disassembler.id, world, x, y, z)
}
true
}
else false
}
}