| package li.cil.oc.common |
| |
| import cpw.mods.fml.common.network.IGuiHandler |
| import li.cil.oc.Items |
| import li.cil.oc.common.inventory.ServerInventory |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.world.World |
| |
| abstract class GuiHandler extends IGuiHandler { |
| override def getServerGuiElement(id: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int) = |
| world.getBlockTileEntity(x, y, z) match { |
| case adapter: tileentity.Adapter if id == GuiType.Adapter.id => |
| new container.Adapter(player.inventory, adapter) |
| case computer: tileentity.Case if id == GuiType.Case.id => |
| new container.Case(player.inventory, computer) |
| case drive: tileentity.DiskDrive if id == GuiType.DiskDrive.id => |
| new container.DiskDrive(player.inventory, drive) |
| case proxy: tileentity.RobotProxy if id == GuiType.Robot.id => |
| new container.Robot(player.inventory, proxy.robot) |
| case rack: tileentity.Rack if id == GuiType.Rack.id => |
| new container.Rack(player.inventory, rack) |
| case _ => Items.multi.subItem(player.getCurrentEquippedItem) match { |
| case Some(server: item.Server) if id == GuiType.Server.id => |
| new container.Server(player.inventory, new ServerInventory(player)) |
| case Some(terminal: item.Terminal) if id == GuiType.Terminal.id => |
| null // TODO |
| case _ => null |
| } |
| } |
| } |