blob: 9510a2cbaa0a01e2f6cb6b60570ed65f8fc6b168 [file] [log] [blame] [raw]
package li.cil.oc.common.tileentity
import java.util.concurrent.atomic.AtomicBoolean
import li.cil.oc.client.{PacketSender => ClientPacketSender}
import li.cil.oc.server.component
import li.cil.oc.server.component.Redstone
import li.cil.oc.server.driver
import li.cil.oc.server.{PacketSender => ServerPacketSender}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.nbt.NBTTagCompound
import net.minecraftforge.common.ForgeDirection
class Computer(isClient: Boolean) extends Rotatable with component.Computer.Environment with ComponentInventory with Redstone {
def this() = this(false)
// ----------------------------------------------------------------------- //
private val hasChanged = new AtomicBoolean(true) // For `markChanged`.
private var isRunning = false
// ----------------------------------------------------------------------- //
override protected val computer = if (isClient) null else new component.Computer(this)
def world = worldObj
def markAsChanged() = hasChanged.set(true)
// ----------------------------------------------------------------------- //
def turnOn() = computer.start()
def turnOff() = computer.stop()
def isOn = isRunning
def isOn_=(value: Boolean) = {
isRunning = value
worldObj.markBlockForRenderUpdate(xCoord, yCoord, zCoord)
this
}
// ----------------------------------------------------------------------- //
override def readFromNBT(nbt: NBTTagCompound) = {
super.readFromNBT(nbt)
load(nbt.getCompoundTag("data"))
}
override def writeToNBT(nbt: NBTTagCompound) = {
super.writeToNBT(nbt)
val dataNbt = new NBTTagCompound
save(dataNbt)
nbt.setCompoundTag("data", dataNbt)
}
// ----------------------------------------------------------------------- //
override def updateEntity() = if (!worldObj.isRemote) {
computer.update()
if (hasChanged.get)
worldObj.markTileEntityChunkModified(xCoord, yCoord, zCoord, this)
if (isRunning != computer.isRunning)
ServerPacketSender.sendComputerState(this, computer.isRunning)
isRunning = computer.isRunning
for (component <- itemComponents) component match {
case Some(node) => node.update()
case _ => // Empty.
}
}
override def validate() = {
super.validate()
if (worldObj.isRemote) {
ClientPacketSender.sendComputerStateRequest(this)
ClientPacketSender.sendRedstoneStateRequest(this)
}
}
// ----------------------------------------------------------------------- //
override def isUseableByPlayer(player: EntityPlayer) =
worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this &&
player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64
override def onInventoryChanged() {
super.onInventoryChanged()
if (!worldObj.isRemote) {
computer.recomputeMemory()
isOutputEnabled = hasRedstoneCard
}
}
// ----------------------------------------------------------------------- //
def canConnectRedstone(side: ForgeDirection) = isOutputEnabled
override def input(side: ForgeDirection) = {
val global = toGlobal(side)
worldObj.isBlockProvidingPowerTo(
xCoord + global.offsetX, yCoord + global.offsetY, zCoord + global.offsetZ, global.getOpposite.ordinal)
}
override protected def onRedstoneOutputChanged(side: ForgeDirection) = {
super.onRedstoneOutputChanged(side)
if (side == ForgeDirection.UNKNOWN) {
worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord, zCoord, getBlockType.blockID)
}
else {
val global = toGlobal(side)
worldObj.notifyBlockOfNeighborChange(xCoord + global.offsetX, yCoord + global.offsetY, zCoord + global.offsetZ, getBlockType.blockID)
}
if (!worldObj.isRemote) ServerPacketSender.sendRedstoneState(this)
else worldObj.markBlockForRenderUpdate(xCoord, yCoord, zCoord)
}
private def hasRedstoneCard =
!inventory.isEmpty && inventory.exists(item => item != null && driver.RedstoneCard.worksWith(item))
}