| package li.cil.oc.common.tileentity |
| |
| import java.util.concurrent.atomic.AtomicBoolean |
| import li.cil.oc.client.{PacketSender => ClientPacketSender} |
| import li.cil.oc.server.component |
| import li.cil.oc.server.component.Redstone |
| import li.cil.oc.server.driver |
| import li.cil.oc.server.{PacketSender => ServerPacketSender} |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraftforge.common.ForgeDirection |
| |
| class Computer(isClient: Boolean) extends Rotatable with component.Computer.Environment with ComponentInventory with Redstone { |
| def this() = this(false) |
| |
| // ----------------------------------------------------------------------- // |
| |
| private val hasChanged = new AtomicBoolean(true) // For `markChanged`. |
| |
| private var isRunning = false |
| |
| // ----------------------------------------------------------------------- // |
| |
| override protected val computer = if (isClient) null else new component.Computer(this) |
| |
| def world = worldObj |
| |
| def markAsChanged() = hasChanged.set(true) |
| |
| // ----------------------------------------------------------------------- // |
| |
| def turnOn() = computer.start() |
| |
| def turnOff() = computer.stop() |
| |
| def isOn = isRunning |
| |
| def isOn_=(value: Boolean) = { |
| isRunning = value |
| worldObj.markBlockForRenderUpdate(xCoord, yCoord, zCoord) |
| this |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def readFromNBT(nbt: NBTTagCompound) = { |
| super.readFromNBT(nbt) |
| load(nbt.getCompoundTag("data")) |
| } |
| |
| override def writeToNBT(nbt: NBTTagCompound) = { |
| super.writeToNBT(nbt) |
| |
| val dataNbt = new NBTTagCompound |
| save(dataNbt) |
| nbt.setCompoundTag("data", dataNbt) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def updateEntity() = if (!worldObj.isRemote) { |
| computer.update() |
| |
| if (hasChanged.get) |
| worldObj.markTileEntityChunkModified(xCoord, yCoord, zCoord, this) |
| if (isRunning != computer.isRunning) |
| ServerPacketSender.sendComputerState(this, computer.isRunning) |
| isRunning = computer.isRunning |
| |
| for (component <- itemComponents) component match { |
| case Some(node) => node.update() |
| case _ => // Empty. |
| } |
| } |
| |
| override def validate() = { |
| super.validate() |
| if (worldObj.isRemote) { |
| ClientPacketSender.sendComputerStateRequest(this) |
| ClientPacketSender.sendRedstoneStateRequest(this) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def isUseableByPlayer(player: EntityPlayer) = |
| worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this && |
| player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64 |
| |
| override def onInventoryChanged() { |
| super.onInventoryChanged() |
| if (!worldObj.isRemote) { |
| computer.recomputeMemory() |
| isOutputEnabled = hasRedstoneCard |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| def canConnectRedstone(side: ForgeDirection) = isOutputEnabled |
| |
| override def input(side: ForgeDirection) = { |
| val global = toGlobal(side) |
| worldObj.isBlockProvidingPowerTo( |
| xCoord + global.offsetX, yCoord + global.offsetY, zCoord + global.offsetZ, global.getOpposite.ordinal) |
| } |
| |
| override protected def onRedstoneOutputChanged(side: ForgeDirection) = { |
| super.onRedstoneOutputChanged(side) |
| if (side == ForgeDirection.UNKNOWN) { |
| worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord, zCoord, getBlockType.blockID) |
| } |
| else { |
| val global = toGlobal(side) |
| worldObj.notifyBlockOfNeighborChange(xCoord + global.offsetX, yCoord + global.offsetY, zCoord + global.offsetZ, getBlockType.blockID) |
| } |
| if (!worldObj.isRemote) ServerPacketSender.sendRedstoneState(this) |
| else worldObj.markBlockForRenderUpdate(xCoord, yCoord, zCoord) |
| } |
| |
| private def hasRedstoneCard = |
| !inventory.isEmpty && inventory.exists(item => item != null && driver.RedstoneCard.worksWith(item)) |
| } |