blob: 24aa4a26081780f9f80f36cbc94981fffd180644 [file] [log] [blame] [raw]
package li.cil.oc.util
import java.io.InputStream
import javax.imageio.ImageIO
import li.cil.oc.Settings
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.FontRenderer
import net.minecraft.client.renderer.texture.AbstractTexture
import net.minecraft.client.renderer.texture.TextureUtil
import net.minecraft.client.resources.IResourceManager
import net.minecraft.util.EnumChatFormatting
import net.minecraft.util.ResourceLocation
import org.lwjgl.opengl.GL11
import scala.annotation.tailrec
import scala.collection.mutable
import scala.util.matching.Regex
/**
* Primitive Markdown parser, only supports a very small subset. Used for
* parsing documentation into segments, to be displayed in a GUI somewhere.
*/
object PseudoMarkdown {
/**
* Parses a plain text document into a list of segments.
*/
def parse(document: Iterator[String]): Iterable[Segment] = {
var segments = document.flatMap(line => Iterable(new TextSegment(null, line), new NewLineSegment())).toArray
for ((pattern, factory) <- segmentTypes) {
segments = segments.flatMap(_.refine(pattern, factory))
}
for (Array(s1, s2) <- segments.sliding(2)) {
s2.previous = s1
}
segments
}
/**
* Renders a list of segments and tooltips if a segment with a tooltip is hovered.
* Returns a link address if a link is hovered.
*/
def render(document: Iterable[Segment], x: Int, y: Int, maxWidth: Int, maxHeight: Int, yOffset: Int, renderer: FontRenderer, mouseX: Int, mouseY: Int): Option[InteractiveSegment] = {
// Create a flat area in the depth buffer.
GL11.glPushMatrix()
GL11.glTranslatef(0, 0, 1)
GL11.glDepthMask(true)
GL11.glColor4f(0.01f, 0.01f, 0.01f, 1)
GL11.glBegin(GL11.GL_QUADS)
GL11.glVertex2f(x - 1, y - 1)
GL11.glVertex2f(x - 1, y + 1 + maxHeight)
GL11.glVertex2f(x + 1 + maxWidth, y + 1 + maxHeight)
GL11.glVertex2f(x + 1 + maxWidth, y - 1)
GL11.glEnd()
// Use that flat area to mask the output area.
GL11.glDepthMask(false)
GL11.glDepthFunc(GL11.GL_EQUAL)
// Actual rendering.
var hovered: Option[InteractiveSegment] = None
var currentX = 0
var currentY = 0
for (segment <- document) {
val result = segment.render(x, y + currentY - yOffset, currentX, maxWidth, maxHeight - (currentY - yOffset), renderer, mouseX, mouseY)
hovered = hovered.orElse(result)
currentY += segment.height(currentX, maxWidth, renderer)
currentX = segment.width(currentX, maxWidth, renderer)
}
hovered.foreach(_.notifyHover())
// Restore all the things.
GL11.glDepthFunc(GL11.GL_LEQUAL)
GL11.glPopMatrix()
hovered
}
/**
* Compute the overall height of a document, for computation of scroll offsets.
*/
def height(document: Iterable[Segment], maxWidth: Int, renderer: FontRenderer): Int = {
var currentX = 0
var currentY = 0
for (segment <- document) {
currentY += segment.height(currentX, maxWidth, renderer)
currentX = segment.width(currentX, maxWidth, renderer)
}
currentY
}
def lineHeight(renderer: FontRenderer): Int = renderer.FONT_HEIGHT + 1
// ----------------------------------------------------------------------- //
trait Segment {
// Set after construction of document, used for formatting (e.g. newline height).
private[PseudoMarkdown] var previous: Segment = null
// Used when rendering, to compute the style of a nested segment.
protected def parent: Segment
// Used during construction, checks a segment for inner segments.
private[PseudoMarkdown] def refine(pattern: Regex, factory: (Segment, Regex.Match) => Segment): Iterable[Segment] = Iterable(this)
/**
* Computes the height of this segment, in pixels, given it starts at the
* specified indent into the current line, with the specified maximum
* allowed width.
*/
def height(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = 0
/**
* Computes the width of the last line of this segment, given it starts
* at the specified indent into the current line, with the specified
* maximum allowed width.
* If the segment remains on the same line, returns the new end of the
* line (i.e. indent plus width of the segment).
*/
def width(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = 0
def render(x: Int, y: Int, indent: Int, maxWidth: Int, maxHeight: Int, renderer: FontRenderer, mouseX: Int, mouseY: Int): Option[InteractiveSegment] = None
}
trait InteractiveSegment extends Segment {
def tooltip: Option[String] = None
def link: Option[String] = None
private[PseudoMarkdown] def notifyHover(): Unit = {}
private[PseudoMarkdown] def checkHovered(mouseX: Int, mouseY: Int, x: Int, y: Int, w: Int, h: Int): Option[InteractiveSegment] = if (mouseX >= x && mouseY >= y && mouseX <= x + w && mouseY <= y + h) Some(this) else None
}
// ----------------------------------------------------------------------- //
private class TextSegment(protected val parent: Segment, val text: String) extends Segment {
override def refine(pattern: Regex, factory: (Segment, Regex.Match) => Segment): Iterable[Segment] = {
val result = mutable.Buffer.empty[Segment]
// Keep track of last matches end, to generate plain text segments.
var textStart = 0
for (m <- pattern.findAllMatchIn(text)) {
// Create segment for leading plain text.
if (m.start > textStart) {
result += new TextSegment(this, text.substring(textStart, m.start))
}
textStart = m.end
// Create segment for formatted text.
result += factory(this, m)
}
// Create segment for remaining plain text.
if (textStart == 0) {
result += this
}
else if (textStart < text.length) {
result += new TextSegment(this, text.substring(textStart))
}
result
}
override def height(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = {
var lines = 0
var chars = text
var lineChars = maxChars(chars, maxWidth - indent, renderer)
while (chars.length > lineChars) {
lines += 1
chars = chars.drop(lineChars)
lineChars = maxChars(chars, maxWidth, renderer)
}
(lines * lineHeight(renderer) * resolvedScale).toInt
}
override def width(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = {
var currentX = indent
var chars = text
var lineChars = maxChars(chars, maxWidth - indent, renderer)
while (chars.length > lineChars) {
chars = chars.drop(lineChars)
lineChars = maxChars(chars, maxWidth, renderer)
currentX = 0
}
currentX + (stringWidth(chars, renderer) * resolvedScale).toInt
}
override def render(x: Int, y: Int, indent: Int, maxWidth: Int, maxHeight: Int, renderer: FontRenderer, mouseX: Int, mouseY: Int): Option[InteractiveSegment] = {
val fontScale = resolvedScale
var currentX = x + indent
var currentY = y
var chars = text
var numChars = maxChars(chars, maxWidth - indent, renderer)
val interactive = findInteractive()
var hovered: Option[InteractiveSegment] = None
while (chars.length > 0 && (currentY - y) < maxHeight) {
val part = chars.take(numChars)
hovered = hovered.orElse(interactive.fold(None: Option[InteractiveSegment])(_.checkHovered(mouseX, mouseY, currentX, currentY, (stringWidth(part, renderer) * fontScale).toInt, (lineHeight(renderer) * fontScale).toInt)))
GL11.glPushMatrix()
GL11.glTranslatef(currentX, currentY, 0)
GL11.glScalef(fontScale, fontScale, fontScale)
GL11.glTranslatef(-currentX, -currentY, 0)
renderer.drawString(resolvedFormat + part, currentX, currentY, resolvedColor)
GL11.glPopMatrix()
currentX = x
currentY += (lineHeight(renderer) * fontScale).toInt
chars = chars.drop(numChars)
numChars = maxChars(chars, maxWidth, renderer)
}
hovered
}
protected def color = None: Option[Int]
protected def scale = None: Option[Float]
protected def format = ""
protected def stringWidth(s: String, renderer: FontRenderer): Int = renderer.getStringWidth(resolvedFormat + s)
def resolvedColor: Int = parent match {
case segment: TextSegment => color.getOrElse(segment.resolvedColor)
case _ => color.getOrElse(0xDDDDDD)
}
def resolvedScale: Float = parent match {
case segment: TextSegment => scale.getOrElse(segment.resolvedScale)
case _ => scale.getOrElse(1f)
}
def resolvedFormat: String = parent match {
case segment: TextSegment => segment.resolvedFormat + format
case _ => format
}
@tailrec private def findInteractive(): Option[InteractiveSegment] = this match {
case segment: InteractiveSegment => Some(segment)
case _ => parent match {
case segment: TextSegment => segment.findInteractive()
case _ => None
}
}
private def maxChars(s: String, maxWidth: Int, renderer: FontRenderer): Int = {
val fontScale = resolvedScale
val breaks = Set(' ', '-', '.', '+', '*', '_', '/')
var pos = 0
var lastBreak = -1
while (pos < s.length) {
pos += 1
val width = (stringWidth(s.take(pos), renderer) * fontScale).toInt
if (width >= maxWidth) return lastBreak + 1
if (pos < s.length && breaks.contains(s.charAt(pos))) lastBreak = pos
}
pos
}
override def toString: String = s"{TextSegment: text = $text}"
}
private class HeaderSegment(parent: Segment, text: String, val level: Int) extends TextSegment(parent, text) {
private val fontScale = math.max(2, 5 - level) / 2f
override protected def scale = Some(fontScale)
override protected def format = EnumChatFormatting.UNDERLINE.toString
override def toString: String = s"{HeaderSegment: text = $text, level = $level}"
}
private class LinkSegment(parent: Segment, text: String, val url: String) extends TextSegment(parent, text) with InteractiveSegment {
private final val normalColor = 0x66FF66
private final val hoverColor = 0xAAFFAA
private final val fadeTime = 500
private var lastHovered = System.currentTimeMillis() - fadeTime
override protected def color: Option[Int] = {
val timeSinceHover = (System.currentTimeMillis() - lastHovered).toInt
if (timeSinceHover > fadeTime) Some(normalColor)
else Some(fadeColor(hoverColor, normalColor, timeSinceHover / fadeTime.toFloat))
}
override def tooltip: Option[String] = Option(url)
override def link: Option[String] = Option(url)
override private[PseudoMarkdown] def notifyHover(): Unit = lastHovered = System.currentTimeMillis()
private def fadeColor(c1: Int, c2: Int, t: Float): Int = {
val (r1, g1, b1) = ((c1 >>> 16) & 0xFF, (c1 >>> 8) & 0xFF, c1 & 0xFF)
val (r2, g2, b2) = ((c2 >>> 16) & 0xFF, (c2 >>> 8) & 0xFF, c2 & 0xFF)
val (r, g, b) = ((r1 + (r2 - r1) * t).toInt, (g1 + (g2 - g1) * t).toInt, (b1 + (b2 - b1) * t).toInt)
(r << 16) | (g << 8) | b
}
override def toString: String = s"{LinkSegment: text = $text, url = $url}"
}
private class BoldSegment(parent: Segment, text: String) extends TextSegment(parent, text) {
override protected def format = EnumChatFormatting.BOLD.toString
override def toString: String = s"{BoldSegment: text = $text}"
}
private class ItalicSegment(parent: Segment, text: String) extends TextSegment(parent, text) {
override protected def format = EnumChatFormatting.ITALIC.toString
override def toString: String = s"{ItalicSegment: text = $text}"
}
private class StrikethroughSegment(parent: Segment, text: String) extends TextSegment(parent, text) {
override protected def format = EnumChatFormatting.STRIKETHROUGH.toString
override def toString: String = s"{StrikethroughSegment: text = $text}"
}
private class ImageSegment(val parent: Segment, val title: String, val url: String) extends InteractiveSegment {
val path = if (url.startsWith("/")) url else "doc/img/" + url
val location = new ResourceLocation(Settings.resourceDomain, path)
val texture = {
val manager = Minecraft.getMinecraft.getTextureManager
manager.getTexture(location) match {
case image: ImageTexture => image
case _ =>
val image = new ImageTexture(location)
manager.loadTexture(location, image)
image
}
}
override def tooltip: Option[String] = Option(title)
override def height(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = math.max(lineHeight(renderer), texture.height + 10 - lineHeight(renderer))
override def width(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = maxWidth
override def render(x: Int, y: Int, indent: Int, maxWidth: Int, maxHeight: Int, renderer: FontRenderer, mouseX: Int, mouseY: Int): Option[InteractiveSegment] = {
Minecraft.getMinecraft.getTextureManager.bindTexture(location)
val xOffset = (maxWidth - texture.width) / 2
val yOffset = 4 + (if (indent > 0) lineHeight(renderer) else 0)
GL11.glColor4f(1, 1, 1, 1)
GL11.glBegin(GL11.GL_QUADS)
GL11.glTexCoord2f(0, 0)
GL11.glVertex2f(x + xOffset, y + yOffset)
GL11.glTexCoord2f(0, 1)
GL11.glVertex2f(x + xOffset, y + yOffset + texture.height)
GL11.glTexCoord2f(1, 1)
GL11.glVertex2f(x + xOffset + texture.width, y + yOffset + texture.height)
GL11.glTexCoord2f(1, 0)
GL11.glVertex2f(x + xOffset + texture.width, y + yOffset)
GL11.glEnd()
checkHovered(mouseX, mouseY, x + xOffset, y + yOffset, texture.width, texture.height)
}
override def toString: String = s"{ImageSegment: tooltip = $tooltip, url = $url}"
}
private class NewLineSegment extends Segment {
override protected def parent: Segment = null
override def height(indent: Int, maxWidth: Int, renderer: FontRenderer): Int = previous match {
case segment: TextSegment => (lineHeight(renderer) * segment.resolvedScale).toInt
case _ => lineHeight(renderer)
}
override def toString: String = s"{NewLineSegment}"
}
private class ImageTexture(val location: ResourceLocation) extends AbstractTexture {
var width = 0
var height = 0
override def loadTexture(manager: IResourceManager): Unit = {
deleteGlTexture()
var is: InputStream = null
try {
val resource = manager.getResource(location)
is = resource.getInputStream
val bi = ImageIO.read(is)
TextureUtil.uploadTextureImageAllocate(getGlTextureId, bi, false, false)
width = bi.getWidth
height = bi.getHeight
}
finally {
Option(is).foreach(_.close())
}
}
}
// ----------------------------------------------------------------------- //
private def HeaderSegment(s: Segment, m: Regex.Match) = new HeaderSegment(s, m.group(2), m.group(1).length)
private def LinkSegment(s: Segment, m: Regex.Match) = new LinkSegment(s, m.group(1), m.group(2))
private def BoldSegment(s: Segment, m: Regex.Match) = new BoldSegment(s, m.group(2))
private def ItalicSegment(s: Segment, m: Regex.Match) = new ItalicSegment(s, m.group(2))
private def StrikethroughSegment(s: Segment, m: Regex.Match) = new StrikethroughSegment(s, m.group(1))
private def ImageSegment(s: Segment, m: Regex.Match) = new ImageSegment(s, m.group(1), m.group(2))
// ----------------------------------------------------------------------- //
private val segmentTypes = Array(
"""^(#+)\s(.*)""".r -> HeaderSegment _, // headers: # ...
"""!\[([^\[]*)\]\(([^\)]+)\)""".r -> ImageSegment _, // images: ![...](...)
"""\[([^\[]+)\]\(([^\)]+)\)""".r -> LinkSegment _, // links: [...](...)
"""(\*\*|__)(\S.*?\S|$)\1""".r -> BoldSegment _, // bold: **...** | __...__
"""(\*|_)(\S.*?\S|$)\1""".r -> ItalicSegment _, // italic: *...* | _..._
"""~~(\S.*?\S|$)~~""".r -> StrikethroughSegment _ // strikethrough: ~~...~~
)
}