| package li.cil.oc.common.block |
| |
| import cpw.mods.fml.common.registry.GameRegistry |
| import li.cil.oc.OpenComputers |
| import li.cil.oc.common.GuiType |
| import li.cil.oc.common.tileentity |
| import net.minecraft.client.renderer.texture.IconRegister |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.util.Icon |
| import net.minecraft.world.IBlockAccess |
| import net.minecraft.world.World |
| import net.minecraftforge.common.ForgeDirection |
| |
| class Screen(val parent: Delegator) extends Delegate { |
| GameRegistry.registerTileEntity(classOf[tileentity.Screen], "oc.screen") |
| |
| val unlocalizedName = "Screen" |
| |
| // ----------------------------------------------------------------------- // |
| // Rendering stuff |
| // ----------------------------------------------------------------------- // |
| |
| object Icons { |
| var front: Icon = null |
| var side: Icon = null |
| var top: Icon = null |
| } |
| |
| override def getBlockTextureFromSide(world: IBlockAccess, x: Int, y: Int, z: Int, worldSide: ForgeDirection, localSide: ForgeDirection) = { |
| worldSide match { |
| case f if f == parent.getFacing(world, x, y, z) => icon(ForgeDirection.SOUTH) |
| case ForgeDirection.DOWN | ForgeDirection.UP => Some(Icons.top) |
| case _ => Some(Icons.side) |
| } |
| } |
| |
| override def icon(side: ForgeDirection) = |
| Some(side match { |
| case ForgeDirection.SOUTH => Icons.front |
| case ForgeDirection.DOWN | ForgeDirection.UP => Icons.top |
| case _ => Icons.side |
| }) |
| |
| override def registerIcons(iconRegister: IconRegister) = { |
| Icons.front = iconRegister.registerIcon("opencomputers:screen_front") |
| Icons.side = iconRegister.registerIcon("opencomputers:screen_side") |
| Icons.top = iconRegister.registerIcon("opencomputers:screen_top") |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // Tile entity |
| // ----------------------------------------------------------------------- // |
| |
| override def hasTileEntity = true |
| |
| override def createTileEntity(world: World, metadata: Int) = Some(new tileentity.Screen) |
| |
| // ----------------------------------------------------------------------- // |
| // Interaction |
| // ----------------------------------------------------------------------- // |
| |
| override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, |
| side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = |
| if (!player.isSneaking) { |
| player.openGui(OpenComputers, GuiType.Screen.id, world, x, y, z) |
| true |
| } |
| else false |
| |
| // ----------------------------------------------------------------------- // |
| // Block rotation |
| // ----------------------------------------------------------------------- // |
| |
| override def getValidRotations(world: World, x: Int, y: Int, z: Int) = validRotations |
| |
| /** Avoid creating new arrays at the cost of this possibly getting modified. */ |
| private val validRotations = Array( |
| ForgeDirection.DOWN, |
| ForgeDirection.UP, |
| ForgeDirection.SOUTH, |
| ForgeDirection.WEST, |
| ForgeDirection.NORTH, |
| ForgeDirection.EAST) |
| } |