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package li.cil.oc.common.container
import li.cil.oc.client.gui.Icons
import li.cil.oc.common
import li.cil.oc.common.InventorySlots.InventorySlot
import li.cil.oc.util.InventoryUtils
import li.cil.oc.util.SideTracker
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.inventory.IInventory
import net.minecraft.inventory.Slot
class DynamicComponentSlot(val container: Player, inventory: IInventory, index: Int, x: Int, y: Int, val info: DynamicComponentSlot => InventorySlot, val containerTierGetter: () => Int) extends Slot(inventory, index, x, y) with ComponentSlot {
override def tier = {
val mainTier = containerTierGetter()
if (mainTier >= 0) info(this).tier
else mainTier
}
def tierIcon = Icons.get(tier)
def slot = {
val mainTier = containerTierGetter()
if (mainTier >= 0) info(this).slot
else common.Slot.None
}
override def getBackgroundIconIndex = Icons.get(slot)
override def getSlotStackLimit =
slot match {
case common.Slot.Tool | common.Slot.Any => super.getSlotStackLimit
case common.Slot.None => 0
case _ => 1
}
override protected def clearIfInvalid(player: EntityPlayer) {
if (SideTracker.isServer && getHasStack && !isItemValid(getStack)) {
val stack = getStack
putStack(null)
InventoryUtils.addToPlayerInventory(stack, player)
}
}
}